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marți, 9 aprilie 2024
luni, 8 aprilie 2024
Moho Animation Software - Videos of April.
April is the fourth month of the year and even though it's not over yet, the Moho Animation Software youtube channel is surprisingly active with video clips and tutorials...
See more on the official youtube ...
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Cătălin George Feștilă
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Optimization Tutorial: OCCLUSION CULLING in Godot from Zenva
Zenva Academy offers self-paced courses in programming, game development and AI for beginners and professionals. see the official youtube.
In this tutorial you will see how to use the occlusion culling feature in Godot.
Occlusion culling increases rendering performance simply by not rendering geometry that is outside the view frustum or hidden by objects closer to the camera. Two common types of occlusion culling are occlusion query and early-z rejection.
You can read about this feature on the nvidia website.
Posted by
Cătălin George Feștilă
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2024,
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