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joi, 25 iulie 2013

News: Khronos releases OpenCL 2.0 and OpenGL 4.4

The Khronos Group announced new releases: OpenCL 2.0 and OpenGL 4.4.

Most of us working with OpenGL and maybe OpenCL and that can be good news.

As you know the OpenGL come long time ago and OpenCL is new in development.

About OpenCL you can read here.

The OpenGL reference can be read also here.

The Khronos Group come also with many features to development like:

OpenGL ES, WebGL, WebCL, COLLADA, glTF, OpenVG, OpenSL ES, OpenMAX AL, OpenMAX IL, EGL, StreamInput, OpenVX, CameraOpenGL SC, OpenMAX DL, OpenKODE, OpenWF, OpenML...

joi, 18 iulie 2013

SculptGL the new 3D sculpting online.

Note: This tool has a new interface - the scrrenshot is old.
SculptGL is a useful WebGL application for 3D sculpting.
You can import and export your meshes into OBJ files.
It's came with some features like dynamic subdivision, decimation, uniformisation and adaptive sculpting.
You can test it here.

sâmbătă, 29 iunie 2013

News : Just only $249 NVIDIA GeForce GTX 760

New NVIDIA GeForce GTX 760 which offers amazing PC gaming performance will come with the new price for only $249.

Read more about this here.

marți, 25 iunie 2013

The iPad Pen come with wireless stylus.

This is the wireless stylus that makes taking notes on an iPad seem as natural as writing freehand with pen and paper.

Very nice device . You can read more about this device here.

This is one picture with the iPad Pen, the price : $169.95.

I don't have one iPad so don't tell you more.

I try to see it on youtube and this is the result , thank's TheJoLProductions for share us

luni, 24 iunie 2013

Test your browser WebGL with glMatrix.

The glMatrix is designed to perform vector and matrix operations stupidly fast! By hand-tuning each function for maximum performance and encouraging efficient usage patterns through API conventions, glMatrix will help you get the most out of your browsers Javascript engine.

The glMatrix has moved to GitHub.

Test with the new benchmark.

You can test your browser using old google

I have one old video card NVIDIA FX 5500 and this is the output.

 This page benchmarks the performance of several matrix libraries intended for use with WebGL: glMatrix, mjs, CanvasMatrix, and EWGL_math
Benchmark times are averaged over 10 runs of 20,000 iterations of the target operation.
=============================================
Multiplication
=============================================

glMatrix - Avg: 321.4ms, Min: 318ms, Max: 333ms

mjs - Avg: 563.8ms, Min: 560ms, Max: 569ms

CanvasMatrix - Avg: 26ms, Min: 24ms, Max: 30ms

EWGL - Avg: 591.3ms, Min: 321ms, Max: 2963ms

=============================================
Translation
=============================================

glMatrix - Avg: 81.6ms, Min: 81ms, Max: 84ms

mjs - Avg: 642.2ms, Min: 638ms, Max: 650ms

CanvasMatrix - Avg: 123.3ms, Min: 120ms, Max: 126ms

EWGL - Avg: 114.4ms, Min: 112ms, Max: 119ms

=============================================
Scaling
=============================================

glMatrix - Avg: 75.8ms, Min: 74ms, Max: 78ms

mjs - Avg: 603.1ms, Min: 600ms, Max: 609ms

CanvasMatrix - Avg: 246ms, Min: 245ms, Max: 247ms

EWGL - Avg: 96.2ms, Min: 95ms, Max: 100ms

=============================================
Rotation (Arbitrary axis)
=============================================

glMatrix - Avg: 276ms, Min: 269ms, Max: 304ms

mjs - Avg: 6684.8ms, Min: 815ms, Max: 59376ms

CanvasMatrix - Avg: 602.8ms, Min: 594ms, Max: 623ms

EWGL - Avg: 286ms, Min: 284ms, Max: 289ms

=============================================
Rotation (X axis)
=============================================

glMatrix - Avg: 228ms, Min: 227ms, Max: 230ms

mjs - Avg: 821.4ms, Min: 819ms, Max: 825ms

CanvasMatrix - Avg: 605ms, Min: 331ms, Max: 3010ms

EWGL - Avg: 272ms, Min: 265ms, Max: 284ms

=============================================
Transpose
=============================================

glMatrix - Avg: 53.9ms, Min: 49ms, Max: 75ms

mjs - Avg: 70.9ms, Min: 66ms, Max: 99ms

CanvasMatrix - Avg: 2.3ms, Min: 2ms, Max: 3ms

EWGL - Avg: 48.1ms, Min: 47ms, Max: 49ms

=============================================
Inverse
=============================================

glMatrix - Avg: 378.2ms, Min: 376ms, Max: 383ms

mjs: Unsupported

CanvasMatrix - Avg: 371.9ms, Min: 344ms, Max: 500ms

EWGL - Avg: 1717.9ms, Min: 1323ms, Max: 4697ms

=============================================
Inverse 3x3
=============================================

glMatrix - Avg: 119.4ms, Min: 118ms, Max: 122ms

mjs - Avg: 181.8ms, Min: 180ms, Max: 185ms

CanvasMatrix: Unsupported

EWGL: Unsupported

=============================================
Vector Transformation
=============================================

glMatrix - Avg: 53ms, Min: 52ms, Max: 54ms

mjs: Unsupported

CanvasMatrix: Unsupported

EWGL: Unsupported

This can help you when want to test some new features of WebGL glMatrix.

luni, 17 iunie 2013

New HP Envy Rovy 20 and games.

This is the new HP

It's come with new Intel Haswell procesor , 1 TB HDD ,8 GB SSD, wireless 802.11ac and WiDi.

The display it's IPS ( in-plane switching ).

The TouchSmart 20 with come with a starting price of $620

The version of the TouchSmart 23 will have a price from $749 and up.

We will see this devices in June 2013.

The good news it's show in the next video where can see some games.

We can see what easy is to play social games and easy also to use.

Thank you youtube - TechBargains for this video review.

duminică, 9 iunie 2013

The new Game Engine for MonoGame named Gibbo 2D.

The game engine called Gibbo 2D, is now available.

It's make by Joao Alves, aka Bullock86 and it's free to use.

The engine use scripts. The scripts are made using the C# language and you can use .NET functionalities

You can read more about this game engine on Official Website.

miercuri, 15 mai 2013

News about OpenGL 3 the interpolation qualifiers.

OpenGL 3 introduced three interpolation qualifiers.

The qualifiers is used vto modify the storage or behavior of global and locally defined variables.

flat​ - value will not be interpolated.

noperspective​ - value will be linearly interpolated in window-space.

smooth​ - value will be interpolated in a perspective.

Read more and see examples of this three interpolation qualifiers here.

joi, 9 mai 2013

News about Blender 3D version 2.67 .

The Blender Foundation and online developer community is proud to present Blender 2.67. New in this release is the Freestyle render engine for non-photorealistic rendering, which can generate 2D line drawings in various styles.

You can download the new Blender 3D from here.

marți, 7 mai 2013

The Turbulenz HTML5 game engine released as open source.

Another HTML 5 game engine come to the users ...

We’re excited to announce that we have released the Turbulenz HTML5 game engine as open source under the standard MIT license. The open source project is available on GitHub at https://github.com/turbulenz/turbulenz_engine.

miercuri, 1 mai 2013

Turns your living room into a video game with Microsoft's IllumiRoom.

This will augments the area surrounding a television screen to enhance the traditional living room entertainment experience.

Any news about IllumiRoom at the upcoming Xbox announcement on May 21.

Read more about this here.

sâmbătă, 27 aprilie 2013

The new Blender 2.67 release will come with ...

The new Blender 2.67 release note can be used now with this new features:

Compositing Nodes

Cycles Rendering

Motion Tracker

Paint System Refactoring

Changes for Usability, tools, interface

FreeStyle - NPR Render

3D Printing Toolset

You can download a release candidate build for testing here .

The new AMD Catalyst - Linux x86 and x86_64

AMD has released a new graphics proprietary driver for Linux.

The new feature of Catalyst 13.4 for Linux supports all Radeon HD 5000/6000/7000 videocards.

You can download Catalyst 13.4 for Linux from here.

The new Catalyst 13.4 for Linux is an OpenGL 4.2 - GL_VERSION: 4.0.12217 Core Profile Context 12.104 driver.