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Se afișează postările cu eticheta web. Afișați toate postările

miercuri, 15 iulie 2020

Another online math editor named mathcha.

If you like math whether you are a student, teacher, or parent, then this online editor is very suitable for you.
Take a look at the official youtube channel:

miercuri, 3 iunie 2020

Krita 4.3.0: Another released from Krita team.

On International Children's Day, the Krita graphics team came up with a new release.
Here are the new enhancements and features that this release brings.
This is the second beta release for Krita 4.3.0. It’s later than expected because our system for making release builds was temporarily unavailable.
Since the first beta, the following issues have been addressed:

Fix Color picking in freehand path and bezier curve tool (BUG:373037).
Fix zooming after changing the image resolution (BUG:421797)
Switch the stabilizer to always use scalable distance (BUG:421314)
Make sure channel thumbnails are not inverted when working with CMYK images (BUG:421442)
Make it possible to use save incremental and incremental backup on files in folders that are named to look like incremental saves or backups (BUG:421792)
The Python API for handling Document and Node objects is now synchronous: you do not have to add extra waitForDone calls anymore. (BUG:401497)
On macOS, support for using modifier keys with canvas input actions has been improved ( BUG:372646, BUG:373299, BUG:391088)
Implement touch support for Wacom tablets. Patch by P. Varet — thanks! (BUG:421295)
Fix issues with files taking a long time to save (BUG:421584)
Make the placeholder text in the text shape shorter and translatable (BUG:421663)
Shift-click on a layer to see the layer in isolation doesn’t change the visibility state of all layers anymore
Animation frames outside the requested range are no longer rendered
Make the autosave recovery dialog clearer (BUG:420014)
Properly play animations and show onion skins when viewing layers in isolation (BUG:394199)
Fix the position of the text shape editor on Windows (BUG:419529)
Fix gamut mask rendering (BUG:421142)
Fix artefacts when rendering the marching ants outline for small or complex selections (BUG:407868, BUG:419240, BUG:413220)
The animation timeline now correctly highlights the current frame after loading a file (BUG:403854)
Correctly align the onion skin after cropping an image (BUG:419462)
Fix rendering animations with odd render dimensions (BUG:396128)
Set the default values for the split layer dialog to something sensible
Fix eraser mode to be reset when the same color is picked from the canvas (BUG:415476)
Fix the aspect ratio of layer and channel thumbnails
Show the unsqueezed text of a squeezed combobox as a tooltip (BUG:415117)
Add more translation context in several places
Fix selecting colors in the stroke selection dialog (BUG:411482)
Fix the memory management of documents created from Python (BUG:412740)

joi, 28 mai 2020

This website comes with a lot of PNG images with transparency.

This website is a good database with images all into PNG format.
These images can be used in many tasks and are very helpful because has a background with transparency.
See this screenshot of the website:

vineri, 22 mai 2020

Another topographic map.

This time, I found another website with topographic maps.
You can see my location on the map online.

joi, 14 mai 2020

ISS Docking Simulator.

SpaceX's Crew Dragon is set to launch on its first crewed mission to the International Space Station on May 27th.
The full article about Crew Dragon mission can be found here.
Crew Dragon’s system includes touch screens and physical manual control options with robust fault tolerance built into the system.
he touch screens have been tuned to operate with and without the SpaceX spacesuit gloves to high reliability.
Behnken and Hurley have used same SpaceX docking simulator for training.
You can test this simulator here.

miercuri, 13 mai 2020

Fantasy-Map-Generator online tool.

This online map generator is a simple way to generate maps.
The full source code is free and can be found at this GitHub project.
Fantasy map generator online tool


sâmbătă, 2 mai 2020

Testing the ACE embeddable code editor.

Topday I try to use the ACE editor.
This is an embeddable code editor written in JavaScript with many features:
  • Syntax highlighting for over 110 languages (TextMate/Sublime Text.tmlanguage files can be imported)
  • Over 20 themes (TextMate/Sublime Text .tmtheme files can be imported)
  • Automatic indent and outdent
  • An optional command line
  • Handles huge documents (four million lines seems to be the limit!)
  • Fully customizable key bindings including vim and Emacs modes
  • Search and replace with regular expressions
  • Highlight matching parentheses
  • Toggle between soft tabs and real tabs
  • Displays hidden characters
  • Drag and drop text using the mouse
  • Line wrapping
  • Code folding
  • Multiple cursors and selections
  • Live syntax checker (currently JavaScript/CoffeeScript/CSS/XQuery)
  • Cut, copy, and paste functionality

You can read more at the official website.

See the Pen ace_editor_001 by Cătălin George Feștilă (@catafest) on CodePen.

vineri, 24 aprilie 2020

Sell your 3D products on renderhub website.

Payments to our artist can be made several ways.
You can choose from several payment methods including:
Read more on the official website.
  • PayPal
  • Venmo
  • Payoneer
  • Skrill
  • Bitcoin
  • Litecoin
  • Ethereum
  • Send Check to My Address
  • US Bank Transfer (ACH)