The new Unity 5.1 is ready for you to download.
Some new features can be found here.
The Unity 5.1 release come with
industry-leading multiplatform support, and unmatched efficiency boosted
in the cloud. It brings you a new unified
development experience for VR platforms like Oculus Rift and our easy to
use Unity Multiplayer networking solution.
Changes to your project are detected as you work and builds are
delivered automatically to your device from the cloud, or distributed to
your team so you can play them on the Web with Unity Cloud Build.
The Unity Cloud Build come with this options : Free, Pro - 25$ / month, Studio - 100$ / month and Enterprise.
You can read more about Unity 5.1 here.
2D, 3D, game, games, online game, game development, game engine, programming, OpenGL, Open AI, math, graphics, design, graphic, graphics, game development, game engine, programming, web development, web art, web graphic, arts, tutorial, tutorials,
marți, 9 iunie 2015
News: The new version of Unity 5.1 .
Posted by
Cătălin George Feștilă
Labels:
2015,
2015 news,
game engine,
game programing,
programming,
Unity
duminică, 17 mai 2015
Make online sprite with piskelapp.
This website -www.piskelapp.com can be used to create sprites for your games.
Basically, it's an interface with drawings features like:
If you want to use Piskel offline, you can download an offline version of Piskel below.
We provide applications for Windows, Mac OS and Linux. See this screenshots:
Basically, it's an interface with drawings features like:
- - set the drawing tools;
- set grids;
- use layers;
- copy image to all layers;
- set your size and resize;
If you want to use Piskel offline, you can download an offline version of Piskel below.
We provide applications for Windows, Mac OS and Linux. See this screenshots:
Posted by
Cătălin George Feștilă
Labels:
2015,
2015 news,
2D,
drawing,
linux,
Mac OS,
online tool,
Windows OS
sâmbătă, 9 mai 2015
News: 0.A.D - discontinuation of the Alpha 15 Osiris.
The only distribution bundling Alpha 15 is Ubuntu 14.04 LTS.
The Alpha 16 is available in backports, and the latest version is available in our PPA.
Alpha 15 with the subsequent Alpha 16 being out for a year now.
The Alpha 15 Osiris multiplayer lobby is now discontinued.
Read more about this game here.
joi, 7 mai 2015
News: libGDX 1.6.0 released
I used libGDX. It's simple and you can used with 2D graphics.
Now the libGDX come with one new version 1.6.0.
The new features and the fixed bugs can fi found here.
I will come with one simple tutorial under android project.
Also you can see more about my work under my tutorials website.
sâmbătă, 2 mai 2015
News: Unity and Microsoft Holographic Academy - HoloLens .
According to this article - the Unity team has a few days working with developers at the Microsoft Holographic Academy.
They tells us:
Unity’s HoloLens support follows the recent announcement that Microsoft and Unity would be working together to better integrate Unity and Visual Studio. This agreement has an important impact for the many developers new to Unity looking to develop game and non-game applications for HoloLens. Increased discoverability through shared installations and new scripting templates will make creating a new HoloLens project fast and simple.
They tells us:
Unity’s HoloLens support follows the recent announcement that Microsoft and Unity would be working together to better integrate Unity and Visual Studio. This agreement has an important impact for the many developers new to Unity looking to develop game and non-game applications for HoloLens. Increased discoverability through shared installations and new scripting templates will make creating a new HoloLens project fast and simple.
Posted by
Cătălin George Feștilă
Labels:
2015,
2015 news,
game engine,
game programing,
Microsoft,
Unity
sâmbătă, 21 martie 2015
News: Godot - new game engine working with Linux, Windows, OSX and consoles.
The last version of Godot Engine Reaches 1.0 come with new features:
- working simple , flexible and feature rich editor, with tools under multi-platform editor: Linux, Windows and OSX;
- the game result work for your multi-platform : iOS, Android, Desktop Platforms: Windows, OSX, Linux,Web Platforms: PNaCL and consoles: Playstation 3 and Playstation Vita (only with license from Sony);
- 2D and 3D game development;
- GUI library for UI Game Interfaces;
- Python-based scripting language, designed to make games with C++ API to optimize parts of the game or extend any part of the engine.
- you can animate 2D or 3D.
- simulate 2D and 3D physics engines;
First look :
I run it , working well. You need to make some settings to export the game.
Working with .obj to import objects . Not working with tff fonts.
Seam to be a lite dizzy , but I saw some good youtube tutorials.
download the templates for exporting , see the next image:
and export your game ...
Posted by
Cătălin George Feștilă
Labels:
2015,
2015 news,
console game,
game engine,
game programing,
linux,
Linux 32,
Linux 64,
OSX,
Windows OS
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