Pages

luni, 8 aprilie 2024

Moho Animation Software - Videos of April.

April is the fourth month of the year and even though it's not over yet, the Moho Animation Software youtube channel is surprisingly active with video clips and tutorials...
See more on the official youtube ...

Optimization Tutorial: OCCLUSION CULLING in Godot from Zenva

Zenva Academy offers self-paced courses in programming, game development and AI for beginners and professionals. see the official youtube.
In this tutorial you will see how to use the occlusion culling feature in Godot.
Occlusion culling increases rendering performance simply by not rendering geometry that is outside the view frustum or hidden by objects closer to the camera. Two common types of occlusion culling are occlusion query and early-z rejection.
You can read about this feature on the nvidia website.

Craft & Train AI Agents with Advanced Knowledge — Build and Activate Custom Commands in Taskade AI

duminică, 7 aprilie 2024

Color cycling palette technique ...

Color cycling, also known as palette shifting or palette animation, is a technique used in computer graphics in which colors are changed in order to give the impression of animation. This technique was used in early video games, as storing one image and changing its palette requires less memory and processor power than storing multiple frames of animation ...
See this article from wikipedia.
... this technique is old and was used in the old games as well, but it is more significant in the Dune games where it is first shown with a rainbow and then used as environmental degradation ... nowadays dedicated lighting techniques are used on video card.