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duminică, 28 iunie 2020
Godot 4.0 : New feature SDFGI on Godot.
Another feature for Godot game engine:
Godot 4.0 gets SDFGI stands for Signed Distance Field Global Illumination based real-time global illumination;
See this feature at Juan Linietsky official YouTube channel - the author of this good game engine.
Juan Linietsky is part of the development team of Godot game engine starts in 2007.