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duminică, 7 august 2011

New 3D Book - 3D Engine Design for Virtual Globes

The authors of this nice book : Patrick Cozzi and Kevin Ring have done a very good job , because was necessary such a book.
The book is named 3D Engine Design for Virtual Globes and you can get from
The engine design presented in this book is based on OpenGL 3.3 with core.
The book has 520-page programming book.
You cab get from here the price is just £37.99 ...

vineri, 5 august 2011

NVIDIA R280.19 Beta

OpenGL it was designed to be readily extensible to accomodate new hardware innovations.
Now you have new extensions:

  1. GL_EXT_import_sync_object
  2. WGL_EXT_swap_control_tear
Let us hope that we will have such news of OpenGL.
Unfortunately I have not yet found any reference about them.

duminică, 24 iulie 2011

Sketchpad - online ...

If you want to draw and do not have specialized software installed. You can test your skills online here.
This web page allows you to draw with different tools and to save your work.
Although it seems simplistic this site offers multiple patterns and gradients, as well as useful tools for you.

sâmbătă, 18 iunie 2011

The SDK for Kinect is released .

For those who use an Xbox 360 Kinect, we have a good happy.
It is released the beta of the Windows SDK for Kinect.
The API is for C + +, C # and Visual Basic.
Maybe seven months after the Kinect Because WAS officially hacked.
Read more here.

miercuri, 15 iunie 2011

OpenSceneGraph - features

On 8 June 2011 , a new release of OpenSceneGraph (OSG) it is announce .
Today I read on internet about these enhancements:
Uniform variable performance enhancements.
Support for OpenGL multisample textures using the GL_ARB_texture_multisample extension.
OcclusionQueryNode support for multiple parent Camera nodes (including render to texture operations).
A new command line option for the osgconv application. "--use-world-frame" causes osgconv transformations to operate in the world, rather that the bounding volume, coordinate space.
New notification macros to avoid inefficiencies in STL stream implementations.
A new export option for the .OSG file format plugin. "OutputRelativeTextures" exports texture images to a subfolder of the exported model file.
Several updates and fixes to the .3DS file format plugin.
...

You can see some screenshots , here .
It seems that the development team is moving quickly, considering the evolution of this software.

luni, 23 mai 2011

Latest version of Blender 3D on Puppy Linux.

For users who use 3D software Blender good news. Beta version 2.5 is now present on Lucid Puppy version 5.2.5.
This distro released in April 2011, brings new improvements.
Here is a screenshot of it:
I've tested it with old Nvidia video card.
I had to install the driver for FX 5200 named "NVIDIA-173.14.25.lupu500k2.6.33.2".
I made ​​this easy with the software "Puppy Package Manager.
Everything went perfectly.