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Se afișează postările cu eticheta game programing. Afișați toate postările

joi, 8 decembrie 2022

duminică, 5 decembrie 2021

News : CopperCube 6.5 released.

CopperCube 6.5 was just released for Windows and Mac on 2 December 2021.
You can see all new changes on the official webpage.
You can see a good video from the Gamefromscratch youtube channel.

sâmbătă, 3 octombrie 2020

About Phaser Editor 2D game editor.

Today I install Phaser Editor 2D on Fedora 32, you can download it from the official website. Phaser Editor 2D is a commercial IDE to develop video-games. It is delivered as an offline product and users can run it for free (with certain limitations) or can purchase a license key to unlock all features. Phaser Editor 2D version 3, the latest, is a complete new software based on web technologies. So we created Play Phaser Editor 2D, a small service to allow Phaser Editor 2D license owners, to run the editor and create small projects in the cloud. However, in the future, we will provide a different cloud service with options for storage, collaboration, publishing, integration with other services and payment. These are the Play Phaser Editor 2D available plans: Free Plan and Premium Plan About Free Plan: Running the FREE PLAN 0B/50MB of storage is used 59 days before expiration date The Premium Plan comes with these options:
  • One Year License - 30$ Valid for one year after the purchase. Phaser Editor 2D Team email support. Write to developers@phasereditor2d.com. The option to refund in the first month after the purchase.
  • Two Years License - 45$ Valid for two years after the purchase. Phaser Editor 2D Team email support. Write to developers@phasereditor2d.com. The option to refund in the first month after the purchase.
  • Lifetime License - 75$ Never expires. Phaser Editor 2D Team email support. Write to developers@phasereditor2d.com. The option to refund in the first month after the purchase.
  • Two Years Team License - 125$ 5 developers allowed. Valid for two years. Phaser Editor 2D Team email support. Write to developers@phasereditor2d.com. The option to refund in the first month after the purchase.
This is a video tutorial from official youtube channel:

marți, 25 februarie 2020

Unity 3D on Fedora 31 Linux distro.

First, you need to have good hardware to run the Unity 3D software on Fedora 31 Linux.
To install on Fedora 31 Linux is easy to do. You need to download the Unity beta application from this website.
[mythcat@desk ~]$ cd Downloads/
[mythcat@desk Downloads]$ chmod +x UnitySetup-2018.2.7f1 
You need to install this package for this file: libgconf-2.so.4
[root@desk Downloads]# dnf install GConf2-devel.x86_64
The next step is simple run the installer and follow the interface...
[mythcat@desk Downloads]$ ./UnitySetup-2018.2.7f1 
If you want to use a free license then you need to save the license from application into the file named Unity_v2018.2.7f1.alf .
Using the Unity website manual activate the free license and download the file named Unity_v2018.x.ulf. You can use the UnityHub.AppImage from Unity official website to install any Unity 3D version:
[mythcat@desk Downloads]$ chmod +x UnityHub.AppImage 
[mythcat@desk Downloads]$ ./UnityHub.AppImage 
See the screenshots:

sâmbătă, 16 septembrie 2017

The Santa Tracker website for kids.

This website will help with the education of the children and more so will prepare you for the winter holidays.
Start in this adventure by clicking on the icon with the upper left lines and you have access to Santa's surprises.

miercuri, 12 iulie 2017

Godot game engine and python language.

As you know the Godot game engine is an advanced, feature-packed, multi-platform 2D and 3D open source game engine.
The author of this feature named Leblond Emmanuel come with this idea to have python language into Godot game engine.
This feature of Python into Godot game engine come with some advanced ways to solve the problem:
  •  using Micropython interpreter instead of CPython 
  •  using PyBind11 to statically bind to Godot C++ API 
  •  and using CFFI and rely on a 3rd party C API 
You can see the author's speech at the meeting EuroPython 2017:

duminică, 26 martie 2017

The wonderful Goo Create game engine.

The Goo Create game engine lets you make HTML5/WebGL games and VR experiences quickly and easily.
This game engine is very simple to use and come with online tools and output is wonderful.

The Goo Create Pricing :

Free $0 Forever
Hobby $9 Per User/Month
Pro $49 Per User/Month
Enterprise Custom:
  • Unlimited licensed users
  • One invoice for everything
  • Hands-on help with projects
  • Analytics 
  • and much more...
You can try mane example and demo, this is one example:

joi, 15 septembrie 2016

The 8 bits game and development.

Today I will tell you about the old and new 8 bits game and development.
Even now some people want to recreation of the 1980s personal compute bluetooth - zx spectrum
Most users who use a computer remember the old 8-bit computers or were linked to them.
I will start to present to you some of the most important web pages useful this topic:
ZX_Spectrum - wikipedia
ZX Basic stable version
Speccy - emulator multiplatform Z80 cross-assembler
TommyGun IDE and lots of utilities
TommyGun - source code
TommyGun - wikipedia
Guide to inline assembly using Boriel’s ZX compiler to create zx spectrum code.
I install ZX_Spectrum into my project path C:\Proiecte\8bits\ZX-Basic\.

I create one folder named SpeccyEmulator and I unzip the emulator Speccy.
The TommyGun IDE install C:\Proiecte\8bits\TommyGun.AGD from here.
I start the IDE with a new project.
The old TommyGun come with some errors when to try to reopen project and with more projects.
This is not bad, just you need to start it for each project and make settings each time.
The  TommyGu.AGD is more good but I don't make all the tests. This has just one project AgdGAmeEngine.asm with agd files.
The next step is tab Code - Build Settings - Compilation - I used pasmo.exe .

Under Code - Build Settings - Emulation I set the path to emulator: C:\Proiecte\8bits\SpeccyEmulator\Speccy.exe .

Also you can see the Presets can be edit and save it (Pasmo, Speccy).
NOTE: About ZX settings then under Code you need to load the files from ZX-Basic project.
If you want to use the basic language then you need to set this zxb.exe for .bas type file and the content will be the basic language (ex: C:\Proiecte\8bits\ZX-Basic\examples\clock.bas). The name of this file will need to put into Compilation (ex: clock.bas) and Emulation (ex clock.tzx).

miercuri, 29 iunie 2016

News: NeoAxis 3D Engine 3.5 Released.

The latest version of  NeoAxis Engine 3.5 it was announced today with new features:
  • Graphic user interface of the tools has been updated.
  • A tool to easily import 3D models from a file has been added.
  • Example maps have been updated.
  • Freeze Objects Manager has been added. The object is indended to optimize maps with big amount of objects on them. With this object the developer can make some objects on the map freeze to save resources.
  • Streaming terrain has been improved. Better management of load/unload mechanism.
  • The ability to skip mip maps during loading textures.
  • Bug fix: Broken rendering with enabled SoftParticles parameter of the material.
  • Bug fix: Broken decals on terrain.
  • Bug fix: Broken export of 3D models from Map Editor to DAE.
Read more about this: NeoAxis 3D Engine 3.5 Released 

miercuri, 1 iunie 2016

News: New Unity products and prices.

The development team announced new products that will launch in June.
As we can see with the new products you will benefit from:
  • All platforms. No iOS or Android Pro add ons, everything’s now included
  • All updates more regularly, with no extra costs 
  • New features and tools – from performance reporting to new Analytics realtime and raw data to Asset Store project packs and more 
See more about this news here.

vineri, 20 mai 2016

News: This game can help science of dementia.

The first mobile game where anyone can help scientists fight dementia.

 As well as navigating the icy Arctic Rivers and the glorious Golden Shores, you can also navigate your way around here to see how game developers, Glitchers, together with University College London, University of East Anglia and Alzheimer's Research came together to bring Sea Hero Quest to life. The game is made up of three main tasks; navigating mazes, shooting flares to test players’ orientation, and chasing creatures to capture photos of them. From the penguins, to the mammoth hidden in the ice, every element of the game was carefully crafted to be as fun and exciting as it is scientifically valid.

Try it from google play.
Read more about this game here.

sâmbătă, 28 noiembrie 2015

New FaceRig application for your avatars.

This is a program that aims to enable anyone with a webcam to digitally embody awesome characters. Also the output can be recorded as a movie or streamed to Skype, Twitch, Hangouts or any service that traditionally uses a webcam in real time. You can buy this application with -40% this means 8,99€. The offer ends 1 December. Can be funny application also can be used with your game development. You can see a video about this software take from FaceRig - youtube channel.

marți, 21 iulie 2015

News: Feist will be released on July 23.

It's a multi-award winning project under steam.
You can see this video about Feist and more with the youtube channel - Feist Game :

... a first impression: I like it.

marți, 9 iunie 2015

News: The new version of Unity 5.1 .

The new Unity 5.1 is ready for you to download.
Some new features can be found here.
The Unity 5.1 release come with  industry-leading multiplatform support, and unmatched efficiency boosted in the cloud. It brings you a new unified development experience for VR platforms like Oculus Rift and our easy to use Unity Multiplayer networking solution.
Changes to your project are detected as you work and builds are delivered automatically to your device from the cloud, or distributed to your team so you can play them on the Web with Unity Cloud Build.
The Unity Cloud Build come with this options : Free, Pro - 25$ / month, Studio - 100$ / month and Enterprise.
You can read more about Unity 5.1 here.

sâmbătă, 2 mai 2015

News: Unity and Microsoft Holographic Academy - HoloLens .

According to this article - the Unity team has a few days working with developers at the Microsoft Holographic Academy.
They tells us:
 Unity’s HoloLens support follows the recent announcement that Microsoft and Unity would be working together to better integrate Unity and Visual Studio. This agreement has an important impact for the many developers new to Unity looking to develop game and non-game applications for HoloLens. Increased discoverability through shared installations and new scripting templates will make creating a new HoloLens project fast and simple.

sâmbătă, 21 martie 2015

News: Godot - new game engine working with Linux, Windows, OSX and consoles.

The last version of Godot Engine Reaches 1.0 come with new features: 
- working simple , flexible and feature rich editor, with tools under multi-platform editor: Linux, Windows and OSX;
- the game result work for your multi-platform : iOS, Android, Desktop Platforms: Windows, OSX, Linux,Web Platforms: PNaCL and consoles: Playstation 3 and Playstation Vita (only with license from Sony); 
- 2D and 3D game development; - GUI library for UI Game Interfaces; 
- Python-based scripting language, designed to make games with C++ API to optimize parts of the game or extend any part of the engine. - you can animate 2D or 3D. - simulate 2D and 3D physics engines; 
First look : I run it , working well. You need to make some settings to export the game.
Working with .obj to import objects . Not working with tff fonts.
Seam to be a lite dizzy , but I saw some good youtube tutorials. 
 
download the templates for exporting , see the next image:  
and export your game ... 
 

joi, 18 decembrie 2014

News: NeoAxis 3D Engine 3.1 Released

The new release is announce by NeoAxis development team:
NeoAxis Group Ltd is glad to announce the release of a new version of the universal environment for 3D project development NeoAxis 3D Engine 3.1. This version brings 2 major new features: the add-on creation possibilities have been extended and you can now embed a web browser easily inside your project UI thanks to the new built-In Web Browser UI widget!
This free development environment can be downloaded from oficial website.
 

luni, 1 decembrie 2014

News: NeoAxis come with news about 3D develoment framework.

The development team of NeoAxis Group come with this news:
NeoAxis Group Ltd is glad to announce that the universal 3D develoment framework NeoAxis 3D Engine is now completely free, as the community has been asking for it. You can freely download the recently published SDK 3.0, which includes all the features previously reserved to Unlimited and Source licences. From now, the engine will developed as free tool. Paid licenses will still give customers access to a bigger part of the engine\'s source code.
Read more: http://www.neoaxis.com/news/neoaxis_3d_engine_is_now_fully_free

joi, 28 august 2014

Unity Cloud Build on the horizon.

From official Unity I received this newsletter: Unity Cloud Build on the horizon.
  Our major announcement at Unite 2014 was something that has the potential to take a massive weight off the shoulders of anyone making games. Automating build generation and putting it in the Cloud can free up a whole ton of resources – making it faster and easier to generate builds and share them with your team. Unity Cloud Build automatically monitors your project's source control repository (with support for Git, Subversion and Perforce) and creates new builds for you – currently on iOS, Android, and the Unity Web Player. Unity Cloud build is currently in closed beta, and we'll be sure to let you know when it's ready. It'll be available on a subscription-based model with a free tier.

Unite 2014 Highlight Reel - Youtube

A showcase of some of excellent Unity authored titles, released and upcoming, as shown during the keynote at 2014 in Seattle. Learn more about Unity: http://unity3d.com