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duminică, 22 martie 2026

News : Maintenance release: Godot 4.5.2

Another news from Rémi Verschelde at 19 March 2026 about the Godot game engine.
While most users have upgraded their projects to Godot 4.6 by now, some have to stay on the previous 4.5 branch for various reasons, so we do our best to provide them with important fixes.
Our release support policy is that we support a given stable branch actively until its successor has had its first patch release, which happened a month ago with 4.6.1. But 4.5.2 was already in the pipeline with RC1, I just never got to finalizing it… so it’s time to wrap it up with a stable release!
Note: Following this maintenance release, the 4.5 branch switches to partial support, and the 4.4 branch is end of life and won’t get new patch releases.

sâmbătă, 21 martie 2026

News : MINECRAFT DUNGEONS II | Announce Trailer

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News : Microsoft Flight Simulator | City Update 14: The Netherlands and Belgium

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News : OpenClaw: The ChatGPT Moment for Long-Running, Autonomous Agents

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News : Stitch into an AI-native software design canvas.

Over the last year, AI has fundamentally changed how we build, turning simple descriptions into functional software. We launched Stitch to bring your ideas to life starting with the design process.
Today, we are evolving Stitch into an AI-native software design canvas. With it, anyone can create, iterate and collaborate to turn natural language into high-fidelity UI designs.
Stitch is accessible by users 18+ who are located in regions where Gemini is available.
It’s an AI‑powered design tool that lets you create full, high‑fidelity user interfaces (UI) simply by describing what you want in natural language. It helps you brainstorm, design, prototype.