The development team tell us:
We’re excited to share all the great new and improved features available today with Unity 2017.3.
Read more from on this article.
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Se afișează postările cu eticheta 2017 news. Afișați toate postările
Se afișează postările cu eticheta 2017 news. Afișați toate postările
marți, 19 decembrie 2017
News: The new released Unity 2017.3 .
Posted by
Cătălin George Feștilă
Labels:
2017,
2017 news,
3D,
3d engine,
game engine,
game programming,
news,
Unity
marți, 12 decembrie 2017
News: The new Gimp version 2.9.8 released .
This released version was focusing on bug fixing and stability.
Here are a few of the new features of this graphical tool:
Here are a few of the new features of this graphical tool:
- come with new features like introduces on-canvas gradient editing and various enhancements.
- the HGT files (Digital Elevation Model data by the NASA ) can now be imported;
- the team improved Wavelet Decompose Filter and the PSD plug-in was fixed to properly handle Photoshop files.
- Paste in Place and GUI features
sâmbătă, 2 decembrie 2017
Free game: SNOW come with winter sports .
If you like winter sports, then this game adds all the qualities necessary to this type of player.
The game can be found on steam at this link.
The game can be found on steam at this link.
Posted by
Cătălin George Feștilă
Labels:
2017,
2017 news,
Game,
games,
steam,
windows 10,
Windows OS,
winter
duminică, 22 octombrie 2017
News: C# IN GODOT game engine.
The development team come with this news:
In order to bring C# programming to Godot, we are embedding the Mono runtime into the engine. As of alpha2, Godot is using Mono 5.2 and C# 7.0 is supported.
I will write more posts about the internals and how things work in the future but, for this one, I would like to focus on introducing the language and how to write Godot scripts with it.
One example of script it's that script class show by the development team :
In order to bring C# programming to Godot, we are embedding the Mono runtime into the engine. As of alpha2, Godot is using Mono 5.2 and C# 7.0 is supported.
I will write more posts about the internals and how things work in the future but, for this one, I would like to focus on introducing the language and how to write Godot scripts with it.
One example of script it's that script class show by the development team :
// Coin.cs
using Godot; // Namespace that contains all Godot types
// Class Coin has same name as its file. Godot will detect it
public class Coin : Node
{
public override void _Ready()
{
GD.Print("Hello, Godot!");
}
}
Read more about this at official website .
Posted by
Cătălin George Feștilă
Labels:
2017 news,
C#,
Game,
game development,
game engine,
Godot,
news,
programming
sâmbătă, 14 octombrie 2017
News: The new released Krita version 3.3.1 .
The Krita development team tell us:
Published 10/11/2017
Today we are releasing Krita 3.3.1, a bugfix release for Krita 3.3.0. This release fixes two important regressions:
Krita would crash if you would restart Krita after closing Krita with the reference images docker set to floating
Krita 3.3.0 could not read .kra backup files or .kra files that were unzipped, then zipped up manually.
Additionally, there are the following fixes and improvements:
Fix a crash when creating a swap file on OSX (Bernhard Liebl).
Merge down does not remove locked layers anymore (Nikita Smirnov)
Various performance improvements, especially for macOS (Bernhard Liebl)
Improve the look and feel of dragging and dropping layers (Bernhard Liebl)
Improve the tooltips in the brush preset selector (Bernhard Liebl)
Fix a memory leak in the color selectors (Boudewijn Rempt)
Fix rotation and tilt when using the Windows Ink api (Alvin Wong)
Don’t allow the fill tool to be used on group layers (Boudewijn Rempt)
Add brightness and contrast sliders for textured brushes (Rad)
Add paste-at-cursor (Dmitry Kazakov)
Improve performance of the cpu canvas (Alvin Wong)
Fix a crash on closing Krita when there is something on the clipboard (Dmitry Kazakov)
Add a button to open a file layer’s image in Krita (Wolthera van Hövell tot Westerflier)
You can read more about this new version of Krita software and download it from here.
Published 10/11/2017
Today we are releasing Krita 3.3.1, a bugfix release for Krita 3.3.0. This release fixes two important regressions:
Krita would crash if you would restart Krita after closing Krita with the reference images docker set to floating
Krita 3.3.0 could not read .kra backup files or .kra files that were unzipped, then zipped up manually.
Additionally, there are the following fixes and improvements:
Fix a crash when creating a swap file on OSX (Bernhard Liebl).
Merge down does not remove locked layers anymore (Nikita Smirnov)
Various performance improvements, especially for macOS (Bernhard Liebl)
Improve the look and feel of dragging and dropping layers (Bernhard Liebl)
Improve the tooltips in the brush preset selector (Bernhard Liebl)
Fix a memory leak in the color selectors (Boudewijn Rempt)
Fix rotation and tilt when using the Windows Ink api (Alvin Wong)
Don’t allow the fill tool to be used on group layers (Boudewijn Rempt)
Add brightness and contrast sliders for textured brushes (Rad)
Add paste-at-cursor (Dmitry Kazakov)
Improve performance of the cpu canvas (Alvin Wong)
Fix a crash on closing Krita when there is something on the clipboard (Dmitry Kazakov)
Add a button to open a file layer’s image in Krita (Wolthera van Hövell tot Westerflier)
You can read more about this new version of Krita software and download it from here.
Posted by
Cătălin George Feștilă
Labels:
2017 news,
2D,
drawing,
linux,
Linux 32,
Linux 64,
Mac OS,
open source,
OSX,
software,
tool,
windows 10
sâmbătă, 7 octombrie 2017
Big prizes in objects .
Here's a contest for lovers around the world with awards prize graphics.
The website team tell us about this contest:
Once upon a time in a land far, far away, there was a tiny kingdom hidden away in the mountains. And while its people were happy and led good lives, in the back of their minds there was always the worry about what might be at the other side of the mountains…
Welcome to our new community contest! We’ll be going back to medieval times to explore castles, medieval towns, knights, and perhaps… dragons? Anything is possible in this Medieval Fantasy!
See this link.
The website team tell us about this contest:
Once upon a time in a land far, far away, there was a tiny kingdom hidden away in the mountains. And while its people were happy and led good lives, in the back of their minds there was always the worry about what might be at the other side of the mountains…
Welcome to our new community contest! We’ll be going back to medieval times to explore castles, medieval towns, knights, and perhaps… dragons? Anything is possible in this Medieval Fantasy!
See this link.
marți, 26 septembrie 2017
The Gimp version 2.9.6 devel .
Today I tested the new devel tool Gimp version 2.9.6 from official website .
For me this graphic tool was stable.
I used version 2.9.6 for windows OS.
I don't test scripts just some of basic features.
Come with a funny install application and a good message for users.
The interface is same but with a dark theme.
The shortcuts keys are the same ( I don't see many changes).
For development option is this GIMP output.
When the application is start show me some errors, so I send all infos to development team.
I used this tool in the past and is great , free , easy to use and with many options.
If you know the interpreting language called Scheme the will love to scripting your Gimp tools.
For me this graphic tool was stable.
I used version 2.9.6 for windows OS.
I don't test scripts just some of basic features.
Come with a funny install application and a good message for users.
The interface is same but with a dark theme.
The shortcuts keys are the same ( I don't see many changes).
For development option is this GIMP output.
When the application is start show me some errors, so I send all infos to development team.
I used this tool in the past and is great , free , easy to use and with many options.
If you know the interpreting language called Scheme the will love to scripting your Gimp tools.
Posted by
Cătălin George Feștilă
Labels:
2017,
2017 news,
Gimp,
linux,
Linux 32,
Linux 64,
news,
tool,
windows 10
luni, 25 septembrie 2017
News: Blender 3D - version 2.79
The Blender 3D is an open source software with a great team.
They tell us about this new released version of Blender 3D:
These are the release notes for Blender 2.79, released September 12th, 2017.
You can also download this 3D software from here.
After you download it, you need to run the install executable for Windows.
If you use a Linux OS then you just run it with: ./blender.
You can the windows of this 3D software tool into the next image:
The next step is to set the Blender 3D from menu: File -> User Preferences ( or use keys Ctr - Alt - U ).
First step:
- set your CPU or graphic card - GPU into System tab;
- set your addons to see if works with this version;
- test all this with a simple example but using all renders: ( Blender, Cycles and Blender Game);
Some addons I used: ANT Landscape, animation-nodes, blam, blender-light-studio, mira-tools, uvsquares.
You can find more about this addons blenderartists website.
They tell us about this new released version of Blender 3D:
These are the release notes for Blender 2.79, released September 12th, 2017.
- Denoiser
- PBR Shader
- Shadow Catcher
- Filmic Color Management
- Faster AMD OpenCL
- over 700 bugs fixed
- so much more!
You can also download this 3D software from here.
After you download it, you need to run the install executable for Windows.
If you use a Linux OS then you just run it with: ./blender.
You can the windows of this 3D software tool into the next image:
The next step is to set the Blender 3D from menu: File -> User Preferences ( or use keys Ctr - Alt - U ).
First step:
- set your CPU or graphic card - GPU into System tab;
- set your addons to see if works with this version;
- test all this with a simple example but using all renders: ( Blender, Cycles and Blender Game);
Some addons I used: ANT Landscape, animation-nodes, blam, blender-light-studio, mira-tools, uvsquares.
You can find more about this addons blenderartists website.
Posted by
Cătălin George Feștilă
Labels:
2017,
2017 news,
2D,
3D,
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design,
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Linux 64,
news,
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tool,
tutorial,
tutorials,
windows 10
joi, 21 septembrie 2017
News: Krita 3.3.0 – first release candidate.
This release come with some improvements and features:
- support for the Windows 8 event API;
- hardware-accelerated display functionality to optionally use Angle on Windows instead of native OpenGL;
- some visual glitches when using hi-dpi screens are fixed
- several new command line options;
- the performance improvements and selections are fixed;
- the system information dialog for bug reports is improved
miercuri, 30 august 2017
About Google ARCore SDK .
This is a new feature of Google team and is named ARCore.
They tell us about the ARCore :
Introducing a preview of a new SDK called ARCore. It brings augmented reality capabilities to existing and future Android phones. Developers can start experimenting with it right now.
This feature work with : Android Studio , Unity and Unreal.
If you want to test it you can find the source code on github .
They tell us about the ARCore :
Introducing a preview of a new SDK called ARCore. It brings augmented reality capabilities to existing and future Android phones. Developers can start experimenting with it right now.
This feature work with : Android Studio , Unity and Unreal.
If you want to test it you can find the source code on github .
Posted by
Cătălin George Feștilă
Labels:
2017,
2017 news,
3D,
3d software,
ARCore,
augmented reality,
google,
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render,
SDK,
virtual reality
News: Blender 3D version 2.79 - the new Blender 2.8 Branch.
Today I tested the new Blender 2.8 Branch from version 2.79 of Blender 3D software and is working well.
The new branch come with the new render Eevee and many of old 2.79 features:
The new branch come with the new render Eevee and many of old 2.79 features:
- Cycles: Built-in Denoising, Shadow catcher, Principled shader, AMD OpenCL optimizations.
- Grease Pencil: New frame interpolation tools, per-layer onion skinning.
- Alembic: Improvements to compatibility, stability and support.
- User Interface: Initial support for reusable custom configurations, automatic DPI scaling.
- Twenty Three new and several updated add-ons.
- And: 100s of bug fixes and other improvements!
Posted by
Cătălin George Feștilă
Labels:
2017,
2017 news,
3D,
3d software,
Blender 3D,
Eevee,
news,
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software
joi, 17 august 2017
Another game engine: GameSalad .
About this game engine named GameSalad you must know:
GameSalad is a drag-and-drop coding platform that makes teaching your students the fundamentals of computer science easy and fun! Students learn valuable logic and architecture skills as they progress in computer science achievement.
This game engine come with many features, like:
GameSalad is a drag-and-drop coding platform that makes teaching your students the fundamentals of computer science easy and fun! Students learn valuable logic and architecture skills as they progress in computer science achievement.
This game engine come with many features, like:
- publish to iPad , iPhone , Kindle , Nook , MacBook and many devices;
- you can tested free and also come with a custom plan built for you;
- just 4 day free trial;
- is simple to use it, less code;
- can be publish to web publish.gamesalad.com/gameproj/... ;
- The official gameSalad marketplace is gshelper.com ;
Posted by
Cătălin George Feștilă
Labels:
2017,
2017 news,
Game,
game engine,
game programming,
games,
GameSalad,
news,
programming,
tutorial,
tutorials
miercuri, 16 august 2017
Ultimate Epic Battle Simulator - to simulate your battles.
This software named Ultimate Epic Battle Simulator can simulate battles with different characters.
The development team tell us about this software:
Here is a sandbox like no other. Create massive battles with absolutely no limits. Want to see 10,000 chickens fight an army of Romans?? Sure, why not. Want to see a company of WW2 U.S soldiers fight 11,000 Medieval soldiers?? There are simply no limits to the carnage you can achieve in UEBS.
SYSTEM REQUIREMENTS
The development team tell us about this software:
Here is a sandbox like no other. Create massive battles with absolutely no limits. Want to see 10,000 chickens fight an army of Romans?? Sure, why not. Want to see a company of WW2 U.S soldiers fight 11,000 Medieval soldiers?? There are simply no limits to the carnage you can achieve in UEBS.
SYSTEM REQUIREMENTS
- OS: Windows Vista Or Later
- Processor: Intel Core i5 4590, AMD FX 8320 or greater
- Memory: 8 GB RAM
- Graphics: (DirectX 11) AMD Radeon HD 5770 1024MB | NVIDIA GTS 450 1024MB | Intel HD4000 @720P.
- DirectX: Version 11
- Storage: 5 GB available space
- You can download it from steam store.
Posted by
Cătălin George Feștilă
Labels:
2017,
2017 news,
Game,
game engine,
game programming,
games,
news,
simulator
duminică, 13 august 2017
Moss - PlayStation VR Gameplay .
The development team tell us about this story:
Meet Quill, a young mouse with dreams of greatness beyond the confines of her quiet settlement. One day while exploring the woods, she finds a mysterious stone and an ancient magic is awakened. Dramatic events quickly unfold as a distant evil extends its reach.
With her uncle now in grave danger, Quill must embark on an epic journey—and she needs you there by her side.
Together, you'll travel to forgotten realms, solve challenging puzzles, and battle menacing enemies. Alone, no one can conquer what you're up against. But united, you just may defeat even the darkest of villains.
Immerse yourself in the world of Moss to help write the story of a hero in the making.
You can read more about this game here.
Meet Quill, a young mouse with dreams of greatness beyond the confines of her quiet settlement. One day while exploring the woods, she finds a mysterious stone and an ancient magic is awakened. Dramatic events quickly unfold as a distant evil extends its reach.
With her uncle now in grave danger, Quill must embark on an epic journey—and she needs you there by her side.
Together, you'll travel to forgotten realms, solve challenging puzzles, and battle menacing enemies. Alone, no one can conquer what you're up against. But united, you just may defeat even the darkest of villains.
Immerse yourself in the world of Moss to help write the story of a hero in the making.
You can read more about this game here.
Posted by
Cătălin George Feștilă
Labels:
2017,
2017 news,
2D,
3D,
Game,
games,
news,
PlayStation,
VR
sâmbătă, 12 august 2017
New game: Ghost of a Tale.
The game is named Ghost of a Tale.
It's an exciting interactive game with a mouse.
The graphics are gorgeous and the price is € 17.99.
The official website is here.
It's an exciting interactive game with a mouse.
The graphics are gorgeous and the price is € 17.99.
The official website is here.
vineri, 11 august 2017
The phaser.io - web game engine .
If you want to develop a online game then you can try Phaser from official website.
The development team tell us about this game engine: Phaser is free and open-source and always will be. To be better understood, the development team put a lot of examples of source code and online output on the official website. If don't want a github cloning, or setting up a local web server, you can run phaser in the cloud. You can test it with shaders, games created by developers. I did not find a YouTube channel, but the internet is full of tutorials for this javascript game engine.
The development team tell us about this game engine: Phaser is free and open-source and always will be. To be better understood, the development team put a lot of examples of source code and online output on the official website. If don't want a github cloning, or setting up a local web server, you can run phaser in the cloud. You can test it with shaders, games created by developers. I did not find a YouTube channel, but the internet is full of tutorials for this javascript game engine.
Posted by
Cătălin George Feștilă
Labels:
2017,
2017 news,
2D,
3D,
Game,
game engine,
game programming,
games,
javascript,
news,
programming
vineri, 4 august 2017
Last Day on Earth: Survival .
Speaking of graphics, this Kefir studio game managed to make a game with a very good graphics and experience.
The title of the game is Last Day on Earth: Survival and offers you an adventure with survival tasks in a world full of zombies.
The game can be found on google play.
The development team tells us about them:
Kefir! is a game studio famous for its hits Russian Prison Mafia, Metro 2033 and Eastern Front. Its offices are located in Volgograd and Saint Petersburg.
Kefir! has over one hundred young talented people from different parts of our country in its team. In a friendly and professional climate, the team has developed projects loved by over 30 million players.
Here are the games made by this studio.
The title of the game is Last Day on Earth: Survival and offers you an adventure with survival tasks in a world full of zombies.
The game can be found on google play.
The development team tells us about them:
Kefir! is a game studio famous for its hits Russian Prison Mafia, Metro 2033 and Eastern Front. Its offices are located in Volgograd and Saint Petersburg.
Kefir! has over one hundred young talented people from different parts of our country in its team. In a friendly and professional climate, the team has developed projects loved by over 30 million players.
Here are the games made by this studio.
The glTF - GL Transmission Format exporter for Blender 3D.
According to KhronosGroup this format:
glTF™ (GL Transmission Format) is a royalty-free specification for the efficient transmission and loading of 3D scenes and models by applications. glTF minimizes both the size of 3D assets, and the runtime processing needed to unpack and use those assets. glTF defines an extensible, common publishing format for 3D content tools and services that streamlines authoring workflows and enables interoperable use of content across the industry.
As you already know:
The Khronos Group, Inc. is an American non-profit member-funded industry consortium based in Beaverton, Oregon, focused on the creation of open standard, royalty-free application programming interfaces (APIs).
The glTF 1.0 specification has been announced since October 19, 2015 and it's in Draft since April 11, 2017.
Now you can test it with a Blender addon exporter from here.
The official exporter for Blender use glTF - version 2.0.
glTF™ (GL Transmission Format) is a royalty-free specification for the efficient transmission and loading of 3D scenes and models by applications. glTF minimizes both the size of 3D assets, and the runtime processing needed to unpack and use those assets. glTF defines an extensible, common publishing format for 3D content tools and services that streamlines authoring workflows and enables interoperable use of content across the industry.
As you already know:
The Khronos Group, Inc. is an American non-profit member-funded industry consortium based in Beaverton, Oregon, focused on the creation of open standard, royalty-free application programming interfaces (APIs).
The glTF 1.0 specification has been announced since October 19, 2015 and it's in Draft since April 11, 2017.
Now you can test it with a Blender addon exporter from here.
The official exporter for Blender use glTF - version 2.0.
Posted by
Cătălin George Feștilă
Labels:
2017,
2017 news,
3D,
blender,
Blender 3D,
game programming,
graphics,
news,
opengl,
programming,
web development,
WebGL
vineri, 28 iulie 2017
News: 0 A.D. Alpha 22 Venustas.
The game named 0 A.D. is free for Windows, Linux and Mac OS X.
If you area a developer then you can redistribute the game and modify it freely as long as you abide by the GPL or you can even use parts of the art and sound for your own projects as long as you abide by CC BY-SA.
The new features from development team :
If you area a developer then you can redistribute the game and modify it freely as long as you abide by the GPL or you can even use parts of the art and sound for your own projects as long as you abide by CC BY-SA.
The new features from development team :
- Remake of many models, animations and textures, two new music tracks
- Configuration-free Multiplayer Hosting
- Capture the Relic Gamemode
- Aura and Heal Range Visualization
- Twelve new maps, including scripted enemies, rising water and a tutorial
- Espionage Technology, Team Bonuses and Hero Auras
- Petra AI Diplomacy and Attack Strategies
- Summary Screen Graphs
- Cinema Path Editing
- Buddy System
Posted by
Cătălin George Feștilă
Labels:
2017 news,
free,
game programming,
games,
news,
open source
sâmbătă, 22 iulie 2017
Blender 3D addon with the base muscle system.
The ManuelbastioniLAB is an open source and free addon for Blender.
The goal is to create a scientific and powerful 3D humanoids editor with the result of the research and released as a free and open source advanced addons for Blender 3D software.
The last features is the advanced rigging for the base muscle system.
Let's see this into next video from official youtube channel:
The goal is to create a scientific and powerful 3D humanoids editor with the result of the research and released as a free and open source advanced addons for Blender 3D software.
The last features is the advanced rigging for the base muscle system.
Let's see this into next video from official youtube channel:
Posted by
Cătălin George Feștilă
Labels:
2017 news,
3D,
3d software,
addons,
blender,
Blender 3D,
news
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