Obi is the first CPU-based real time unified physics framework:
- Unified framework for character and interactive cloth, fluids, ropes...
- Advanced editor tools
- High performance multithreaded solver
- Two-way interaction with rigidbodies, supports all collider types
- From low budget, simple effects to extremely complex behavior
The youtube channel can be found here.
You can see into the next video the good start of this asset into cloth simulations :