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It is very interesting and very useful news for those who process and process data.
Based on Broad Institute’s Genome Analysis Toolkit (GATK), NVIDIA Clara Parabricks Pipelines is a ready-to-run, GPU-accelerated software suite for DNA Germline variant calling for population genomics, DNA Somatic variant calling for cancer genomics and RNA sequencing projects from whole-transcriptome to single-cell analysis.
Optimized for speed, accuracy, and scalability, Clara Parabricks Pipelines can run the GATK4.1 Best Practices and is fully configurable, allowing users to choose which steps, parameter settings, and versions of the pipeline to run.
Unity 3D game engine comes with procedural animation features.
Procedural animation is a type of computer animation, used to automatically generate animation in real-time to allow for a more diverse series of actions than could otherwise be created using predefined animations.
This weekend I played a bit with a steam game installed on the Fedora distribution. I have a pretty weak hardware of only 10 Gb Ram and an NVIDIA Corporation GT218 video card [GeForce 210] (rev a2).
The game is called The Pirate: Caribbean Hunt and you can find it here, see intro:
Hail to the Captain! Sail into the heart of the Caribbean in the Age of Piracy - the time of black flags and white skulls, blue waves and golden opportunities. Hoist the Jolly Roger and grab the steering wheel to sail through battles and raids, ransoms and treasures, to become the Crimson King.
I played for almost 7 hours and I didn't find any irregularities in the fluidity of the game. It is a very interesting game for both single player and multi player.
I found a video on the internet that shows that some users have found a way to navigate the world, see: