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Se afișează postările cu eticheta Godot. Afișați toate postările
Se afișează postările cu eticheta Godot. Afișați toate postările

duminică, 28 iunie 2026

News : Godot 4.7 is going to make your life so much easier! | Release overview .

... an old video 9 days ago, about Godot version 4.7 with the new features from the official youtube channel - Octodemy.
The best improvement for me is the shader preview, it's very useful in shaders from old projects. What I don't like Godot doesn't have a very good conversion of old projects... I have unfinished projects from version 3.x.

vineri, 22 mai 2026

News : Dev snapshot: Godot 4.7 beta 3.

It’s only been a little over a week since the release of 4.7 beta 2, but we’re dedicated to picking up the pace for snapshots in the latter stages of our pre-release cycles. This allows our users to get the most fresh slate possible for testing, and helps us suss out any reported issues that are no longer relevant at this time. The number of release blockers has only gotten smaller, but we’ll need your help to get over the finish line, so be sure to report anything that crops up in our latest snapshot: 4.7 beta 3.
Please consider supporting the project financially, if you are able. Godot is maintained by the efforts of volunteers and a small team of paid contributors. Your donations go towards sponsoring their work and ensuring they can dedicate their undivided attention to the needs of the project.
Jump to the Downloads section, and give it a spin right now, or continue reading to learn more about improvements in this release. You can also try the Web editor, the XR editor, or the Android editor for this release. If you are interested in the latter, please request to join our testing group to get access to pre-release builds.

joi, 8 ianuarie 2026

News : Mildly infuriating problems with Godot by DanDoesDev.

... these is true about the Godot game engine, see this video from the DanDoesDev - the official youtube channel.

The recal ai comes with these result:
Summary of Issues and Their Accuracy

    No Bulk Copy or Export of Errors
        Godot does not provide a built-in way to copy multiple errors at once or export them to a file, which can be inconvenient for developers.
        This limitation exists in stable versions. However, error logs are saved in log files, which can be used as a workaround 00:01:00

    No Set Data Type in GDScript
        GDScript lacks a native set type, forcing users to use dictionaries or arrays to represent collections without duplicates, which is less intuitive.
        This is a real limitation in stable releases 00:02:00

    AnimationPlayer Issues
        Function calls in AnimationPlayer are referenced by name, so renaming functions breaks animations.
        Parameters must be manually specified, making the system fragile and error-prone.
        Duplicated resources are not unique by default, requiring manual "make unique" steps to avoid unintended shared changes.
        These problems are present in stable versions and affect daily use 00:03:00

    GDScript Type System Limitations
        No support for nested types or interfaces, limiting code robustness and scalability.
        Dictionary methods do not infer types automatically, requiring explicit type declarations that can lead to errors.
        These limitations exist in stable versions 00:05:00

    Node Type Confusion
        Nodes have two types: one from the scene hierarchy and one from the attached script, which can cause scripts to access non-existent properties, leading to fragile code.
        This is a real issue in stable Godot versions 00:06:00

    3D Asset Import Creates Extra Scene Node
        Imported 3D models come as a scene with a root Node3D containing the mesh, making access to the mesh less direct and somewhat clunky.
        This usability issue is present in stable versions 

sâmbătă, 6 decembrie 2025

News : Dev snapshot: Godot 4.6 dev 6 from Godot website.

Here is news about the Godot Game Engine in a post dated December 5 with the title:
Dev snapshot: Godot 4.6 dev 6
Here is a paragraph from the article written on the blog:
During the development pipeline of Godot 4.x, we developed a bit of a bad habit by starting the feature freeze AT the first beta release. While not inherently bad, this did lead to somewhat bloated blog posts that had to juggle both newly-added features and the more general feature roundup for the release as a whole. So while this format may work for some organizations, we’re trying something new by implementing the feature freeze preemptively. As of this moment: Godot 4.6 is in feature freeze, and dev 6 will be our final development snapshot.
I agree with donations and supporting well-implemented free software. ... You can also try the Web editor, the XR editor, or the Android editor for this release. If you are interested in the latter, please request to join our testing group to get access to pre-release builds.
I believe that efforts from donations are in line with the capacity to understand the concept of humanity and advanced civilization, which is why I will reinforce the support team's message:
Godot exists thanks to donations from people like you. Help us continue our work:
Make a Donation

marți, 11 noiembrie 2025

News : itch.io website with godot shader example demo.

Itch.io (stylized in all lowercase) is a website for users to host, sell and download indie video games, indie role-playing games, game assets, comics, zines and music. Launched in March 2013 by Leaf Corcoran, the service hosts over 1,000,000 products as of November 2024. See the wikipedia article.
Example of godot xe1a - itch.io website.

duminică, 19 octombrie 2025

News : Maintenance release: Godot 4.5.1

This new released was on 15 octomber 2025.
We saw the release of Godot 4.5 less than a month ago, and have already been absolutely overwhelmed with the positive reception. Since then, our team has been hard at work on the development phase of Godot 4.6 (and subsequently its first snapshot), and ensuring that any new regressions/bugs reported after the release of 4.5 are dealt with swiftly. The community has done an absolutely fantastic job at helping our team find and squash all of those aforementioned issues, and paved the way for us to deliver 4.5.1-stable for you today!
See more on the official blog.

vineri, 22 august 2025

News : Godot Benchmarks tests for development.

This page tracks Godot Engine performance running on a benchmark suite. Benchmarks are run on a daily basis to track performance improvements and regressions over time.
You can find on the official project page.

miercuri, 18 iunie 2025

News : Upcoming (serious) Web performance boost by Adam Scott.

... Starting with 4.5 dev 5, you can expect your Web games to run a little bit more smoothly, without having to do anything. Especially when things get chaotic (for your CPU). It isn’t a silver bullet for poorly optimized games, but it will help nonetheless. Also, note that it cannot do anything for GPU rendering bottlenecks.
... From here on out, the 4.5 release official templates will only support WebAssembly SIMD-compatible browsers in order to keep the template sizes small. We generally aim to maintain compatibility with the oldest devices we can. But in this case, the performance gains are too large to ignore and the chances of users having browsers that are that far out of date is too small relative to the potential benefits.
See the full blog article from the official website.

luni, 14 aprilie 2025

News : GDScript Playground online tool.

You can find this online tool for testing the GDScript source code !

sâmbătă, 29 martie 2025

News : Godot XR update - March 2025

In the second half of February 2025, the Godot XR Community held their latest Godot XR Game Jam. It was organised by Bastiaan Olij and Malcolm Nixon acting in their roles as representatives of the general Godot XR Community.
...
See this news on the godot official blogger.

miercuri, 5 martie 2025

News : New released Godot game engine version 4.4 !

3 March 2025 : New released Godot game engine version 4.4 at official webpage.
... you can see a video intro from the Gamefromscratch - youtube channel.

miercuri, 26 februarie 2025

Godot : Ghost Trail - Godot 4.4

... an old video tutorial from two weeks ago with a nice effect shader from Pixezy :