This is another video tutorial from Crazy Blender ...
2D, 3D, game, games, online game, game development, game engine, programming, OpenGL, Open AI, math, graphics, design, graphic, graphics, game development, game engine, programming, web development, web art, web graphic, arts, tutorial, tutorials,
vineri, 1 decembrie 2023
joi, 30 noiembrie 2023
News : Godot 4.2 arrives in style!
Earlier this year we stepped into the future of Godot with the release of Godot 4.0, and 4 months later we followed it up with Godot 4.1 which was full of new features and improvements. Today we are proud to announce the release of Godot 4.2, our latest and greatest offering to game developers looking for a free and open engine that inspires joy and creativity!
Over the course of the last 5 months 359 contributors submitted more than 1800 improvements for this release, and we cannot thank each of them enough for their dedication and relentless spirit, their trust in the project, and their generosity. We also must express our love for everyone reporting issues during the testing period and helping us make sure that thousands of Godot users get the best version of the engine we can collectively create.
You can read more on this stable version on the official website.
miercuri, 29 noiembrie 2023
luni, 27 noiembrie 2023
duminică, 26 noiembrie 2023
sâmbătă, 25 noiembrie 2023
News : Creating Smoke Effect with Blender and Verge3D ...
In this tutorial we'll be creating a realistic smoke effect using only Blender materials and texture animation, which makes it suitable for real-time applications such as games and interactive visualizations.
About Verge 3D:
Verge3D® is a powerful and intuitive toolkit that allows Blender, 3ds Max, or Maya artists to create immersive web-based experiences. Verge3D can be used to build interactive animations, product configurators, engaging presentations of any kind, online stores, explainers, e-learning content, portfolios, and browser games.
Therefore, without theory, mathematics and graphics, information cannot be processed.
Seams to be build on Google’s Blockly technology, more precisely, it uses visual elements that allow a defined development. And before there were reluctance to use a high-level language versus a low-level one. In reality, such visual programming can be more efficient, see the geometry node in Blender 3D.
See the next videos from the official youtube channel:
Posted by
Cătălin George Feștilă
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