New NVIDIA GeForce GTX 760 which offers amazing PC gaming performance will come with the new price for only $249.
Read more about this here.
2D, 3D, game, games, online game, game development, game engine, programming, OpenGL, Open AI, math, graphics, design, graphic, graphics, game development, game engine, programming, web development, web art, web graphic, arts, tutorial, tutorials,
New NVIDIA GeForce GTX 760 which offers amazing PC gaming performance will come with the new price for only $249.
Read more about this here.
This is the wireless stylus that makes taking notes on an iPad seem as natural as writing freehand with pen and paper.
Very nice device . You can read more about this device here.
This is one picture with the iPad Pen, the price : $169.95.
I don't have one iPad so don't tell you more.
I try to see it on youtube and this is the result , thank's TheJoLProductions for share us
The glMatrix is designed to perform vector and matrix operations stupidly fast! By hand-tuning each function for maximum performance and encouraging efficient usage patterns through API conventions, glMatrix will help you get the most out of your browsers Javascript engine.
The glMatrix has moved to GitHub.
Test with the new benchmark.
You can test your browser using old google
I have one old video card NVIDIA FX 5500 and this is the output.
This page benchmarks the performance of several matrix libraries intended for use with WebGL: glMatrix, mjs, CanvasMatrix, and EWGL_math
Benchmark times are averaged over 10 runs of 20,000 iterations of the target operation.
=============================================
Multiplication
=============================================
glMatrix - Avg: 321.4ms, Min: 318ms, Max: 333ms
mjs - Avg: 563.8ms, Min: 560ms, Max: 569ms
CanvasMatrix - Avg: 26ms, Min: 24ms, Max: 30ms
EWGL - Avg: 591.3ms, Min: 321ms, Max: 2963ms
=============================================
Translation
=============================================
glMatrix - Avg: 81.6ms, Min: 81ms, Max: 84ms
mjs - Avg: 642.2ms, Min: 638ms, Max: 650ms
CanvasMatrix - Avg: 123.3ms, Min: 120ms, Max: 126ms
EWGL - Avg: 114.4ms, Min: 112ms, Max: 119ms
=============================================
Scaling
=============================================
glMatrix - Avg: 75.8ms, Min: 74ms, Max: 78ms
mjs - Avg: 603.1ms, Min: 600ms, Max: 609ms
CanvasMatrix - Avg: 246ms, Min: 245ms, Max: 247ms
EWGL - Avg: 96.2ms, Min: 95ms, Max: 100ms
=============================================
Rotation (Arbitrary axis)
=============================================
glMatrix - Avg: 276ms, Min: 269ms, Max: 304ms
mjs - Avg: 6684.8ms, Min: 815ms, Max: 59376ms
CanvasMatrix - Avg: 602.8ms, Min: 594ms, Max: 623ms
EWGL - Avg: 286ms, Min: 284ms, Max: 289ms
=============================================
Rotation (X axis)
=============================================
glMatrix - Avg: 228ms, Min: 227ms, Max: 230ms
mjs - Avg: 821.4ms, Min: 819ms, Max: 825ms
CanvasMatrix - Avg: 605ms, Min: 331ms, Max: 3010ms
EWGL - Avg: 272ms, Min: 265ms, Max: 284ms
=============================================
Transpose
=============================================
glMatrix - Avg: 53.9ms, Min: 49ms, Max: 75ms
mjs - Avg: 70.9ms, Min: 66ms, Max: 99ms
CanvasMatrix - Avg: 2.3ms, Min: 2ms, Max: 3ms
EWGL - Avg: 48.1ms, Min: 47ms, Max: 49ms
=============================================
Inverse
=============================================
glMatrix - Avg: 378.2ms, Min: 376ms, Max: 383ms
mjs: Unsupported
CanvasMatrix - Avg: 371.9ms, Min: 344ms, Max: 500ms
EWGL - Avg: 1717.9ms, Min: 1323ms, Max: 4697ms
=============================================
Inverse 3x3
=============================================
glMatrix - Avg: 119.4ms, Min: 118ms, Max: 122ms
mjs - Avg: 181.8ms, Min: 180ms, Max: 185ms
CanvasMatrix: Unsupported
EWGL: Unsupported
=============================================
Vector Transformation
=============================================
glMatrix - Avg: 53ms, Min: 52ms, Max: 54ms
mjs: Unsupported
CanvasMatrix: Unsupported
EWGL: Unsupported
This can help you when want to test some new features of WebGL glMatrix.
This is the new HP
It's come with new Intel Haswell procesor , 1 TB HDD ,8 GB SSD, wireless 802.11ac and WiDi.
The display it's IPS ( in-plane switching ).
The TouchSmart 20 with come with a starting price of $620
The version of the TouchSmart 23 will have a price from $749 and up.
We will see this devices in June 2013.
The good news it's show in the next video where can see some games.
We can see what easy is to play social games and easy also to use.
Thank you youtube - TechBargains for this video review.
The game engine called Gibbo 2D, is now available.
It's make by Joao Alves, aka Bullock86 and it's free to use.
The engine use scripts. The scripts are made using the C# language and you can use .NET functionalities
You can read more about this game engine on Official Website.
OpenGL 3 introduced three interpolation qualifiers.
The qualifiers is used vto modify the storage or behavior of global and locally defined variables.
flat - value will not be interpolated.
noperspective - value will be linearly interpolated in window-space.
smooth - value will be interpolated in a perspective.
Read more and see examples of this three interpolation qualifiers here.