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miercuri, 9 august 2023

Shader Editor - example 004.

Another example with the Shader Editor android application, this time simpler:
This shader displays some concentric circles that change their colors according to a sine and cosine formula.
This is the source code for the shader:
#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
#else
precision mediump float;
#endif

uniform vec2 resolution;
uniform float time;

void main(void) {
 float mx = max(resolution.x, resolution.y);
 vec2 uv = gl_FragCoord.xy / mx;
 vec2 center = resolution / mx * 0.5;
 float t = time * 10.0;

 gl_FragColor = vec4(cos(t+distance(uv, center) / 222.0)+1.0,
  vec2(sin(t - distance(uv, center) * 76.0)) * 10.5,
  1.0);
}

luni, 7 august 2023

Blender 3D : Sapling Tree Gen addon ...

This addon can be found on the Blender 3D software on addons area. This addon don't work on Blender 3D version: 4.0 .

News : Date Z - announce trailer ...

duminică, 6 august 2023

Blender 3D : Fix error : Bone Heat Weighting: failed to find solution for one or more bones

When auto weighting is not working and you get this error: "Bone Heat Weighting: failed to find solution for one or more bones" , then you may have some solutions to fix it.
See this video from CGDive about how can fix it:

News : Convert anything to Minecraft Blocks with BlockBlender 1.4

This addon named BlockBlender version 1.4 can help you to convert to Minecraft Blocks, see more on Joey Carlino's youtube channel.
You can find a free version on Gumroad website.