Now the Blue Stacks emulator comes with prizes.
Just play the games show by the new management for games and players named Pika World.
The Pika world come like another tab into window area of this emulator.
Take a look at this screenshot:

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{
"alpha": {
"start": 0.73,
"end": 0.46
},
"scale": {
"start": 0.15,
"end": 0.2,
"minimumScaleMultiplier": 0.5
},
"color": {
"start": "#ffffff",
"end": "#ffffff"
},
"speed": {
"start": 200,
"end": 200,
"minimumSpeedMultiplier": 1
},
"acceleration": {
"x": 0,
"y": 0
},
"maxSpeed": 0,
"startRotation": {
"min": 50,
"max": 70
},
"noRotation": false,
"rotationSpeed": {
"min": 0,
"max": 200
},
"lifetime": {
"min": 4,
"max": 4
},
"blendMode": "normal",
"ease": [
{
"s": 0,
"cp": 0.379,
"e": 0.548
},
{
"s": 0.548,
"cp": 0.717,
"e": 0.676
},
{
"s": 0.676,
"cp": 0.635,
"e": 1
}
],
"frequency": 0.004,
"emitterLifetime": -1,
"maxParticles": 1000,
"pos": {
"x": 0,
"y": 0
},
"addAtBack": false,
"spawnType": "rect",
"spawnRect": {
"x": -500,
"y": -300,
"w": 900,
"h": 20
}
}
const drawPoints = regl({
frag: '
// set the precision of floating point numbers
precision highp float;
// this value is populated by the vertex shader
varying vec3 fragColor;
void main() {
// gl_FragColor is a special variable that holds the color of a pixel
gl_FragColor = vec4(fragColor, 1);
}
',
vert: '
// per vertex attributes
}
',
attributes: {
// each of these gets mapped to a single entry for each of the points.
},
uniforms: {
// by using 'regl.prop' to pass these in, we can specify them as arguments
},
// if want points then specify the number of points to draw
count: points.length,
// specify that each vertex is a point (not part of a mesh)
primitive: 'points',
});
// the next step
// initialize regl
regl({
// callback when regl is initialized
onDone: main
});
@font-face {
font-family: 'MyFontWebsite';
src: url('webfont.eot'); /* IE9 Compat Modes */
src: url('webfont.eot?#iefix') format('embedded-opentype'), /* IE6-IE8 */
url('webfont.woff2') format('woff2'), /* Super Modern Browsers */
url('webfont.woff') format('woff'), /* Pretty Modern Browsers */
url('webfont.ttf') format('truetype'), /* Safari, Android, iOS */
url('webfont.svg#svgFontName') format('svg'); /* Legacy iOS */
}
Chrome | Safari | Firefox | Opera | IE | Android | iOS |
---|---|---|---|---|---|---|
36+ | No | 35+ with flag | 23+ | No | 37 | No |