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Se afișează postările cu eticheta github. Afișați toate postările
Se afișează postările cu eticheta github. Afișați toate postările

duminică, 18 februarie 2024

News : WebGL implementation repo and theory of 3D Gaussian Splatting ...

This is a WebGL implementation of a real-time renderer for 3D Gaussian Splatting for Real-Time Radiance Field Rendering, a recently developed technique for taking a set of pictures and generating a photorealistic navigable 3D scene out of it. As it is essentially an extension of rendering point clouds, rendering scenes generated with this technique can be done very efficiently on ordinary graphics hardware- unlike prior comparable techniques such as NeRFs.
You can see the examples from the theory paper can be found on example section from antimatter15 GitHub repo splat.

marți, 6 februarie 2024

News : Shader Editor source code.

If you follow my blogger, you've seen some shaders I made for my background phone.
These shaders are created with this Android app called Shader Editor.
You can find the source code of this application on this GitHub project.

vineri, 15 septembrie 2023

Web : 3D effect with comics .

You can see this demo with 3D comics webpage at this webpage.
You can find more on this webpage.

luni, 21 august 2023

ThreeJS : Use ThreeJS into my vercel project - 001.

New changes to the old project named nextjsthreejs001, created in vercel, I added the threejs library, created a scene with a default cube object.

duminică, 21 mai 2023

Beautiful web design with Windows 11 O.S.

Here's an innovative way to test Windows 11. This website uses a unique design to display the Windows 11 operating system interface. For more details, check out the links below:

luni, 3 aprilie 2023

Shaderfrog 2.0 "Hybrid Graph" Tech Demo online tool.

This online tool is named Shaderfrog 2.0 "Hybrid Graph" Tech Demo.
You can find the source code on this GitHub project.

luni, 16 mai 2022

Non-Euclidean rendering engine by CodeParade.

This is a NonEuclidean rendering engine for Windows, written in C++ OpenGL
You can find the project on the GitHub repo.

duminică, 15 mai 2022

3D Skyline GitHub contributions in the 2021.

View a 3D model of your GitHub contribution graph. Share it, print it, and more!
You can see this 3D example with my work in the year 2021.

luni, 18 aprilie 2022

BVH and three.js meshes implementation.

This article is about the BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
The full source code can be found on this GitHub project.
You can see a good example on this demo page with this Tyrannosaurus rex

sâmbătă, 28 martie 2020

Firebase and Unity 3D.

Even is an old feature the Google team comes with this new option for the new developers and show how to use them.
The goal is to add Firebase to your Unity project.
The Google webpage tells us:
Power up your Unity games with our Firebase Unity SDKs. To show how easy it is to plug Firebase into your Unity project, we made a sample game, MechaHamster, that you can download from GitHub, the App Store, and the Google Play Store.
... and show a short video about how can be used to create a application named Mecha Hamster, see the GitHub webpage project:
You can import the project with GitHub commands:
https://github.com/google/mechahamster.git
...
The game is pretty funny, see the Youtube channel from Firebase:

The content of the folder downloaded ...
$ ls
Assets   CONTRIBUTING.txt  LICENSE.txt      readme.md  UnityPackageManager
console  docs              ProjectSettings  Resources