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Se afișează postările cu eticheta 2D. Afișați toate postările
Se afișează postările cu eticheta 2D. Afișați toate postările

marți, 21 iulie 2026

Tools : ... publicly available 4K visualizations of NASA.

NASA Scientific Visualization Studio is based out of the Goddard Space Flight Center (GSFC), located in Greenbelt, Maryland. The core studio consists of a team of (approximately) 15 visualizers, some of whom have been working with the studio for almost 30 years. The SVS's visualizers specialize in a wide variety of disciplines — astronomy, planetary science, climatology, cartography, and 3D modeling (to name a few) — but are united by a common love of making science accessible.

luni, 20 iulie 2026

sâmbătă, 18 iulie 2026

News : Spatialography on the VRChat.

Spatialography is a coined term that links Spatial (denoting space) with -graphy (denoting modes of depiction)․ Technologies such as photogrammetry and Gaussian splatting have brought new means to record and reconstruct real-world places․ Just as photography and film evolved from mere documentation into expressive media‚ so too will media that handle space develop techniques that go beyond simple recording․ This world exhibits a series of prototype works created with questions in mind˸ how can these techniques be used as modes of expression? which methods are suited to the format of space? is it possible to make works that seem to speak through space? Spatialography is not a single work title; rather‚ it is a term we use to denote the ongoing practice and inquiry of transforming recorded space into expressive form․
See the VRChat for this technologie.

vineri, 10 iulie 2026

News : Three.js Water Pro

Three.js Water Pro.
Real-time, physically-based ocean rendering for Three.js WebGPU.

News : Blender 5.2 LTS - Release Candidate!

Blender 5.2 LTS has reached Release Candidate! 🚀
Now's the time to put it to the test and report any issues. Let's make this release as stable as possible!

marți, 9 iunie 2026

News : G'MIC new current pre-release 3.7.7 .

G'MIC is a full-featured open-source framework for digital image processing, distributed under the CeCILL free software licenses (LGPL-like and/or GPL-compatible). It provides several user interfaces to convert / process / visualize generic image datasets, ranging from 1D scalar signals to 3D+t sequences of multi-spectral volumetric images, hence including 2D color images.
This new new current pre-release version 3.7.7 comes at 2026.06.08.

luni, 8 iunie 2026

Tools : New tool ImageX from Wise.

The known Wise team come with this great tool for images named Wise ImageX.
Makes photo enhancement effortless: repair and enlarge images, swap faces, colorize and enhance contrast, remove objects or watermarks with a smart eraser, outpaint to expand scenes, dehaze, compress without quality loss, and even create images from text. Fast, reliable results every time.

joi, 2 aprilie 2026

Tools : online comics with artificial intelligence ...

You can create your comics book with artificial intelligence online website, see the official website.
I tested with 100 points free account, I found some mistakes but works great, see my comics Mission 76:

marți, 31 martie 2026

News : example with cubes from omma.build website

3D scenes, websites, games, apps. Describe anything and Omma builds it for you in seconds.
I found this idea of html graphics design, see this exemple website.
The main website is the omma website.

marți, 3 martie 2026

News : GIMP 3.2 RC3: Third Release Candidate for GIMP 3.2

We’re excited to release the third release candidate of GIMP version 3.2! It contains a number of bug fixes and final polishes as we prepare the first stable release of GIMP 3.2.

sâmbătă, 28 februarie 2026

joi, 26 februarie 2026

Tools : A series of advanced mathematical and computational algorithms ...

Below is the list of algorithms and mathematical concepts involved, from fundamental vector geometry to state-of-the-art neural networks in software development with vector mathematics:
  • Bezier Polynomials (Quadratic and Cubic): The mathematical foundation for generating smooth SVG paths using control points.
  • Casteljau Algorithm: A recursive method used for curve subdivision and robust geometric construction.
  • Affine Transformations: 3x3 matrix operations enabling translation, rotation, scaling, and skewing of objects.
  • Curve Tessellation: Adaptive subdivision algorithms converting smooth parametric curves into discrete pixel segments.
  • Spiro Splines: Used in Inkscape to create curves that minimize curvature variation through clothoid segments.
  • Boolean Operations (Union, Intersection, Difference, XOR): Based on computational geometry for combining complex shapes.
  • Bentley–Ottmann Algorithm: Used to detect line‑segment intersections during boolean path operations.
  • Winding Number Calculation: Determines whether a point lies inside or outside a path.
  • Arc‑Length Parameterization: Essential for placing text on a path and for uniform motion animations.
  • Potrace Algorithm: Converts bitmap images into vector paths through decomposition, polygon optimization, and least‑squares curve fitting.
  • Sobel Operator: Edge‑detection algorithm computing gradient magnitude and direction in raster images.
  • Ramer–Douglas–Peucker Algorithm: Simplifies paths by reducing intermediate points while preserving shape fidelity.
  • Schneider Algorithm: Optimizes Bézier curve fitting using Newton–Raphson iteration.
  • DeepSVG (Hierarchical Generative Networks): Enables vector graphics reconstruction and animation through latent‑space operations.
  • SVGformer (Transformer Architectures): Captures complex patterns and dependencies in large SVG datasets.
  • GANs (Generative Adversarial Networks): Produce professional vector outputs through adversarial training.
  • CVAEs (Convolutional Variational Autoencoders): Learn to encode and decode graphic data such as fonts or icons into latent spaces.
  • L‑Systems (Lindenmayer Systems): Use formal grammar rules and recursion to generate organic shapes.
  • Perlin Noise: Produces mathematically controlled random variations for organic patterns.
  • Verlet Integration: Used in force‑based simulations (Coulomb attraction, Hooke elasticity) for data visualization.
  • Convolution Mathematics: Implements SVG filters (such as Gaussian Blur) using discrete convolution matrices.

Tools : Hitem3d

With Hitem3d, turning a 2D image into a 3D model is simpler than ever. Just upload your image, generate the model with one click, and export it for further editing across multiple applications.

miercuri, 25 februarie 2026

Tools : new Qwen-Image-Edit-2511-Multiple-Angles-LoRA on the HuggingFace webpage.

Today, I see this new Qwen-Image-Edit-2511-Multiple-Angles-LoRA implementation on the HuggingFace.co website. Also, I used the demo reel to test with one web image with one comic - Iron Man.

marți, 24 februarie 2026

Star trek Online : new tasks for event on February.

Two tasks on this mounth - February, with stories ...

vineri, 20 februarie 2026

News : Gemini 3.1 Pro and animated SVGs.

Gemini 3.1 Pro can generate website-ready, animated SVGs from a simple text prompt. Since these are built in pure code and not pixels, they stay crisp at any scale with incredibly small file sizes.
Let's see one example with my logo game developer.

joi, 19 februarie 2026

News : Home Orthodox Great Lent - years with tweakpane on codepen.

Today I made "Home Orthodox Great Lent - years", the idea is to see how tweakpane version 4.0.4 works in codepen.

See the Pen Orthodox Great Lent - years by Cătălin George Feștilă (@catafest) on CodePen.

News : my logo for game development .

Today I'm going to show you a logo design for my game development and it's under my own copyright.
Since I came here, I've been stuck with hacking from my provider, there's no point in complaining anymore unless I invest in additional security, and it's messing with my internet anyway, etc.
Even if I don't manage to sell anything, I will be satisfied with what I have achieved in these difficult conditions.