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joi, 9 septembrie 2021

Windwalker Echo from Unreal Engine 5 and a speak demo from askNK.

Windwalker Echo Epic Games - Aug 30, 2021
Windwalker Echo, fresh off her starring roles in Lumen in the Land of Nanite, Valley of the Ancient, and Slay is now available as a standalone character asset for both Unreal Engine 4 and 5., see this webpage.
You can see a speech demonstration from askNK with this character.

miercuri, 8 septembrie 2021

News : Nvidia in the field of health.

The simulations revealed and helped solve various problems. Image processing is very complex for the human brain, which is why dedicated applications are used. An example in the field of health and graphic processing.
They show us and explain the implications in using these technical possibilities:
AstraZeneca is powering modern #machinelearning (ML) and AI to accelerate drug discovery with Cambridge-1, training models to learn the grammar of chemistry, and processing whole slide digital pathology images.

duminică, 5 septembrie 2021

MetaHuman Facial Animation by Reallusion.

Animating your MetaHumans fast and easy using all or any mix of iClone's 4 techniques:

sâmbătă, 4 septembrie 2021

Online tool shader-playground.

Here's an online tool for shaders.
This time it is a development with multiple shader specific languages and these compilers: ANGLE, Clspv, DXC, FXC, Glslang, hlsl2glslfork, HLSLcc, HLSLParser, Mali offline compiler, Naga, PowerVR compiler, Radon GPU Analyzer (RGA), Rust GPU, Slang, SPIRV-Cross, SPIRV-Cross - Intel fork with ISPC backend, SPIRV-Tools, spirv-as, Tint, XShaderCompiler.

vineri, 3 septembrie 2021

Blender 3D : Grease Pencil Samples.

You can see here many free samp created with this tool.

joi, 2 septembrie 2021

News : Blender 3.0 Alpha version.

A short intro from the official youtube channel of askNK.
You can download and test it from here.
Let's see this video.

marți, 31 august 2021

Spiritfarer game from Epic Games.

This cartoon game seems to be a fantastic game for those gamers who like stories.
The Beverly Update is Spiritfarer's second big content update. It introduces the new Spirit character Beverly and adds new buildings for your boat, new collectible items, and a plethora of Quality of Life improvements!

sâmbătă, 28 august 2021

Unity 3D : Photo Mode project.

The Photo Mode demo project serves as a guide for implementing virtual photography features within your PC or console Unity projects, enabling players to capture and customize in-game screenshots. It includes examples for handling camera positioning, photo adjustments, filter effects, and more.
Photo Mode download and documentation from here.

marți, 24 august 2021

Cartoon Animator new features.

From version 4.5, Cartoon Animator supports both transparent video (MOV) and image sequence (PNG) export, while providing useful features such as exporting selected items for fast video compositing, Fit-to-Object-Size output for optimized video editing, and much more. This update allows video makers to easily add visual effects to animated items, along with compositing 2D animation with video on all major video editors.

miercuri, 18 august 2021

Adobe color online tool.

This online tool from Adobe is a useful tool for creators to select and use color palettes.
Use the next link and search with the word you need it:
You can see all color palettes for the word: wood
https://color.adobe.com/search?q=wood

News : Unity comes with LookDev Studio.

... most people love this game engine, today a new feature comes to show us how good is this game engine. you can see also another character named FIA.
Artists – no matter their expertise – need a place to quickly import, iterate on, and refine their art.
You can find a source code with this project on the GitHub website.

duminică, 15 august 2021

Virtual Bones with Direct Delta Mush .

Direct Delta Mush (DDM) is a high-quality, direct skinning method with a low setup cost. However, its storage and run-time computing cost are relatively high for two reasons: its skinning weights are 4 × 4 matrices instead of scalars like other direct skinning methods, and its computation requires one 3 × 3 Singular Value Decomposition per vertex. see this PDF.
see this video for SIGGRAPH 2021 Presentation: Direct Delta Mush Skinning Compression with Continuous Examples

sâmbătă, 14 august 2021

SCANimate animatable avatar.

We present SCANimate, an end-to-end trainable framework that takes raw 3D scans of a clothed human and turns them into an animatable avatar. These avatars are driven by pose parameters and have realistic clothing that moves and deforms naturally. SCANimate does not rely on a customized mesh template or surface mesh registration...