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joi, 28 august 2014
Unite 2014 Highlight Reel - Youtube
A showcase of some of excellent Unity authored titles, released and upcoming, as shown during the keynote at 2014 in Seattle. Learn more about Unity: http://unity3d.com
Posted by
Cătălin George Feștilă
Labels:
2014,
2014 news,
game engine,
game programing,
games,
Unity
vineri, 22 august 2014
The best autumn games - 2014
The year 2014 will see release of numerous games.
- THE SIMS 4 (PC) – 4 september 2014
- DEAD RISING 3 (PC) – 5 september 2014
- DESTINY (PS4, PS4, Xbox 360, Xbox One) – 9 september 2014
- FIFA 15 (PC, PS4, PS3, Xbox 360, Xbox One) – 26 september 2014
- FORZA HORIZON 2 (Xbox One, Xbox 360) – 30 september 2014
- MIDDLE-EARTH: SHADOW OF MORDOR (PC, PS4, PS3, Xbox 360, Xbox One) – 3 october 2014
- ALIEN: ISOLATION (PC, PS4, PS3, Xbox 360, Xbox One) – 7 october 2014
- DRIVECLUB (PlayStation 4) – 8 october 2014
- BORDERLANDS: THE PRE-SEQUEL (PC, PS3, Xbox 360) – 17 october 2014
- F1 2014 (PC, PS3, Xbox 360) – 17 october 2014
- THE EVIL WITHIN (PC, PS4, PS3, Xbox 360, Xbox One) – 17 october 2014
- CIVILIZATION: BEYOND EARTH (PC) – 24 october 2014
- ASSASSIN’S CREED: UNITY (PC, PS4, Xbox One) – 28 october 2014
- LORDS OF THE FALLEN (PC, PS4, Xbox One) – 31 october 2014
- SUNSET OVERDRIVE (Xbox One) – 31 october 2014
luni, 28 aprilie 2014
News - WHQL version of the Catalyst 14.4 graphics drivers .
AMD has released the WHQL version of the Catalyst 14.4 graphics drivers with the support of the latest Radeon R9 295X2 and brings the full support of OpenGL 4.4.
The complete release notes are available here.
The complete release notes are available here.
luni, 21 aprilie 2014
Blender 3D - Dynamic Paint Waves
Today a make a video about Dynammic Paint Waves.
I use two planes and one cylinder.
First plane has one texture with some text. The next plane is black.
The cylinder make some waves ( using dynamic paint waves) this will show something from plane with texture. The black plane will be into the front of camera. The render image will be just one part of the texture plane.
After that the plane with texture - text will come into the front of camera with some rotation of the plane.
This will make one slide transition of the entire texture and will show us the text.
See the final video :
vineri, 18 aprilie 2014
About the fastest gaming GPU .
The world's fastest gaming GPU, TITAN Z powers spectacular demos of smoke, fire and unbelievable action in Unreal Engine 4 from Epic Games, at GTC 2014, in San Jose, Calif.
joi, 17 aprilie 2014
Blender 3D version 2.7 a .
Blender 2.70a is the latest stable release from the Blender Foundation.
To download it, please select your platform and location.
Blender 2.70a was released on April 11, 2014
The release logs for this release can be found here.
To download it, please select your platform and location.
Blender 2.70a was released on April 11, 2014
The release logs for this release can be found here.
duminică, 13 aprilie 2014
Puppet 2D - skeletal animation tool for Unity 3D.
Puppet 2D is a 2D skeletal animation tool for Unity 3D that allows you to quickly set-up your 2D character for animating.
With this tool you can create 2D skeletons, skin your characters to the bones, and create really easy to use controls that make animating 2D characters a breeze. With Puppet 2D you can quickly create bones to control your characters.
You can create easy to use controls like IK controls that will make it really simple and intuitive to pose your characters. Puppet 2D allows you to convert Unity sprites into polygon meshes that can be skinned to the bones for more subtle mesh deformation.
puppet2d promo from Jamie Niman on Vimeo.
With this tool you can create 2D skeletons, skin your characters to the bones, and create really easy to use controls that make animating 2D characters a breeze. With Puppet 2D you can quickly create bones to control your characters.
You can create easy to use controls like IK controls that will make it really simple and intuitive to pose your characters. Puppet 2D allows you to convert Unity sprites into polygon meshes that can be skinned to the bones for more subtle mesh deformation.
puppet2d promo from Jamie Niman on Vimeo.
Posted by
Cătălin George Feștilă
Labels:
2014,
2014 news,
2D,
3D,
animation,
graphics,
tips and tricks
sâmbătă, 5 aprilie 2014
News - Blend4Web framework.
The new framework for authoring and interactive rendering of three-dimensional graphics and audio in browsers is named Blend4Web.
This software let you to creating visualizations, presentations, online-shops, games and other rich internet applications.
The Blend4Web framework is a library for web pages, a Blender addon and some tools integrated tightly with 3D modeling and animation tool Blender.
You can download it from here.
This software let you to creating visualizations, presentations, online-shops, games and other rich internet applications.
The Blend4Web framework is a library for web pages, a Blender addon and some tools integrated tightly with 3D modeling and animation tool Blender.
You can download it from here.
Posted by
Cătălin George Feștilă
Labels:
2014,
2014 news,
3D,
3d software,
Blender 3D,
linux,
programming,
WebGL,
windows 7,
windows 8
marți, 1 aprilie 2014
News: Romanian first game ...
This game come with side scrolling shooter and puzzle elements based on the Unity engine.
You can use this keys to control the game:
W, A, D - movement
R - reload
SPACE - use
SHIFT - run
ESC - pause
MOUSE - Aim and Fire
The game can be downloaded from here. You can also see more about this game :
You can use this keys to control the game:
W, A, D - movement
R - reload
SPACE - use
SHIFT - run
ESC - pause
MOUSE - Aim and Fire
The game can be downloaded from here. You can also see more about this game :
duminică, 23 martie 2014
News - UNREAL ENGINE 4 dropped the price.
Now developers everywhere can take advantage of the fully featured toolset, integrated systems and the full C++ source code open for all for 19$ per months, 5% royalties.
Unreal Engine 4 provides an entire ecosystem, support Oculus VR, Linux, Valve’s Steamworks and Steam Box and deployment of games to web browsers via HTML5.
Unreal Engine 4 provides an entire ecosystem, support Oculus VR, Linux, Valve’s Steamworks and Steam Box and deployment of games to web browsers via HTML5.
Posted by
Cătălin George Feștilă
Labels:
2014,
2014 news,
3D,
3d engine,
game engine,
game programing
vineri, 21 martie 2014
News : Blender 3D come with new version 2.70
The Blender Foundation and online developer community come with news about Blender 2.70.
The new version 2.70 include initial support for volumetrics in Cycles, and faster rendering of hair and textures, motion tracker now supports weighted tracks and also over 560 bugs that existed in previous releases have been fixed.
Working with mesh modeling is more simple because there are new Laplacian deform and wireframe modifiers.
The game engine now supports object levels of detail and also python scripting API makes it a highly programmable NPR rendering engine.
Come with new addons in this version: Sketchfab Online Integration and Node Wrangler (aka Nodes Efficiency Tools).
The interface is more consistent and powerful.
duminică, 16 martie 2014
News: NVIDIA R332.76 WHQL Quadro Drivers .
NVIDIA has published a new set of ODE (Optimal Drivers for Enterprise) graphics drivers for Quadro, NVS, Tesla and GRID graphics hardware.
New in this driver release:
Existing Support:
* Quadro FX4600 and FX5600, Quadro FX x700 series and newer GPUs
** For details on the previous NvWMI release version please refer to the NvWMI Help file.
New in this driver release:
- First ODE driver to support Windows 8.1
- CUDA
- Added CUDA 6.0
- OpenGL
- Added support for OpenGL 4.4
- Workstation Features
- Mosaic
- Improved Mosaic setup times for HDMI display devices
- Added default topology and display numbering in the NVIDIA Control Panel->Mosaic setup process.
- NvWMI - Updated to version 2.15*
- New API that supports creation of multiple default display grids with a single call. Also, supports creation of multiple default + custom grids, with a single call
- New API that supports validation of multiple default display grids with a single call. Also, supports validation of multiple default + custom grids, with a single call
- Discontinued support for Windows XP.
- NVIDIA Control Panel Changes
- Workstation->EDID Management
- Added controls to improve productivity by providing a way to force an EDID on multiple connectors at a time, instead of one at a time
- Display->Change Resolution
- Added controls to import or export customs resolutions. Allows users to create a custom resolution and then export it to a file which can be edited and/or imported for recreating the same set of custom resolutions on the same system or across systems.
- Workstation application compatibility fixes. Please read the release notes for more information on product support, feature limitations, driver fixes and known compatibility issues.
- If you would like to be notified of upcoming drivers for Windows, please subscribe here.
Existing Support:
- Support for CUDA 5.5
- Support for the Open Computing Language (OpenCL) 1.1*
- Support for DirectX11
* Quadro FX4600 and FX5600, Quadro FX x700 series and newer GPUs
** For details on the previous NvWMI release version please refer to the NvWMI Help file.
joi, 13 martie 2014
News about CRYENGINE - adding linux suppport .
Independent videogame developer and publisher Crytek adding Linux Support for CryEngine Bodes Well for Steam OS.
Here’s the salient bit from Crytek’s blog:
During presentations and hands-on demos at Crytek’s GDC booth, attendees can see for the first time ever full native Linux support in the new CRYENGINE. The CRYENGINE all-in-one game engine is also updated with the innovative features used to recreate the stunning Roman Empire seen in Ryse – including the brand new Physically Based Shading render pipeline, which uses real-world physics simulation to create amazingly realistic lighting and materials in CRYENGINE games.
During presentations and hands-on demos at Crytek’s GDC booth, attendees can see for the first time ever full native Linux support in the new CRYENGINE. The CRYENGINE all-in-one game engine is also updated with the innovative features used to recreate the stunning Roman Empire seen in Ryse – including the brand new Physically Based Shading render pipeline, which uses real-world physics simulation to create amazingly realistic lighting and materials in CRYENGINE games.
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