Aseprite is a pixel art tool with which you can create animated sprites & graphics. Here you can buy Aseprite with updates for the whole v1.x series. It includes Windows portable .zip, Windows installer, macOS app bundle, Ubuntu .deb package, and a Steam key.
2D, 3D, game, games, online game, game development, game engine, programming, OpenGL, Open AI, math, graphics, design, graphic, graphics, game development, game engine, programming, web development, web art, web graphic, arts, tutorial, tutorials,
sâmbătă, 23 decembrie 2023
vineri, 22 decembrie 2023
News : Krita 5.2.2 new released.
The Krita team published on 7th December, 2023 on the official website:
We bring you another 5.2 series bug fix release with Krita 5.2.2!
On the official youtube channel you can find the last vieo tutorial about texturing Effects with Krita.
joi, 21 decembrie 2023
News : The winner game of this year 2023 ...
... the winner of this year 2023 and nominees can be found on the official webpage.
The winner is: Baldur’s Gate 3 is out now on PC. 6 years in the making, we sincerely hope you enjoy the adventure!
See this video - behind-the-scenes development with Larian Studios' impressive team:
News : LAST SENTINEL | Official Trailer #1.
... and because the Last Sentinel World Premiere Trailer from The Game Awards 2023.
LightSpeed Studios is one of the world’s premier global games studios and the co-creator of worldwide hits like PUBG Mobile and many others.
News : Claim rewards on Epic Game Store.
You must have the base games to claim these two rewards today from the Epic Games Store.You must have the base games to claim these two rewards today from the Epic Games Store.
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miercuri, 20 decembrie 2023
News : UNIGINE Engine 2.18 is out there!
Real-time 3D engine / VR platform for Simulation & Training, 3D Digital Twins, CAD, BIM, GIS. 3D graphics and physics library for С++ and C# developers.
- CPU-side optimizations in Vulkan and DirectX 12.
- Removing spikes on creation of static meshes and read-only textures.
- Reduced RAM consumption (up to 18% saved).
- Up to 2x faster subsurface scattering.
- Distributed update of shadow cascades across multiple rendering frames.
- Up to 4x indirect lighting performance gain.
- 4x times faster Interleaved denoiser.
- Reusing shadow maps.
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