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marți, 17 aprilie 2012

CryENGINE 3 Free SDK

The official website announced:

Anyone can now download a full version of the best All-In-One Game Development Engine, for free and use it without charge for non-commercial game development. You can try out the fastest toolset for creating game worlds and use the power of CryENGINE 3 in your own games

I could not test it because it requires hardware requirements.

The minimum hardware resources are:

• CPU: Intel Core 2 Duo 2GHz, AMD Athlon 64 X2 2GHz or better (a multi-core processor is strongly recommended)

• Memory: 1 GB RAM (2 GB recommended)

• Video Card: nVidia 8800GT 512MB RAM, ATI 3850HD 512MB RAM or better (SM 3.0 minimum)

Bellow is a video, also you can find on internet.

luni, 9 aprilie 2012

New Format Makes Digital Superhero Books More Cinematic

Comic books lovers will be happy to hear that a new format will be available. This new format for digital comics will uses tricks like:
  • dialogue box transitions
  • blacked-out pages
  • cinematic cuts 
You can read more about this here. You can see in the next video how this working:

sâmbătă, 31 martie 2012

News about the game Armagetron Advanced

The game Armagetron Advanced ports that part of the movie in the 3D game. The game can be play locally against the computer or human players. The multiplayer features gives you both LAN and Internet multiplayer options. Also you can play up to 16 players in multiplayer. You can read more about this game in this article here.

vineri, 16 martie 2012

Update game : 0 A.D. Alpha 9 Ides of March

Wildfire Games, an international group of volunteer game developers, proudly announces the release of "0 A.D. Alpha 9 Ides of March", the ninth alpha version of 0 A.D., a free, open-source game of ancient warfare. This alpha debuts the Roman faction, new combat and trade systems and more.
Top new features in this release:

  • The Roman Republic faction, playable on custom scenarios and random map scripts--in single player and multiplayer, complete with a new art set, including new buildings, units, and ships.
  • A new combat system that adds bonuses and weaknesses to each unit, like rock-paper-scissors (e.g. spearmen defeat melee cavalry, but are countered by skirmishers and cavalry archers).
  • A brand new trading system, over land with traders trained from markets, and over sea with merchant ships built at the dock. Establish a trade route between two markets or docks, and your traders will gain resources for every trip made. You can choose which resource will be gained by a trader.
  • Over a dozen new random map scripts by Spahbod, wraitii, and mmayfield45.
  • New animations: Rowing oars for ships, rams, some catapults, traders, some animals.
  • AI improvements: 0 A.D.'s default AI, qBot, has had a performance increase and had a serious bug fixed with the attack code.