Vulkan is a modern cross-platform 3D graphics API designed to minimize abstraction between device graphics hardware and your game. Vulkan is the primary low-level graphics API on Android, replacing OpenGL ES. OpenGL ES is still supported on Android, but is no longer under active feature development.
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duminică, 18 februarie 2024
sâmbătă, 13 ianuarie 2024
News : Learning VULKAN by Rendering a GALAXY.
A simple galaxy renderer/simulation written in C/C++ with Vulkan from the VkGalaxy GitHub repo.
The user named Daniel Elwell with the nickname frozein comes with this video intro about this project on this YouTube channel:
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