miercuri, 29 decembrie 2010

OpenGL - Direct State Access

DSA is new OpenGL feature . Named "Direct State Access" give us the new options to programming with OpenGL.
This extension allows us to update OpenGL states in a direct way.
I saw a good article with example here.
See this pdf file about : OpenGL Bindless Extensions by NVIDIA.
One example is enough by removing cache misses then speedup is 7.5x up.
Nice .

vineri, 17 decembrie 2010

WebGL - now in beta stage in Google Chrome

WebGL is now in beta stage in Chrome. WebGL is a 3D graphics API .
This JavaScript API can be use to create 3D web apps.
As we know it is based on the OpenGL ES 2.0 API
My verssion is 9.0.597.19 beta Google Chrome and run well the demo from here.
It moves a little hard but working on an Asus Eee.

joi, 9 decembrie 2010

Unigine - 3D engine

Tomsk, Russia - November 25, 2010 - Unigine Corp. announced a competition to support Linux game development. It will give a free license for its top-notch Unigine engine to an experienced team willing to work on a Linux native game.
Link : unigine.com
About Unigine Engine
Unigine  is a cross-platform real-time 3D engine (Windows / Linux / PlayStation 3) .
This engine unleashes the ultimate power for creating interactive virtual worlds (both modern games and virtual reality systems).
The engine is a complete solution with :

  • Photorealistic 3D render
  • Powerful physics module
  • Object-oriented scripting system
  • Full-featured GUI module
  • Sound subsystem
  • A set of flexible tools

gDEBugger - Now FREE!

A very popular OpenGL debugger is now available for FREE.
Named gDEBugger is an advanced OpenGL Debugger, Profiler and Graphic Memory Analyzer.
This 3D software saves you debugging time and helps you boost application performance.
We can download it from :here.

duminică, 5 decembrie 2010

Unigine Engine - now cross-platform.

Tomsk, Russia - November 25, 2010 - Unigine Corp. announced a competition to support Linux game development. It will give a free license for its top-notch Unigine engine to an experienced team willing to work on a Linux native game.
Efficient and well-architected framework makes Unigine highly scalable:
  • Cross-platform: Windows / Linux / PlayStation 3
  • Multiple API render (DirectX 9 / DirectX 10 / DirectX 11 / OpenGL)
  • Full support of 32bit and 64bit systems
  • Multicore CPU support
  • Powerful C++ API
  • Comprehensive performance profiling system
  • Flexible XML-based data structures
Read more on unigine.com.
I will try in future and i hope running well.
See screenshot bellow :

joi, 2 decembrie 2010

Fedora 14 - Ember the new game client

Today I saw that Fedora 14 comes with a client for online games.
Named Ember is a modular client framework using Ogre for graphics.
Who wants to have fun, here is the web address.
gallery