Ubisoft blames AMD for the technical issues in Assassins Creed Unity.
See this news from guru3d website : assassins-creed-unity-not-running-well-on-amd-hardware.
2D, 3D, game, games, online game, game development, game engine, programming, OpenGL, Open AI, math, graphics, design, graphic, graphics, game development, game engine, programming, web development, web art, web graphic, arts, tutorial, tutorials,
sâmbătă, 15 noiembrie 2014
sâmbătă, 18 octombrie 2014
Two years and 4.5 million ...
This city was created by Duncan Parcells. An art student interested in interactive design how make this possible over two years of working with Minecraft.
The city can be get from here. Also you can see it bellow:
The city can be get from here. Also you can see it bellow:
marți, 7 octombrie 2014
News: Blender 3D version 2.72
The new Blender 3D software has arrived with new features and tools.
I test it and is a great job make by the Blender 3D team. The splash is great ...
About the application the new features cand be found here.
... or the features that are currently in development:
- GSOC Painting additions
- Pie Menus
- Freestyle Rendering for Cycles
- Rewritten Array Modifier
- Dragging Masks with Handles
- New Drag Handles
- Intersect Tool
- HSL Color Ramps
- Sun Beams Node
- Cycles Reflective and Refractive Caustics
- Cycles experimental GPU Kernel
- Cycles Anamorphic Bokeh.
I like also the Pie menu from user interface :
About news you can see some video here.
Great job.
I test it and is a great job make by the Blender 3D team. The splash is great ...
About the application the new features cand be found here.
... or the features that are currently in development:
- GSOC Painting additions
- Pie Menus
- Freestyle Rendering for Cycles
- Rewritten Array Modifier
- Dragging Masks with Handles
- New Drag Handles
- Intersect Tool
- HSL Color Ramps
- Sun Beams Node
- Cycles Reflective and Refractive Caustics
- Cycles experimental GPU Kernel
- Cycles Anamorphic Bokeh.
I like also the Pie menu from user interface :
About news you can see some video here.
Great job.
luni, 15 septembrie 2014
Cyberpunk 2077 by Platige Images
Using an early prototype 72xDSLR custom capture system, Infinite-Realities® was able to provide an array of expressive, dynamic full body pose scans to help aid in bringing realistic looking humans to life, also provided Scanning and Capture services for CD Projekt Red and Platige Image on their latest Cinematic. Cyberpunk 2077.
See all about this , cyberpunk-2077-by-platige-images .
Posted by
Cătălin George Feștilă
Labels:
2014,
2014 news,
3D,
3d software,
animation,
design,
graphics,
innovations
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