Depending on this craving you will be rewarded with winnings.
A simple game that you can play in your free time.

2D, 3D, game, games, online game, game development, game engine, programming, OpenGL, Open AI, math, graphics, design, graphic, graphics, game development, game engine, programming, web development, web art, web graphic, arts, tutorial, tutorials,

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2020,
3D,
Arc Games,
Game,
games,
online game,
Star Trek Online,
video
Labels:
2020,
3D,
Arc Games,
Game,
games,
online game,
Star Trek Online,
video
 Labels:
2020,
3D,
Game,
games,
online,
online game,
shooting game,
venge,
WebGL
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2020,
3D,
Game,
games,
online,
online game,
shooting game,
venge,
WebGL
 Labels:
2020,
2D,
3D,
avatar,
avatars,
online tool,
S.D.K.,
tool,
Unity
Labels:
2020,
2D,
3D,
avatar,
avatars,
online tool,
S.D.K.,
tool,
Unity
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2020,
2D,
3D,
artificial intelligence,
design,
graphics,
software 3D
Labels:
2020,
2D,
3D,
artificial intelligence,
design,
graphics,
software 3D
p_m = 1.0-p_m/(p_m+0.1);p_m = 1.0-p_m*10.0/(p_m*10.0+0.1); Labels:
2020 news,
CD PROJEKT RED,
Cyberpunk 2077,
Game,
games,
news
Labels:
2020 news,
CD PROJEKT RED,
Cyberpunk 2077,
Game,
games,
news
 Labels:
2020,
Game,
games,
Stadia,
Ubisoft,
UPLAY+**,
windows 10,
Windows OS,
Xbox
Labels:
2020,
Game,
games,
Stadia,
Ubisoft,
UPLAY+**,
windows 10,
Windows OS,
Xbox
 Labels:
2020,
2D,
design,
Fedora,
Fedora 32,
Game,
game programing,
javascript,
linux,
Phaser Editor 2D
Labels:
2020,
2D,
design,
Fedora,
Fedora 32,
Game,
game programing,
javascript,
linux,
Phaser Editor 2D
// this size of line to paint each pixel from screen
const float size = 0.01;
void mainImage( out vec4 fragColor, in vec2 fragCoord )
{
    // Normalized pixel coordinates (from 0 to 1)
    vec2 uv = fragCoord/iResolution.xy;
    // resize uv 
    uv = uv  * 2.0;
    // translate normalized pixel coordinates uv from [0,1] to [-1, 1] with 
    uv = (uv - 1.0);
    // get uv.x aspect ratio
    uv.x *= iResolution.x / iResolution.y;
  
    // get simple sine 
    //float t = sin(uv.x);
    // get sine * 3 with same size uv will zoom the sine graphic
    // see also https://en.wikipedia.org/wiki/Sine_wave
    float t = sin(uv.x * 3.0);
    
 // select domain area of sine and drwa yellow color 
    // else put an blue color on rest
    if (uv.y >= t - size && uv.y <= t + size) {
        // draw sine
     fragColor = vec4(1.0,1.0,0.0,1.0);
    } else {
        // draw background
        fragColor = vec4(0.0,0.0,1.0,1.0);
    }
} Labels:
2020,
2D,
design,
graphics,
math,
programming,
shader,
shadertoy,
tutorial,
tutorials,
web development,
website
Labels:
2020,
2D,
design,
graphics,
math,
programming,
shader,
shadertoy,
tutorial,
tutorials,
web development,
website
 Labels:
2020,
3D,
design,
graphics,
software,
software 3D,
tool,
ZBrush 2021
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2020,
3D,
design,
graphics,
software,
software 3D,
tool,
ZBrush 2021
 Labels:
2020,
online,
online tool,
tutorial,
tutorials,
web,
website
Labels:
2020,
online,
online tool,
tutorial,
tutorials,
web,
website
 Labels:
2020,
2D,
3D,
AR platform,
design,
Figmin XR,
graphics,
online,
online tool,
Sketchfab,
tool,
VR platform
Labels:
2020,
2D,
3D,
AR platform,
design,
Figmin XR,
graphics,
online,
online tool,
Sketchfab,
tool,
VR platform
 Labels:
2020,
2020 news,
2D,
3D,
Blender 3D,
news,
software,
software 3D
Labels:
2020,
2020 news,
2D,
3D,
Blender 3D,
news,
software,
software 3D


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2020,
3D,
addon,
addons,
blender,
Blender 3D,
character,
graphics,
software,
software 3D,
tutorial,
tutorials
Labels:
2020,
3D,
addon,
addons,
blender,
Blender 3D,
character,
graphics,
software,
software 3D,
tutorial,
tutorials
 
 Labels:
2020,
2D,
editor,
graphics,
math,
mathematical functions,
online,
online tool,
web,
website
Labels:
2020,
2D,
editor,
graphics,
math,
mathematical functions,
online,
online tool,
web,
website
 Labels:
2020,
2D,
3D,
Blender 3D,
design,
graphics,
software 3D,
tutorial,
tutorials,
video tutorial,
youtube
Labels:
2020,
2D,
3D,
Blender 3D,
design,
graphics,
software 3D,
tutorial,
tutorials,
video tutorial,
youtube
// create a function for round square 
vec3 round_square( vec2 uv )
{
 // Set the size of the square, can be changed .01 6.
 float square_dimension = 6.;
 
 // Create math function for round sqare shape 
 float my_square = sqrt(length(pow(uv-vec2(.0,.0),vec2(square_dimension))))-.1;
 
 //Set default poz 
 vec3 poz = vec3(1.,1.,1.);
 
 // Return the result 
 return mix(vec3(0.1),poz*poz, smoothstep(0.,.001,my_square));
}
// Set color for the round square
vec3 color = vec3(.1, 76., 76.);
void mainImage( out vec4 fragColor, in vec2 fragCoord )
{
 // Normalized pixel coordinates (from 0 to 1)
 vec2 uv = (fragCoord-.5*iResolution.xy)/iResolution.y;
 // Set color 0,0,0,0
 fragColor = vec4(0);
 // u=Use for to build with round_square
 for (int i = 0; i < 10+int(min(0,iFrame)); i++) {
 // Set UV2 from basic UV
 vec2 uv2 = uv + 1. / iResolution.y * 1.25;
 // Create the round square
 fragColor += vec4(round_square(uv2) + color.xyz , 1.);
 }
 // show the square
 fragColor.xyz = (fragColor.xyz/fragColor.w);
} Labels:
2019 news,
2020,
2020 news,
2D,
3D,
3d engine,
news,
software 3D,
Unity,
video tutorial
Labels:
2019 news,
2020,
2020 news,
2D,
3D,
3d engine,
news,
software 3D,
Unity,
video tutorial
 Labels:
2020,
3D,
Mozilla,
online,
online tool,
software 3D,
tutorial,
tutorials,
VR platform
Labels:
2020,
3D,
Mozilla,
online,
online tool,
software 3D,
tutorial,
tutorials,
VR platform
Still, that is a different technique aimed at different use cases. Lightmaps offer significant advantages over any other technique when the following requirements are met:
If these requirements are met, then lightmapping is probably the best for you.
On this official youtube channel the author show us the result of these features. Labels:
2020,
3D,
3d engine,
asset,
assets,
software 3D,
tutorial,
tutorials,
Unity,
unitypackage,
video tutorial
Labels:
2020,
3D,
3d engine,
asset,
assets,
software 3D,
tutorial,
tutorials,
Unity,
unitypackage,
video tutorial
|  | 
 Labels:
2020,
3D,
online,
online tool,
web,
web development,
website
Labels:
2020,
3D,
online,
online tool,
web,
web development,
website

 Labels:
2.8,
2020,
3D,
addon,
addons,
Blender 3D,
software 3D,
tutorial,
tutorials,
video tutorial
Labels:
2.8,
2020,
3D,
addon,
addons,
Blender 3D,
software 3D,
tutorial,
tutorials,
video tutorial
 
 Labels:
2020,
Game,
game programming,
games,
online game,
Roblox,
Roblox Studio,
tutorial,
tutorials,
video tutorial
Labels:
2020,
Game,
game programming,
games,
online game,
Roblox,
Roblox Studio,
tutorial,
tutorials,
video tutorial
See the Pen ace_editor_001 by Cătălin George Feștilă (@catafest) on CodePen.
 Labels:
2020,
javascript,
tutorial,
tutorials,
web,
web development
Labels:
2020,
javascript,
tutorial,
tutorials,
web,
web development
 Labels:
2020,
game engine,
game programming,
html5,
javascript,
Linux 32,
Linux 64,
Mac OS,
tutorial,
tutorials,
video tutorial,
windows 10,
windows 32,
windows 64
Labels:
2020,
game engine,
game programming,
html5,
javascript,
Linux 32,
Linux 64,
Mac OS,
tutorial,
tutorials,
video tutorial,
windows 10,
windows 32,
windows 64
 Labels:
2020,
2020 news,
3D,
Character Creation,
news,
Reallusion,
software 3D
Labels:
2020,
2020 news,
3D,
Character Creation,
news,
Reallusion,
software 3D
 Labels:
2020,
design,
graphics,
Krita,
tutorial,
tutorials,
video tutorial
Labels:
2020,
design,
graphics,
Krita,
tutorial,
tutorials,
video tutorial

 Labels:
2020,
2020 news,
2D,
3D,
design,
graphics,
hardware,
nvidia,
performance
Labels:
2020,
2020 news,
2D,
3D,
design,
graphics,
hardware,
nvidia,
performance

 
 Labels:
2020,
2D,
3D,
3d engine,
game programming,
programming,
tutorial,
tutorials,
Unity,
VFX
Labels:
2020,
2D,
3D,
3d engine,
game programming,
programming,
tutorial,
tutorials,
Unity,
VFX
 Labels:
2020,
design,
graphics,
online tool,
PartSim,
tutorial,
tutorials,
video tutorial
Labels:
2020,
design,
graphics,
online tool,
PartSim,
tutorial,
tutorials,
video tutorial
https://github.com/google/mechahamster.git
...
$ ls
Assets   CONTRIBUTING.txt  LICENSE.txt      readme.md  UnityPackageManager
console  docs              ProjectSettings  Resources Labels:
2020,
Firebase,
Game,
game programming,
games,
github,
google,
google play,
tutorial,
tutorials,
Unity
Labels:
2020,
Firebase,
Game,
game programming,
games,
github,
google,
google play,
tutorial,
tutorials,
Unity
 
 Labels:
2020,
2D,
3D,
3d engine,
game programming,
programming,
tutorial,
tutorials,
Unity
Labels:
2020,
2D,
3D,
3d engine,
game programming,
programming,
tutorial,
tutorials,
Unity
using UnityEngine;
public abstract class PlayerBaseState 
{
    public abstract void EnterState(PlayerController_FSM player);
    public abstract void Update(PlayerController_FSM player);
    public abstract void OnCollisionEnter(PlayerController_FSM player);
}using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerIdleState : PlayerBaseState
{
    
}
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerIdleState : PlayerBaseState
{
    public override void EnterState(PlayerController_FSM player)
    {
        throw new System.NotImplementedException();
    }
    public override bool Equals(object obj)
    {
        return base.Equals(obj);
    }
    public override int GetHashCode()
    {
        return base.GetHashCode();
    }
    public override void OnCollisionEnter(PlayerController_FSM player)
    {
        throw new System.NotImplementedException();
    }
    public override string ToString()
    {
        return base.ToString();
    }
    public override void Update(PlayerController_FSM player)
    {
        throw new System.NotImplementedException();
    }
} Labels:
2020,
2D,
3D,
3d engine,
game programming,
programming,
tutorial,
tutorials,
Unity
Labels:
2020,
2D,
3D,
3d engine,
game programming,
programming,
tutorial,
tutorials,
Unity
 Labels:
2020,
2D,
3D,
drawing,
graphics,
online tool,
tutorial,
tutorials
Labels:
2020,
2D,
3D,
drawing,
graphics,
online tool,
tutorial,
tutorials



 Labels:
2020,
2D,
3D,
3d engine,
game programming,
programming,
tutorial,
tutorials,
Unity
Labels:
2020,
2D,
3D,
3d engine,
game programming,
programming,
tutorial,
tutorials,
Unity
 
 Labels:
2020,
2D,
3D,
3d engine,
game programming,
programming,
tutorial,
tutorials,
Unity
Labels:
2020,
2D,
3D,
3d engine,
game programming,
programming,
tutorial,
tutorials,
Unity
 Labels:
2020,
2D,
3D,
3d engine,
game programming,
programming,
tutorial,
tutorials,
Unity
Labels:
2020,
2D,
3D,
3d engine,
game programming,
programming,
tutorial,
tutorials,
Unity
 
 Labels:
2020,
drawing,
graphics,
online tool,
tool,
tutorial,
tutorials,
website
Labels:
2020,
drawing,
graphics,
online tool,
tool,
tutorial,
tutorials,
website
 
[mythcat@desk ~]$ cd Downloads/
[mythcat@desk Downloads]$ chmod +x UnitySetup-2018.2.7f1 [root@desk Downloads]# dnf install GConf2-devel.x86_64[mythcat@desk Downloads]$ ./UnitySetup-2018.2.7f1  You can use the UnityHub.AppImage from Unity official website to install any Unity 3D version:
You can use the UnityHub.AppImage from Unity official website to install any Unity 3D version:
[mythcat@desk Downloads]$ chmod +x UnityHub.AppImage 
[mythcat@desk Downloads]$ ./UnityHub.AppImage 
 
 Labels:
2020,
design,
Fedora,
Fedora 31,
game engine,
game programing,
graphics,
linux,
Linux 32,
Linux 64,
tutorial,
tutorials,
Unity,
web development
Labels:
2020,
design,
Fedora,
Fedora 31,
game engine,
game programing,
graphics,
linux,
Linux 32,
Linux 64,
tutorial,
tutorials,
Unity,
web development
 Labels:
2020,
design,
drawing,
google play,
graphics,
Huion Sketch,
tablet,
tool,
tutorial,
tutorials,
website
Labels:
2020,
design,
drawing,
google play,
graphics,
Huion Sketch,
tablet,
tool,
tutorial,
tutorials,
website
 Labels:
2020,
design,
graphics,
online tool,
picsart,
tool,
tutorial,
tutorials,
website
Labels:
2020,
design,
graphics,
online tool,
picsart,
tool,
tutorial,
tutorials,
website
 Labels:
2020,
design,
editor,
graphics,
tutorial,
tutorials,
video tutorial,
vimeo,
website
Labels:
2020,
design,
editor,
graphics,
tutorial,
tutorials,
video tutorial,
vimeo,
website
 
 Labels:
2020,
App Store,
Game,
games,
google play,
online game,
OpenAI
Labels:
2020,
App Store,
Game,
games,
google play,
online game,
OpenAI
 
 
 Labels:
2020,
3D,
design,
drawing,
graphics,
online tool,
tutorial,
tutorials,
website
Labels:
2020,
3D,
design,
drawing,
graphics,
online tool,
tutorial,
tutorials,
website
 Labels:
2020,
2D,
design,
graphics,
math,
programming,
shader,
shadertoy,
tutorial,
tutorials,
web development,
website
Labels:
2020,
2D,
design,
graphics,
math,
programming,
shader,
shadertoy,
tutorial,
tutorials,
web development,
website