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Se afișează postările cu eticheta nvidia. Afișați toate postările
Se afișează postările cu eticheta nvidia. Afișați toate postările

miercuri, 24 ianuarie 2024

News : Reinventing Retail with AI | I AM AI.

As far as I know, NVIDIA is the only company that is involved in development in many fields and offers very pragmatic solutions.
I have not done a case study that is reliable, but I suspect that it can also be applied to small entrepreneurs or small businesses.
Improve Forecasting. Increase Revenue. Reduce Shrinkage.
Leading retailers are tapping into AI to automate warehouse logistics, determine in-store promotions and real-time pricing, enable customer personalization and recommendations, deliver better shopping experiences, and more—both in stores and online.
See What’s Included in This Report.
Dive into the data compiled from a survey of over 400 professionals—including executives, data scientists, developers, engineers, and IT specialists—from around the world. This year’s results reveal the trends, challenges, and opportunities that define the state of AI in retail and consumer packaged goods (CPG) in 2024.

joi, 11 ianuarie 2024

News : Example with kaolin on NVIDIA.

NVIDIA Kaolin library provides a PyTorch API for working with a variety of 3D representations and includes a growing collection of GPU-optimized operations such as modular differentiable rendering, fast conversions between representations, data loading, 3D checkpoints, differentiable camera API, differentiable lighting with spherical harmonics and spherical gaussians, powerful quadtree acceleration structure called Structured Point Clouds, interactive 3D visualizer for jupyter notebooks, convenient batched mesh container and more ... from GitHub repo - kaolin.
See this example from NVIDIA:
NVIDIA Kaolin library has introduced the SurfaceMesh class to make it easier to track attributes such as faces, vertices, normals, face_normals, and others associated with surface meshes.

miercuri, 10 ianuarie 2024

About Omniverse USD Composer ...

Universal Scene Description is a framework for interchange of 3D computer graphics data, see wikipedia article.
This use defined file formats like: .usd, .usda, .usdc, .usdz.
NVIDIA team use this definition particularly for Universal Scene Description: Universal Scene Description describes geometries, materials, physics, and behavior representations of 3D worlds and is the best open and extensible standard ....
The platform for connecting and developing OpenUSD applications is NVIDIA Omniverse.
NVIDIA Omniverse™ foundation apps are best-practice implementations of native Universal Scene Description (OpenUSD) apps for 3D data aggregation and large-scale world simulation. Users can easily extend and customize the apps with custom-built extensions, or use them out-of-the-box.
What is 3D data aggregation:
A process in which data is searched, gathered, and presented in a summarized, report-based form, data aggregation helps organizations to achieve specific business objectives or conduct process/human analysis at almost any scale.
Let's a simple and good example by sending data from one external program like Mineways to export physically based materials and use them interactively at high quality in the free Omniverse Create program:

vineri, 18 august 2023

News : NVIDIA Keynote at SIGGRAPH 2023.

... a powerful keynote by NVIDIA CEO ...

joi, 8 decembrie 2022

News : NVIDIA AI Enterprise platform ...

The combined power of Red Hat OpenShift, the industry-leading, Kubernetes-powered hybrid cloud solution, and NVIDIA AI Enterprise offers a scalable platform that accelerates a diverse range of AI use cases.