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luni, 18 aprilie 2022

BVH and three.js meshes implementation.

This article is about the BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
The full source code can be found on this GitHub project.
You can see a good example on this demo page with this Tyrannosaurus rex

sâmbătă, 16 aprilie 2022

News : Asset store Unity comes 50%OFF.

Unity asset store comes with a new offer so far of up to 50% OFF for more than 500 assets.
You can find more on the asset store Unity webpage.

Online tool ZapBG.

ZapBG is a brand-new background removal tool based on AI and ML algorithms that will help you remove background from your graphic assets at lightning-speed!
It’s 2020. You don’t need to manually remove left-out parts. We want you to spend your time doing the most important things.
You can test this online tool on the ZapBG webpage.

marți, 12 aprilie 2022

News : The new release of Unity 2021 LTS.

Unity comes with a new released game engine:
We’re excited to introduce Unity 2021 LTS, now available to download and use.
You can download it from the official website.

News : Free week for the Anno 1800 game from Epic Games or Ubisoft Connect.

To celebrate the launch of Year 4, play Anno 1800 for free, on Epic or Ubisoft Connect, from 12th to 19th April. You can even get the Seasonal Decorations Pack as a reward if you buy the game through the Friend Referral Program!

luni, 11 aprilie 2022

Painting a Landscape using Mathematics by Inigo Quilez.

Inigo Quilez is a software engineer, technical artists, product manager and educator for 20 years, and have worked at places like Pixar and Oculus.
You can see the real-time rendering code on this webpage.
This is a video tutorial about how can build landscape using the mathematics: