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sâmbătă, 12 noiembrie 2022

News : World of Warcraft new trailer and live event ...

If you like this old game: World of Warcraft then you can see it live on the official youtube channel and see the trailer for this event bellow:
The stage is set. The first Wrath Classic Arena Tournament starts November 11! Watch this weekend as the Wrath Classic Arena Champions are crowned in EU & NA. Meanwhile, @IKedit takes us on a cinematic tour of the player's preparations ahead of the main event. #wrathclassic #warcraft

vineri, 11 noiembrie 2022

News : Rainbow Six Siege: Nighthaven Labs Map Trailer

News from this old shooter game...
Apparently Epic Games doesn't agree to share this video outside of the YouTube channel and show me the default message: This video is age-restricted and only available on YouTube. Learn more Watch on YouTube.
Thank you Ubisoft, I can share to see it here ...

joi, 10 noiembrie 2022

News : NVIDIA and Transformer AI models.

This is just a brief introduction to the capabilities of the technology from the NVIDIA team...
Transformer AI models are powering a new era of life sciences, helping researchers encode the structure and function of biology and chemistry, making sense of unstructured patient data, and improving detection and diagnosis in #medicalimaging. At the same time, advances in digital twin technology are powering researchers and clinical teams to simulate cells, organs, and surgeries to better understand workflows and improve patient outcomes. ...

miercuri, 9 noiembrie 2022

News : Affinity Designer 2.

Affinity Designer is a vector graphics editor developed by Serif for macOS, iPadOS, and Microsoft Windows. It is part of the "Affinity trinity" alongside Affinity Photo and Affinity Publisher. Affinity Designer is available for purchase directly from the company website and in the Mac App Store, iOS App Store, and the Microsoft Store., see the wikipedia webpage page.

marți, 8 noiembrie 2022

Shader Editor - example 003.

Today I will show you how to change a shader from shadertoy website to a shader for Shader Editor android aplication.
Open my shader example from shader toy website.
#define f length(fract(q*=m*=.6+.1*d++)-.5)

void mainImage( out vec4 fragColor, in vec2 fragCoord )
{
    float d = 0.;
    //vec3 uv = vec3(fragCoord.xy / iResolution.xy,iTime*.2);
    vec3 q = vec3(fragCoord.xy/iResolution.yy-13., iTime*.2);
    mat3 m = mat3(-2,-1,2, 3,-2,1, -1,1,3);
    vec3 col = vec3(pow(min(min(f,f),f), 7.)*40.);
    fragColor = vec4(clamp(col + vec3(0., 0.35, 0.5), 0.0, 1.0), 1.0);
}
In order to use it in the Shader Editor android application you need to make these changes:
#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
#else
precision mediump float;
#endif

uniform vec2 resolution;
uniform float time;
uniform vec4 mouse;
uniform vec4 date;

#define f length(fract(q*=m*=.6+.01*d++)-.5)

void mainImage( out vec4 fragColor, in vec2 fragCoord )
{
  float d = 0.91;
  vec3 q = vec3(fragCoord.xy/resolution.yy-13., time*.2);
  mat3 m = mat3(-2,-3,6, 3,-1,1, 0,3,1);
  vec3 col = vec3(pow(min(min(f,f),f), 7.)*40.);
  fragColor = vec4(clamp(col + vec3(0., 0.35, 0.5), 0.0, 1.0), 1.0);
}

void main() {
vec4 fragment_color;
mainImage(fragment_color, gl_FragCoord.xy);
gl_FragColor = fragment_color;
}
You can see these changes are n the first part of the source code and just one on time.
You can play with this source code then use the option Set as wallpaper to have it on your phone.