Failed executing external process for 'Bake Runtime' job.
... then go to Main Menu - Lightning - Settings and uncheck the Auto Generate checkbox.
See the screenshot shown below:
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using UnityEngine;
public abstract class PlayerBaseState
{
public abstract void EnterState(PlayerController_FSM player);
public abstract void Update(PlayerController_FSM player);
public abstract void OnCollisionEnter(PlayerController_FSM player);
}
Create a new C# script named PlayerIdleState.
The script needs to be changed into this source code:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerIdleState : PlayerBaseState
{
}
Select the PlayerIdleState and use these keys: Cmd or Ctrl and . (the point key) .using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerIdleState : PlayerBaseState
{
public override void EnterState(PlayerController_FSM player)
{
throw new System.NotImplementedException();
}
public override bool Equals(object obj)
{
return base.Equals(obj);
}
public override int GetHashCode()
{
return base.GetHashCode();
}
public override void OnCollisionEnter(PlayerController_FSM player)
{
throw new System.NotImplementedException();
}
public override string ToString()
{
return base.ToString();
}
public override void Update(PlayerController_FSM player)
{
throw new System.NotImplementedException();
}
}
[mythcat@desk ~]$ cd Downloads/
[mythcat@desk Downloads]$ chmod +x UnitySetup-2018.2.7f1
You need to install this package for this file: libgconf-2.so.4
[root@desk Downloads]# dnf install GConf2-devel.x86_64
The next step is simple run the installer and follow the interface...[mythcat@desk Downloads]$ ./UnitySetup-2018.2.7f1
If you want to use a free license then you need to save the license from application into the file named Unity_v2018.2.7f1.alf .[mythcat@desk Downloads]$ chmod +x UnityHub.AppImage
[mythcat@desk Downloads]$ ./UnityHub.AppImage
See the screenshots: