Pages

joi, 28 august 2014

Unity Cloud Build on the horizon.

From official Unity I received this newsletter: Unity Cloud Build on the horizon.
  Our major announcement at Unite 2014 was something that has the potential to take a massive weight off the shoulders of anyone making games. Automating build generation and putting it in the Cloud can free up a whole ton of resources – making it faster and easier to generate builds and share them with your team. Unity Cloud Build automatically monitors your project's source control repository (with support for Git, Subversion and Perforce) and creates new builds for you – currently on iOS, Android, and the Unity Web Player. Unity Cloud build is currently in closed beta, and we'll be sure to let you know when it's ready. It'll be available on a subscription-based model with a free tier.

Unite 2014 Highlight Reel - Youtube

A showcase of some of excellent Unity authored titles, released and upcoming, as shown during the keynote at 2014 in Seattle. Learn more about Unity: http://unity3d.com

vineri, 22 august 2014

The best autumn games - 2014

The year 2014 will see release of numerous games.

  • THE SIMS 4 (PC) – 4 september 2014 
  • DEAD RISING 3 (PC) – 5 september 2014 
  • DESTINY (PS4, PS4, Xbox 360, Xbox One) – 9 september 2014 
  • FIFA 15 (PC, PS4, PS3, Xbox 360, Xbox One) – 26 september 2014 
  • FORZA HORIZON 2 (Xbox One, Xbox 360) – 30 september 2014 

  •  MIDDLE-EARTH: SHADOW OF MORDOR (PC, PS4, PS3, Xbox 360, Xbox One) – 3 october 2014 
  • ALIEN: ISOLATION (PC, PS4, PS3, Xbox 360, Xbox One) – 7 october 2014 
  • DRIVECLUB (PlayStation 4) – 8 october 2014 
  • BORDERLANDS: THE PRE-SEQUEL (PC, PS3, Xbox 360) – 17 october 2014 
  • F1 2014 (PC, PS3, Xbox 360) – 17 october 2014 
  • THE EVIL WITHIN (PC, PS4, PS3, Xbox 360, Xbox One) – 17 october 2014 
  • CIVILIZATION: BEYOND EARTH (PC) – 24 october 2014 
  • ASSASSIN’S CREED: UNITY (PC, PS4, Xbox One) – 28 october 2014 
  • LORDS OF THE FALLEN (PC, PS4, Xbox One) – 31 october 2014
  • SUNSET OVERDRIVE (Xbox One) – 31 october 2014

luni, 28 aprilie 2014

News - WHQL version of the Catalyst 14.4 graphics drivers .

AMD has released the WHQL version of the Catalyst 14.4 graphics drivers with the support of the latest Radeon R9 295X2 and brings the full support of OpenGL 4.4.
The complete release notes are available here.

luni, 21 aprilie 2014

Blender 3D - Dynamic Paint Waves

Today a make a video about Dynammic Paint Waves.
I use two planes and one cylinder.
First plane has one texture with some text. The next plane is black.
The cylinder make some waves ( using dynamic paint waves) this will show something from plane with texture. The black plane will be into the front of camera. The render image will be just one part of the texture plane.
After that the plane with texture - text will come into the front of camera with some rotation of the plane.
This will make one slide transition of the entire texture and will show us the text.
See the final video :

vineri, 18 aprilie 2014

About the fastest gaming GPU .

The world's fastest gaming GPU, TITAN Z powers spectacular demos of smoke, fire and unbelievable action in Unreal Engine 4 from Epic Games, at GTC 2014, in San Jose, Calif.

joi, 17 aprilie 2014

Blender 3D version 2.7 a .

Blender 2.70a is the latest stable release from the Blender Foundation. 
To download it, please select your platform and location.
Blender 2.70a was released on April 11, 2014 
The release logs for this release can be found here.


duminică, 13 aprilie 2014

Puppet 2D - skeletal animation tool for Unity 3D.

Puppet 2D is a 2D skeletal animation tool for Unity 3D that allows you to quickly set-up your 2D character for animating.
With this tool you can create 2D skeletons, skin your characters to the bones, and create really easy to use controls that make animating 2D characters a breeze. With Puppet 2D you can quickly create bones to control your characters.
You can create easy to use controls like IK controls that will make it really simple and intuitive to pose your characters. Puppet 2D allows you to convert Unity sprites into polygon meshes that can be skinned to the bones for more subtle mesh deformation.
puppet2d promo from Jamie Niman on Vimeo.

sâmbătă, 5 aprilie 2014

News - Blend4Web framework.

The new framework for authoring and interactive rendering of three-dimensional graphics and audio in browsers is named Blend4Web.
This software let you to creating visualizations, presentations, online-shops, games and other rich internet applications.
The Blend4Web framework is a library for web pages, a Blender addon and some tools integrated tightly with 3D modeling and animation tool Blender.
You can download it from here.

marți, 1 aprilie 2014

News: Romanian first game ...

This game come with side scrolling shooter and puzzle elements based on the Unity engine.
You can use this keys to control the game:
W, A, D - movement 
R - reload 
SPACE - use
SHIFT - run 
ESC - pause 
MOUSE - Aim and Fire 
The game can be downloaded from here. You can also see more about this game :

duminică, 23 martie 2014

News - UNREAL ENGINE 4 dropped the price.

Now developers everywhere can take advantage of the fully featured toolset, integrated systems and the full C++ source code open for all for 19$ per months, 5% royalties.
Unreal Engine 4 provides an entire ecosystem, support Oculus VR, Linux, Valve’s Steamworks and Steam Box and deployment of games to web browsers via HTML5.

vineri, 21 martie 2014

News : Blender 3D come with new version 2.70

The Blender Foundation and online developer community come with news about Blender 2.70. The new version 2.70 include initial support for volumetrics in Cycles, and faster rendering of hair and textures, motion tracker now supports weighted tracks and also over 560 bugs that existed in previous releases have been fixed. Working with mesh modeling is more simple because there are new Laplacian deform and wireframe modifiers. The game engine now supports object levels of detail and also python scripting API makes it a highly programmable NPR rendering engine. Come with new addons in this version: Sketchfab Online Integration and Node Wrangler (aka Nodes Efficiency Tools). The interface is more consistent and powerful.

duminică, 16 martie 2014

News: NVIDIA R332.76 WHQL Quadro Drivers .

NVIDIA has published a new set of ODE (Optimal Drivers for Enterprise) graphics drivers for Quadro, NVS, Tesla and GRID graphics hardware.

New in this driver release:
  • First ODE driver to support Windows 8.1
  • CUDA
    • Added CUDA 6.0
  • OpenGL
    • Added support for OpenGL  4.4
  • Workstation Features
    • Mosaic
      • Improved Mosaic setup times for HDMI display devices
      • Added default topology and display numbering in the NVIDIA Control Panel->Mosaic setup process.
    • NvWMI  - Updated to version 2.15*
      • New API that supports creation of multiple default display grids with a single call. Also, supports creation of multiple default + custom grids, with a single call
      • New API that supports validation of multiple default display grids with a single call. Also, supports validation of multiple default + custom grids, with a single call
  • Discontinued support for Windows XP.   
  • NVIDIA Control Panel Changes
    • Workstation->EDID Management
      • Added controls to improve productivity by providing a way to force an EDID on multiple connectors at a time, instead of one at a time
    • Display->Change Resolution
      • Added controls to import or export customs resolutions. Allows users to create a custom resolution and then export it to a file which can be edited and/or imported for recreating the same set of custom resolutions on the same system or across systems.
  • Workstation application compatibility fixes. Please read the release notes for more information on product support, feature limitations, driver fixes and known compatibility issues.
  • If you would like to be notified of upcoming drivers for Windows, please subscribe here.


Existing Support:
  • Support for CUDA 5.5
  • Support for the Open Computing Language (OpenCL) 1.1*
  • Support for DirectX11


* Quadro FX4600 and FX5600, Quadro FX x700 series and newer GPUs
** For details on the previous NvWMI release version please refer to the NvWMI Help file.