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Poly was shut down on June 30, 2021.
What does this mean for you?
The ability to download assets was disabled on June 30, 2021. The ability to upload new 3D models on poly.google.com was disabled on April 30, 2021.
I did not follow Three.js closely so this news is older.
Three.js is a cross-browser JavaScript library and application programming interface used to create and display animated 3D computer graphics in a web browser using WebGL. The source code is hosted in a repository on GitHub..., see https://en.wikipedia.org/wiki/Three.js
There are always some sparking moments around us, which form our daily life and thus shape our world.
What is your ideal moment? It can be a moment when you glimpse the sunset while driving or your cat is napping and waiting at the doorway.
What is your ideal life? Life that strives for excellence, or you prefer to spend the whole weekend in your cozy little room.
What is your ideal world? A more eco-friendly world, or a world without divided and discrimination.
This world is now in your hand. Draw it down!
Huion is holding a drawing contest as we would love to see your drawings of your ideal world.
Entries must be conceived and completed by the participants AFTER the official start date (July 20th, 2021) and submitted to huion.com BEFORE 23:59, 59 PDT, September 5th 2021.
We propose NeuMIP, a neural method for representing and rendering a variety of material appearances at different scales. Classical prefiltering (mipmapping) methods work well on simple material properties such as diffuse color, but fail to generalize to normals, self-shadowing, fibers or more complex microstructures and reflectances. In this work, we generalize traditional mipmap pyramids to pyramids of neural textures, combined with a fully connected network. We also introduce neural offsets, a novel method which enables rendering materials with intricate parallax effects without any tessellation. This generalizes classical parallax mapping, but is trained without supervision by any explicit heightfield. Neural materials within our system support a 7-dimensional query, including position, incoming and outgoing direction, and the desired filter kernel size. The materials have small storage (on the order of standard mipmapping except with more texture channels), and can be integrated within common Monte-Carlo path tracing systems. We demonstrate our method on a variety of materials, resulting in complex appearance across levels of detail, with accurate parallax, self-shadowing, and other effects.
We are excited to announce that today Sketchfab has joined the Epic Games family.
Sketchfab makes it easy to discover, edit, buy, and sell 3D content directly through their web-based service and is home to 4 million 3D assets. Their technology has integrations across every major 3D creation tool and publishing platform and is compatible across all major browsers and operating systems, on both desktop and mobile. By joining forces, Epic and Sketchfab will be able to make 3D, AR and VR content more accessible and grow the creator ecosystem, which are critical to an open and interconnected Metaverse.
It is recognized that Ubisoft has sensitive elements related to the user's game mode and completes the game mode.
Here is an example from the already classic game For Honor.
The Emotes Elegant Dance and Very Discontent along with the Incalescent Memory Mood Effect are now available!
One of these is the FaceBuilder tool for Blender 3D software.
FaceBuilder is an add-on for Blender for 3D-modelling of human faces and heads based on photos. With FaceBuilder you don’t need to be an experienced 3D modeler to create a quality 3D model with clean topology. You start with getting a few photos of a person from different angles of view and then place a model on each of them to build a head or a face model. The 3D models can be later used for sculpting, animation, tracking or anything else in Blender or exported into a file and imported into any other 3D software.
This simple example is a kaleidoscope distorsion with math functions: sine and cosine.
You can see this book name it A Mathematical Kaleidoscope: Applications in Industry, Business and Science by B Conolly, S. Vajda how math can solve many issues.
You can change the parameters to see how they interact and how the distortions and use the mouse.
A new kind of creative tool that is part game, part tool, and part social network that enables infinite exploration. Create images by simply "breeding" them.