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Se afișează postările cu eticheta error. Afișați toate postările

joi, 10 august 2023

Godot : Fix error on godot 4.1.1. mono with C#.

If you want to use Godot mono with C# on Windows O.S. then you need to download it and follow the steps from the official website.
One step need to use the .NET version and sometime can have an error like this when you try to build the project:
Exception: "NuGet.Packaging.Core.PackagingException: Unable to find fallback package folder ...
Go to your mono folder and create the GodotNuGetFallbackFolder on this path:
C:\Users\YOUR_username\AppData\Roaming\Godot\mono
I build the project and works well:
Build succeeded.
    0 Warning(s)
    0 Error(s)

Time Elapsed 00:00:02.54

duminică, 6 august 2023

Blender 3D : Fix error : Bone Heat Weighting: failed to find solution for one or more bones

When auto weighting is not working and you get this error: "Bone Heat Weighting: failed to find solution for one or more bones" , then you may have some solutions to fix it.
See this video from CGDive about how can fix it:

miercuri, 4 aprilie 2018

About Blender 3D and python API versus learners.

The last version of Blender 3D API come with many features and option to solve your issues.
Too many for a normal user.
For example: if you want to add some images into SEQUENCE_EDITOR this will help you.
From starting you need to know the last API and this may not be the last option.
The BlendDataImages(bpy_struct) - version 2.79 and can be used.
Another option is this function on the version 2.78 the scene.sequence_editor.sequences.new_image.
The good way is to have a good area of examples and tutorials into documentation.
This will solve many post on Blender 3D community area.

What I want to say is the desire of the developers to manifest themselves and not to maintain the user learning process.
Most API learners do not have the same speed of processing and learning as developers, especially if there are multiple and frequent changes.

vineri, 15 septembrie 2017

Chrome - fix WebGL issue.

This error can be show you with Chrome browser.

To fix this you need to try this ways :
First, You need to open into browser settings into new tab: chrome://settings .
See if the Use hardware acceleration when available under Advance is set to True, if not then set this to True .
Take a look at chrome://gpu into new tab and see if is something with red color.
This may be a problem and try to see what is this error. Also check the chrome://flags and wee the WebGL options you have it.
For example: I fix my WebGL by enabling the WebGL Draft Extensions even the webgl CheckerImaging: Disabled is show with the red color on tab chrome://gpu.
This can be enable under chrome://flags.
The WebGL Draft Extensions Mac, Windows, Linux, Chrome OS, Android allow us:
Enabling this option allows web applications to access the WebGL Extensions that are still in draft status.

sâmbătă, 15 noiembrie 2014

Assassin's Creed Unity not running well on AMD hardware.

Ubisoft blames AMD for the technical issues in Assassins Creed Unity.
See this news from guru3d website : assassins-creed-unity-not-running-well-on-amd-hardware.