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duminică, 24 aprilie 2016

Black Desert Online - great game with new classes.

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Black Desert Online is a sandbox-oriented massively multiplayer online role-playing game by Korean video game developer Pearl Abyss. The game has been in development since 2010, and entered closed beta testing in October 2013. Wikipedia
The game come with Daum Cash (DC) is the virtual currency. You can use to make in-game purchases in Black Desert Online and it starts from 10 euro.
We have new anticipated Musa and Maehwa classes.
The Musa is a melee class that relies on high speed and fast reactions like incredible mobility and a specialty for AoE - focused attacks.
The Maehwa is the female counterpart to the Musa class specializes in one-on-one combat with the impressive ability to lock down single targets for an extended amount of time.
You can see into the next video the Maehwa class:

duminică, 17 aprilie 2016

Website 3D - PLAYCANVAS .

Today I will show you one of 3D websites I liked.
The website is PLAYCANVAS and come with many projects over 3D.
PLAYCANVAS was founded in London, UK in 2011 and is the world's first cloud-hosted game development platform. It's a social hub where game developers have a next-generation toolset that focusses on real-time collaboration where users can build, share and play video games.
You can try most of this projects here.

vineri, 15 aprilie 2016

Blender 3D for web.

I don't know if I told about Blender 3D software and web but seem the last demo has great.
So take a look at this website.
All of this demos was make with Blender 3D software.

duminică, 20 martie 2016

sâmbătă, 19 martie 2016

News: Blender 3D software the new version 2.77 .

The last version of Blender 3D software can be download it from here.

The Blender Foundation and online developer community are proud to present Blender 2.77, released March 19th, 2016!
  • Cycles Rendering has better Subsurface Scattering, GPU support for Smoke/Fire and Point Density, and a few other features and optimizations.
  • User Interface has faster OpenGL rendering and better Anti-Aliasing, and other improvements
  • Modeling now has an edit-mode boolean tool, better decimate modifier, selection tools
  • Sequencer has a Gaussian Blur effect speedup, and other strip and modifier improvements
  • Sculpting/Painting has better extruding and weight painting tools
  • Animation has a new constraint interpolation method, and improvements in graph editor, dope sheet, armatures and motion paths
  • Grease pencil now has stroke sculpting, and several other workflow improvements
  • Library handling has been improved to better manage missing and deleted datablocks
  • Game Engine has a few new small features
  • A new Add-on supports packing .blend files and their dependencies, some other IO Add-on was improved, and Python was upgraded
  • OpenVDB caching is now supported for smoke/volumetric simulations, multithreading is now massively supported, and also 2D stabilization node, Image editor, Cubemap and spotlights were improved
  • Support for Windows XP was removed, and the SCons build system too.
  • And, as usual, a massive bug fixing!