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sâmbătă, 12 noiembrie 2011

Illyriad’s 3d Town rough demo with WebGL

The team development of Illyriad game try to use webgl API.
The result is a rough and ready demo.
The team tee us about this demo :
It’s very rough, not optimized and currently only runs on Chrome [working in all browsers that support WebGL is our priority]; but that’s kind of the point – its a technology tester to ensure we weren’t making a mistake.
I saw the screenshots and videos , but on my laptop the demo give me some errors.
The beginning is good , I hope will see in the future a good game, not just only a demo.
You can read more on this site.

vineri, 4 noiembrie 2011

3-D Simulations of Nova Explosions

On October 20, 2011 sciencedaily web site announced that:
Scientists at the Universitat Politècnica de Catalunya. BarcelonaTech (UPC) have for the first time simulated critical phenomena.
Novae are cataclysmic stellar phenomena. This new study solving an enigma that has puzzled stellar astrophysicists for over half a century.
This simulations is maked with the MareNostrum supercomputer after 150,000 hours of calculation.
You can read more about this on article.

WebGL benchmarks by Stephen Bannasch.

You can try the new update of Stephen Bannasch benchmarks.
Stephen tell us about new features:

I've updated my benchmark page comparing matrix libraries useful for webgl programming with newer versions of some of the libraries:

- closure to svn rev: 1364
- glMatrix to 1.0.1
- tdl to commit: 59d484f, Fri Jun 3 2011

Also you can download the source code for these benchmarks.You can be found here on github.

marți, 25 octombrie 2011

HoloDesk the future of 3D.

The HoloDesk uses a half-silvered mirror and a Kinect sensor to “see” objects in 3D.
This device is created by Microsoft, a research project out of the Sensors and Devices group at Microsoft Research Cambridge.

You can get more infos about this project: HoloDesk - Direct 3D Interactions with a Situated See-Through Display