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duminică, 18 decembrie 2011

Qt with threaded OpenGL support.

Here's a pretty exciting news for developers. Qt, the cross-platform application and user interface framework, is available in version 4.8.0 under fedora 16. The new Ot has the threaded OpenGL support. Under Fedora 16 , we have the development packages:
(1/2): libXv-devel-1.0.6-2.fc15.i686.rpm                 |  38 kB     00:00     
(2/2): qt-devel-4.8.0-0.23.rc1.fc16.i686.rpm             |  10 MB     00:03 
We expect developers will use this functionality to create new graphics applications.

sâmbătă, 3 decembrie 2011

3D engine for Java developers

Who wants to write 3D games that run on Windows, Mac, Linux, and Android ?
If you are a Java developer and you want do that , then use jMonkeyEngine framework jME).
The engine is written in Java and uses LWJGL for OpenGL access.
It is a high-performance, 3D scenegraph-based graphics API with state-of-the-art features.
The jME3 is completely open-source under the BSD license and it is free to use it.
You can find documentation, help and a nice community around JME and jMonkeyEngine.
jMonkeyEngine Homepage
Wiki
Forum

China will launch first 3D television channel in January

The Internet brings us news about 3D television, in a region less than expected - China.

Beijing: Television viewers in China can expect a totally different viewing experience as the country's hopes to launch its first 3D television channel Jan 1, 2012, the government has announced. The TV channel will go into official operation during the Lunar New Year Festival in late January, Xinhua reported.

Read more on this site.

sâmbătă, 19 noiembrie 2011

Construct 2 Release r68

This is just a new visual tool for HTML5 game development.
Construct 2 is an program that lets you make games .
Also seam is not programming required...
The development team show us a video and let us to see that.
You can download this from here.

vineri, 18 noiembrie 2011

OpenACC new standard ...

OpenACC is a new standard for parallel programming developed by NVIDIA.
The GPU Computing and Parallel Computing PGI Accelerator directives are the basis of the OpenACC standard.
Most people do not know hardware issues, it is still necessary for them to know the evolution of technology in the field of 3D.
Here's a demo video about this technology.

sâmbătă, 12 noiembrie 2011

Illyriad’s 3d Town rough demo with WebGL

The team development of Illyriad game try to use webgl API.
The result is a rough and ready demo.
The team tee us about this demo :
It’s very rough, not optimized and currently only runs on Chrome [working in all browsers that support WebGL is our priority]; but that’s kind of the point – its a technology tester to ensure we weren’t making a mistake.
I saw the screenshots and videos , but on my laptop the demo give me some errors.
The beginning is good , I hope will see in the future a good game, not just only a demo.
You can read more on this site.