... another video from Horticular.
2D, 3D, game, games, online game, game development, game engine, programming, OpenGL, Open AI, math, graphics, design, graphic, graphics, game development, game engine, programming, web development, web art, web graphic, arts, tutorial, tutorials,
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joi, 2 mai 2024
News : Godot 4: 3D scene in 2D environment (SubViewport tutorial)
... another video tutorial from FencerDevLog.
Posted by
Cătălin George Feștilă
Labels:
2024,
2024 news,
news,
tutorial,
tutorials,
video,
video tutorial
vineri, 12 aprilie 2024
CodePen: Mojo CSS simple example.
Mojo CSS is an atomic CSS Framework that generates CSS based on your HTML in real-time and with near zero-runtime.
It offers the fastest way to create custom, beautiful and responsive layouts without having to write a single line of CSS. A full suite of utilities that helps you get the most performance out of your web pages.
I tested with codepen online tool, see how can be used:
This is the official youtube.
Posted by
Cătălin George Feștilă
Labels:
2024,
codepen,
design,
graphic,
tutorial,
tutorials,
video,
video tutorial,
web development,
youtube
miercuri, 10 aprilie 2024
News : Pencil2D tool to make 2D hand-drawn animations.
We’re happy to share with all of you Pencil2D’s most recent release. This time our top priority was fixing the most immediate and pressing issues that not only broke the animation experience but also to patch previously implemented features. Over 330+ individual commits has been added since the last release, to stabilize and improve the software for continued use.
You can download it from the official website.
Posted by
Cătălin George Feștilă
Labels:
2024,
2024 news,
news,
Pencil2D,
tutorial,
tutorials,
video tutorial
luni, 8 aprilie 2024
Moho Animation Software - Videos of April.
April is the fourth month of the year and even though it's not over yet, the Moho Animation Software youtube channel is surprisingly active with video clips and tutorials...
See more on the official youtube ...
Posted by
Cătălin George Feștilă
Labels:
2024,
2024 news,
Moho Animation Software,
news,
tutorial,
tutorials,
video tutorial,
youtube
Optimization Tutorial: OCCLUSION CULLING in Godot from Zenva
Zenva Academy offers self-paced courses in programming, game development and AI for beginners and professionals. see the official youtube.
In this tutorial you will see how to use the occlusion culling feature in Godot.
Occlusion culling increases rendering performance simply by not rendering geometry that is outside the view frustum or hidden by objects closer to the camera. Two common types of occlusion culling are occlusion query and early-z rejection.
You can read about this feature on the nvidia website.
Posted by
Cătălin George Feștilă
Labels:
2024,
nvidia,
tutorial,
tutorials,
video tutorial,
youtube,
Zenva Academy
joi, 4 aprilie 2024
Blender 3D : Blender Grease Pencil - drawing some super fast leaves
A good video tutorial about Grease Pencil tool ...
Posted by
Cătălin George Feștilă
Labels:
2024,
2D,
3D,
blender,
Blender 3D,
Grease Pencil,
tutorial,
tutorials,
video tutorial,
youtube
sâmbătă, 30 martie 2024
Godot : Making a map using autotiles! Grand Strategy Game DevLog #2 | Godot.
... this is second video tutorial from Good Solution Interactive to create a real 2D map ...
You can see some videos on this official youtube channel.
vineri, 29 martie 2024
News : The Musgrave Texture Has Been Removed in Blender 4.1.
Posted by
Cătălin George Feștilă
Labels:
2024,
2024 news,
2D,
3D,
blender,
Blender 3D,
news,
tutorial,
tutorials,
video tutorial,
youtube
miercuri, 27 martie 2024
News : Eleventy static website on glitch online tool.
A simpler static site generator. An alternative to Jekyll. Written in JavaScript. Transforms a directory of templates (of varying types) into HTML.
Works with HTML, Markdown, JavaScript, Liquid, Nunjucks, with addons for WebC, Sass, Vue, Svelte, JSX, and many others!
The project can be found on the GitHub repo.
Is easy to build eleventy websites using glich online tool, see this basic project.
You can find video tutorials on the official youtube video channel.
Posted by
Cătălin George Feștilă
Labels:
2024,
2024 news,
eleventy,
glitch,
news,
online tool,
tutorial,
tutorials,
youtube
sâmbătă, 23 martie 2024
News : 24th Houdini Learning Video!
Houdini is a 3D animation software application developed by Toronto-based SideFX, who adapted it from the PRISMS suite of procedural generation software tools.
The 24th learning video for Houdini on the official youtube channel ...
Posted by
Cătălin George Feștilă
Labels:
2024,
2024 news,
Houdini,
news,
tutorial,
tutorials,
video tutorial,
youtube
sâmbătă, 9 martie 2024
News : Online tool for JavaScript and TypeScript
Using this online tool you can create a JavaScript/TypeScript project that runs natively on all your users' devices: web, android, iOS.
You can find more details and the documentation on the official page with the documentation.
An very old video example from 7 years ago, see the official youtube.
Here is a screenshot of this online tool I tested today:
Posted by
Cătălin George Feștilă
Labels:
2024,
2024 news,
android,
iOS,
javascript,
news,
online tool,
React Native,
tutorial,
tutorials,
typescript,
video,
video tutorial,
web,
web development
miercuri, 6 martie 2024
marți, 5 martie 2024
vineri, 1 martie 2024
Inkscape : Blend Logo - Inkscape tutorials for beginners.
A new video tutorial with inkscape from GraphicDesignStudio.
Posted by
Cătălin George Feștilă
Labels:
2024,
inkscape,
tutorial,
tutorials,
video,
video tutorial,
youtube
marți, 27 februarie 2024
How to create a simple chest in VoxEdit ...
Another video tutorial with VoxEdit for SandBox gaming area of development.
Posted by
Cătălin George Feștilă
Labels:
3D,
Blender 3D,
design,
graphics,
tutorial,
tutorials,
video tutorial,
youtube
Blender 3D : How to actually use Align Euler to Vector in Blender's geometry nodes.
A basic video tutorial about Align Euler to Vector from CG Cookie.
Posted by
Cătălin George Feștilă
Labels:
2024,
3D,
Blender 3D,
design,
graphics,
tutorial,
tutorials,
video tutorial,
youtube
Blender 3D : Pivot Tracker with Geometry Nodes in Blender - Tutorial.
You can find more on youtube channel from 3DSinghVFX.
Posted by
Cătălin George Feștilă
Labels:
2024,
3D,
Blender 3D,
design,
graphics,
tutorial,
tutorials,
video tutorial,
youtube
joi, 15 februarie 2024
Shader Editor - example 005.
Today I posted on my instagram three shaders created to be used as phone wallpapers using the Shader Editor Android software option.
Somewhere in my posts I specified that this android application allows you to create shaders and then you can add them as dynamic wallpaper on phone.
The three source codes are open-source and you can test and use them with the android application and they will run very well as wallpapers:
This is a shader that I like as a design because it is relaxing and I put a more feminine color because spring is coming.
#ifdef GL_ES precision highp float; #endif #extension GL_OES_standard_derivatives : enable uniform float time; uniform vec2 resolution; void main( void ) { vec2 uv = 0.5-(gl_FragCoord.xy - resolution * 0.15) / max(resolution.x, resolution.y) * 5.0; uv *= 1.0; float e = 0.0; for (float i=3.0;i<=16.0;i+=1.0) { e += 0.081/abs( (i/11.) +sin((time/1.20) + 0.18*i*(uv.y) *( cos(i/2.10 + (time / 11.0) - uv.y*.4) ) ) + 2.5*uv.x); gl_FragColor = vec4( vec3(e/1.6, e/18.6, e/1.6), 1.0); } }
This is a dynamic sin cos combination
#ifdef GL_FRAGMENT_PRECISION_HIGH precision highp float; #else precision mediump float; #endif uniform float time; uniform vec2 mouse; uniform vec2 resolution; void main( void ) { vec2 p = ( gl_FragCoord.xy / resolution.xy ) -0.5;//+ mouse / 4.0; // float color = 0.0; float sx =cos(0.123*time)*(p.x)*sin(7.6*p.x-0.5*time); float dy =1.1/(1000.*abs(p.y-sx)); float dy2 =(50.*abs(p.y-dy)); float dy3 =(150.*abs(p.y-dy)); gl_FragColor = vec4( vec3( .01, dy*dy3 ,dy2*.1),4); }
This shader has a darker style:
#ifdef GL_ES precision mediump float; #endif uniform vec2 resolution; uniform float time; mat2 m(float a) { float c=cos(a), s=sin(a*1.0); return mat2(c,-s,s,c); } float map(vec3 p) { p.xz *= m(time * 0.1);p.xy*= m(time * 0.1); vec3 q = p * 4.0 + time; return length(p+vec3(sin(time * 0.17))) * log(length(p) + 0.10) + sin(q.x + sin(q.z + sin(q.y))) * 1.8; } void main() { vec2 a = gl_FragCoord.xy / resolution.y - vec2(0.5, 0.5); vec3 cl = vec3(0.0); float d =0.15; for (int i = 0; i <= 5; i++) { vec3 p = vec3(0, 0, 4.0) + normalize(vec3(a, -1.0)) * d; float rz = map(p); float f = clamp((rz - map(p + 0.1)) * 0.5, -0.1, 1.0); vec3 l = vec3(0.1, 0.3, 0.44) + vec3(1.5, 1.0, 1.0) * f; cl = cl * l + smoothstep(0.5,0.31, rz) * 0.16 * l; d += min(rz, 1.0); } gl_FragColor = vec4(cl*8.0, 1.0); }
Posted by
Cătălin George Feștilă
Labels:
2024,
3D,
3d software,
android,
shader,
Shader Editor,
tutorial,
tutorials
vineri, 2 februarie 2024
Blender 3D : Ton Roosendaal 3D Portrait Made with Blender.
I found this video on the lolpoly3d YouTube channel.
Posted by
Cătălin George Feștilă
Labels:
2024,
3D,
Blender 3D,
tutorial,
tutorials,
video,
video tutorial,
youtube
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