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Se afișează postările cu eticheta Godot. Afișați toate postările
Se afișează postările cu eticheta Godot. Afișați toate postările

duminică, 19 ianuarie 2025

sâmbătă, 18 ianuarie 2025

Godot : Using the Godot on browser.

Note: You can add your zipped project by using the drag-and-drop browser feature!
Then you can edit the project like any project, some export features can missing:

joi, 16 ianuarie 2025

News : Why use UIDs in Godot?

Until Godot 4.0, the engine exclusively relied on file paths to refer to scenes, scripts and other resources. While this means references in scenes and scripts use human-readable paths, these paths will break if files are moved to a different location in the project (regardless of whether the move was done using the FileSystem dock or outside Godot). This is especially problematic for large projects where filesystem organization often changes regularly. ...
... another article about Godot game engine by Hugo Locurcio !

vineri, 3 ianuarie 2025

duminică, 29 decembrie 2024

News : Godot Game Awards 2024

Welcome to the first annual Godot Game Awards 2024. Every week we showcased awesome indie games, plugins, and project made in the Godot Engine. You voted for your favorites and we have the results! from StayAtHomeDev.

luni, 9 decembrie 2024

duminică, 10 noiembrie 2024

sâmbătă, 19 octombrie 2024

News : Dev snapshot: Godot 4.4 dev 3.

... ld ne frm 3 cmbire 224 ...
We are back with another big dev update with over 330 cmmits merged in the last few weeks! Contributors continue to work on amazing new things while we continue to merge our backlog of important features that missed the 4.3 cutoff. The combined result is a lot of great stuff compressed into a short amount of time..
Many of the changes in this release are bug fixes that will be backported to Godot 4.3 and released in 4.3.1! So please test this release well so we can be confident with the changes and release 4.3.1 with them as soon as possible.

duminică, 15 septembrie 2024

joi, 29 august 2024

News : Walkthrough Series: Interaction Settings.

... I find a good application on android play to create many types of files SVG files. You can use SVG files in Godot game engine.

sâmbătă, 24 august 2024

News : about Godot and C# development and Microsoft .

While I was watching a quest related to Godot and C# on YouTube, the correct answer was:
The implementation of the C# language in Godot was made based on a Microsoft donation.
I don't know if it is 100% true, but any improvement is welcome and appreciated!!!

News : Create Amazing Effects with this FREE Godot Addon !

joi, 15 august 2024

News : Godot 4.3 new released.

With over 3,500 commits authored by over 500 contributors, the latest Godot Engine release comes packed full of new features and
Read more on the official webpage.

duminică, 7 iulie 2024

sâmbătă, 29 iunie 2024

News : Submit your response to the 2024 Community Survey.

We want to learn more about the Godot community, understand who the users of the engine are, and find out how we can better support you. We have a short list of questions and hope you will take a few minutes to fill them out.
The poll is anonymous, and we will share the results publicly once submissions are closed. It will remain open for a week and should take only 5-10 minutes to complete.
Submit your response to the 2024 Community Survey!

News : How to Make an Interactive Table ... Rendering the Table Control

... a good video tutorial about table control with Godot Game engine ... see many tutorials on this youtube channel named : Squadron Studio !

duminică, 23 iunie 2024

Godot : Polygon2D, Line2D, CollisionPolygon2D and Path2D video tutorial!

In this video I show you how to use Polygon2D, Line2D, CollisionPolygon2D and Path2D to create prototypes, obstacles, levels and more !
... this is a good video tutorial from MrElipteach ...

vineri, 21 iunie 2024

News : Dev snapshot: Godot 4.3 beta 2

We have been busy during the first three weeks of June to fix many of the bugs reported by our community after the 4.3 beta 1 release! Many of the known regressions have been solved, and the remaining ones are tracked and being worked on.
This makes this 4.3 beta 2 snapshot a much stabler experience to test the many new features we presented with beta 1, so please give it a try!
You can find it on the official website.