The NeoAxis Engine come today with the version 1.11, read more on official website.
NeoAxis Group announces that NeoAxis Engine and its SDK was updated to version 1.11. NeoAxis Engine is an all-purpose 3D engine for games development, simulations and visualization systems creation. New version includes fixes for bugs that has been discovered since version 1.1, adds Parallax Occlusion Mapping technology and support for Autodesk 3dsMax Design 2011/2012 in Model Exporter.
2D, 3D, game, games, online game, game development, game engine, programming, OpenGL, Open AI, math, graphics, design, graphic, graphics, game development, game engine, programming, web development, web art, web graphic, arts, tutorial, tutorials,
marți, 17 ianuarie 2012
duminică, 15 ianuarie 2012
New magazine about game development WGE:MAG
First off, we have an exciting announcement about a great new magazine dedicated to game development. This is named WGE:MAG.
In this moment we can read the number two of this issue.
This new magazine comes with article about console, mobile and online gamesdevelopers, artists, programmers, players and everything about games and gaming.
Download this from here and it's free.
This magazine is make by www.worldgamingexecutives.com.
marți, 3 ianuarie 2012
Simple X11 example application .
You can see a simple X11 example application on www.geeks3d.com.
The author say us:
Here is the full source code of a simple X11 app that creates a X window and displays some basic information about the system. To quit the app, two ways are available:I tested this source code and is very easy to understand .
duminică, 1 ianuarie 2012
Jpcsp PlayStation Portable emulator
Jpcsp is just one PlayStation Portable emulator. This emulator software allowing you to play your PSP games on a PC.
You can take it from here.
First , you must have have the JRE - Java on your computer.
I use on my Fedora 16 the package : jre-6u27-linux-i586.bin.
Also, I use this command to start the emulator:
$ java -Xmx1024m -Djava.library.path=lib/linux-x86 -jar bin/jpcsp.jar
The result is shown in the following screenshot:
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