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joi, 11 ianuarie 2024

News : Hidden Through Time 2: Myths & Magic - Release Date Announcement | PS5 Games.

Embark on a mythical adventure like never before with Hidden Through Time 2: Myths & Magic! Coming to PlayStation®5 on January 25th, this enchanting puzzle game invites players to explore the depths of human history and mythology.

News : Ubisoft | GG to You All for 2024 .

News : Unreal Editor and learning video features ...

It seems that marketing from the Unreal team is targeting developers with demo videos of the Unreal editor interface, see an example:

News : Banishers: Ghosts of New Eden - Love, Death and Sacrifice .

News : Example with kaolin on NVIDIA.

NVIDIA Kaolin library provides a PyTorch API for working with a variety of 3D representations and includes a growing collection of GPU-optimized operations such as modular differentiable rendering, fast conversions between representations, data loading, 3D checkpoints, differentiable camera API, differentiable lighting with spherical harmonics and spherical gaussians, powerful quadtree acceleration structure called Structured Point Clouds, interactive 3D visualizer for jupyter notebooks, convenient batched mesh container and more ... from GitHub repo - kaolin.
See this example from NVIDIA:
NVIDIA Kaolin library has introduced the SurfaceMesh class to make it easier to track attributes such as faces, vertices, normals, face_normals, and others associated with surface meshes.

miercuri, 10 ianuarie 2024

About Omniverse USD Composer ...

Universal Scene Description is a framework for interchange of 3D computer graphics data, see wikipedia article.
This use defined file formats like: .usd, .usda, .usdc, .usdz.
NVIDIA team use this definition particularly for Universal Scene Description: Universal Scene Description describes geometries, materials, physics, and behavior representations of 3D worlds and is the best open and extensible standard ....
The platform for connecting and developing OpenUSD applications is NVIDIA Omniverse.
NVIDIA Omniverse™ foundation apps are best-practice implementations of native Universal Scene Description (OpenUSD) apps for 3D data aggregation and large-scale world simulation. Users can easily extend and customize the apps with custom-built extensions, or use them out-of-the-box.
What is 3D data aggregation:
A process in which data is searched, gathered, and presented in a summarized, report-based form, data aggregation helps organizations to achieve specific business objectives or conduct process/human analysis at almost any scale.
Let's a simple and good example by sending data from one external program like Mineways to export physically based materials and use them interactively at high quality in the free Omniverse Create program: