Today I show you a great webgl city from this WebGL experiment .
Is an a procedural city that feels alive.
Used a finite grid of random city blocks and using this tools: Three.js, Blender, Unity.
All models come from SimplePoly a team from Little Workshop.
This is a digital studio specialized in WebGL experiences.
This is a screenshot with this webgl experiment:
2D, 3D, game, games, online game, game development, game engine, programming, OpenGL, Open AI, math, graphics, design, graphic, graphics, game development, game engine, programming, web development, web art, web graphic, arts, tutorial, tutorials,
vineri, 1 decembrie 2017
joi, 30 noiembrie 2017
The appleseed version 1.8.0 - beta released.
The appleseed is an open source, physically-based global illumination rendering engine primarily designed for animation and visual effects and is developed by a small team from VFX industry.
The day of November 28, 2017 come with this news: We’re proud to announce the release of appleseed 1.8.0-beta, the eighth release of our beta program and the 31th release since the first alpha in July 2010.
This tool supports:
You can read more on official website.
The next video from official vimeo channel is an old basic tutorial of appleseed software.
The day of November 28, 2017 come with this news: We’re proud to announce the release of appleseed 1.8.0-beta, the eighth release of our beta program and the 31th release since the first alpha in July 2010.
This tool supports:
- fully programmable shading via Sony Pictures Imageworks’ Open Shading Language (OSL);
- RGB/spectral/mixed rendering;
- fast and robust transformation and deformation motion blur;
- state-of-the-art ray traced subsurface scattering;
- exhaustive Python and C++ APIs;
- ... and many other production-oriented features.
You can read more on official website.
The next video from official vimeo channel is an old basic tutorial of appleseed software.
Posted by
Cătălin George Feștilă
Labels:
2017,
3d software,
linux,
Mac OS,
software,
tool,
tutorial,
tutorials,
VFX,
video tutorial,
VR,
Windows OS
sâmbătă, 25 noiembrie 2017
Sketchware - scratch IDE for Android applications.
The term of Scratch IDE come like a free visual programming language with visual forms.
The Sketchware mobile application is a IDE for Android applications.
You can make easy and fast application , show the source code and test it with your android .
The application can be found on google play.
You can see that into the next video from official youtube channel.
The Sketchware mobile application is a IDE for Android applications.
You can make easy and fast application , show the source code and test it with your android .
The application can be found on google play.
You can see that into the next video from official youtube channel.
Posted by
Cătălin George Feștilă
Labels:
2017,
android,
google,
google play,
programming,
tool,
video tutorial
vineri, 24 noiembrie 2017
The Hexels tool creative suite .
The development team tell us about this tool:
Hexels is a creative suite for grid-based painting, animation, and design. The Hexels canvas is a paintable grid of geometric shapes that lets artists create complex designs with the stroke of a brush. It is a new kind of vector workflow, a friendly playground for the beginning artist, and a versatile tool in the hands of a professional.
The price now is the $24.50 and you can read and download it from official website.
Hexels is a creative suite for grid-based painting, animation, and design. The Hexels canvas is a paintable grid of geometric shapes that lets artists create complex designs with the stroke of a brush. It is a new kind of vector workflow, a friendly playground for the beginning artist, and a versatile tool in the hands of a professional.
The price now is the $24.50 and you can read and download it from official website.
Posted by
Cătălin George Feștilă
Labels:
2017,
animation,
design,
drawing,
Mac OS,
software,
tool,
windows 10,
Windows OS
luni, 20 noiembrie 2017
Maps with telnet .
The MapSCII use telnet to show you whole world into your console.
The project can be found here.
To test it just run this telnet command with your linux or use PuTTY on Windows:
The project can be found here.
To test it just run this telnet command with your linux or use PuTTY on Windows:
telnet mapscii.me
vineri, 17 noiembrie 2017
Love2d - the most simple game engine with Lua programming language .
The development team tell us about this software:
Hi there! LÖVE is an *awesome* framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, Mac OS X, Linux, Android and iOS.
Even if they say it is a framework, most of them who use it already consider it a game engine. You can download it and read about this game engine on the official website After download you need to create a project folder and put the lua scripts for love .
I named this folder test.
I add to this folder one transparent image from internet with the filename: oldpaper.png, see next image:
I create a file named main.lua and I add this lua script:
Run it outside of test folder with:
Hi there! LÖVE is an *awesome* framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, Mac OS X, Linux, Android and iOS.
Even if they say it is a framework, most of them who use it already consider it a game engine. You can download it and read about this game engine on the official website After download you need to create a project folder and put the lua scripts for love .
I named this folder test.
I add to this folder one transparent image from internet with the filename: oldpaper.png, see next image:
I create a file named main.lua and I add this lua script:
local imageFile
function love.load()
imageFile = love.graphics.newImage("oldpaper.png")
end
function love.grid_text()
local gx = 0
local gy = 0
local g = 0
while g ~= 100 do
love.graphics.line( gx, 0, gx, 10)
love.graphics.setColor( 111, 255, 255 )
love.graphics.line( 0, gy, 10, gy)
love.graphics.setColor( 111, 255, 255)
gx=gx+50
gy=gy+50
g=g+1
end
love.graphics.setColor( 16, 5, 255)
love.graphics.print("Hello world ! Lua and Love 2D for games !", 290,400)
love.graphics.setColor(0, 0, 0)
end
function love.draw()
love.graphics.setBackgroundColor(0, 0, 0)
love.grid_text()
-- this displays the normally colored image
love.graphics.setColor(255, 255, 255, 255)
love.graphics.draw(imageFile,250,100)
end
Run it outside of test folder with:
love.exe test
The result of this code is this screenshot.
Posted by
Cătălin George Feștilă
Labels:
2017,
2D,
framework,
game development,
game engine,
love 2d,
lua,
programming,
tutorial,
tutorials
Abonați-vă la:
Postări (Atom)