This city was created by Duncan Parcells. An art student interested in interactive design how make this possible over two years of working with Minecraft.
The city can be get from here.
Also you can see it bellow:
2D, 3D, game, games, online game, game development, game engine, programming, OpenGL, Open AI, math, graphics, design, graphic, graphics, game development, game engine, programming, web development, web art, web graphic, arts, tutorial, tutorials,
sâmbătă, 18 octombrie 2014
marți, 7 octombrie 2014
News: Blender 3D version 2.72
The new Blender 3D software has arrived with new features and tools.
I test it and is a great job make by the Blender 3D team. The splash is great ...
About the application the new features cand be found here.
... or the features that are currently in development:
- GSOC Painting additions
- Pie Menus
- Freestyle Rendering for Cycles
- Rewritten Array Modifier
- Dragging Masks with Handles
- New Drag Handles
- Intersect Tool
- HSL Color Ramps
- Sun Beams Node
- Cycles Reflective and Refractive Caustics
- Cycles experimental GPU Kernel
- Cycles Anamorphic Bokeh.
I like also the Pie menu from user interface :
About news you can see some video here.
Great job.
I test it and is a great job make by the Blender 3D team. The splash is great ...
About the application the new features cand be found here.
... or the features that are currently in development:
- GSOC Painting additions
- Pie Menus
- Freestyle Rendering for Cycles
- Rewritten Array Modifier
- Dragging Masks with Handles
- New Drag Handles
- Intersect Tool
- HSL Color Ramps
- Sun Beams Node
- Cycles Reflective and Refractive Caustics
- Cycles experimental GPU Kernel
- Cycles Anamorphic Bokeh.
I like also the Pie menu from user interface :
About news you can see some video here.
Great job.
luni, 15 septembrie 2014
Cyberpunk 2077 by Platige Images
Using an early prototype 72xDSLR custom capture system, Infinite-Realities® was able to provide an array of expressive, dynamic full body pose scans to help aid in bringing realistic looking humans to life, also provided Scanning and Capture services for CD Projekt Red and Platige Image on their latest Cinematic. Cyberpunk 2077.
See all about this , cyberpunk-2077-by-platige-images .
Posted by
Cătălin George Feștilă
Labels:
2014,
2014 news,
3D,
3d software,
animation,
design,
graphics,
innovations
sâmbătă, 30 august 2014
MakeHuman 1.0.2 new released.
MakeHuman 1.0.2 released are now available for Suse 12.3, 13.1 and Fedora 19 ,20 .
If you want to install this then follow this link.
If you want to install this then follow this link.
joi, 28 august 2014
GLSL Sandbox
GLSL Sandbox come with news.
New examples about WebGL and GLSL can be found there.
See more at glsl.heroku.com.
New examples about WebGL and GLSL can be found there.
See more at glsl.heroku.com.
Unity Cloud Build on the horizon.
From official Unity I received this newsletter: Unity Cloud Build on the horizon.
Our major announcement at Unite 2014 was something that has the potential to take a massive weight off the shoulders of anyone making games. Automating build generation and putting it in the Cloud can free up a whole ton of resources – making it faster and easier to generate builds and share them with your team. Unity Cloud Build automatically monitors your project's source control repository (with support for Git, Subversion and Perforce) and creates new builds for you – currently on iOS, Android, and the Unity Web Player. Unity Cloud build is currently in closed beta, and we'll be sure to let you know when it's ready. It'll be available on a subscription-based model with a free tier.
Our major announcement at Unite 2014 was something that has the potential to take a massive weight off the shoulders of anyone making games. Automating build generation and putting it in the Cloud can free up a whole ton of resources – making it faster and easier to generate builds and share them with your team. Unity Cloud Build automatically monitors your project's source control repository (with support for Git, Subversion and Perforce) and creates new builds for you – currently on iOS, Android, and the Unity Web Player. Unity Cloud build is currently in closed beta, and we'll be sure to let you know when it's ready. It'll be available on a subscription-based model with a free tier.
Unite 2014 Highlight Reel - Youtube
A showcase of some of excellent Unity authored titles, released and upcoming, as shown during the keynote at 2014 in Seattle. Learn more about Unity: http://unity3d.com
Posted by
Cătălin George Feștilă
Labels:
2014,
2014 news,
game engine,
game programing,
games,
Unity
vineri, 22 august 2014
The best autumn games - 2014
The year 2014 will see release of numerous games.
- THE SIMS 4 (PC) – 4 september 2014
- DEAD RISING 3 (PC) – 5 september 2014
- DESTINY (PS4, PS4, Xbox 360, Xbox One) – 9 september 2014
- FIFA 15 (PC, PS4, PS3, Xbox 360, Xbox One) – 26 september 2014
- FORZA HORIZON 2 (Xbox One, Xbox 360) – 30 september 2014
- MIDDLE-EARTH: SHADOW OF MORDOR (PC, PS4, PS3, Xbox 360, Xbox One) – 3 october 2014
- ALIEN: ISOLATION (PC, PS4, PS3, Xbox 360, Xbox One) – 7 october 2014
- DRIVECLUB (PlayStation 4) – 8 october 2014
- BORDERLANDS: THE PRE-SEQUEL (PC, PS3, Xbox 360) – 17 october 2014
- F1 2014 (PC, PS3, Xbox 360) – 17 october 2014
- THE EVIL WITHIN (PC, PS4, PS3, Xbox 360, Xbox One) – 17 october 2014
- CIVILIZATION: BEYOND EARTH (PC) – 24 october 2014
- ASSASSIN’S CREED: UNITY (PC, PS4, Xbox One) – 28 october 2014
- LORDS OF THE FALLEN (PC, PS4, Xbox One) – 31 october 2014
- SUNSET OVERDRIVE (Xbox One) – 31 october 2014
luni, 28 aprilie 2014
News - WHQL version of the Catalyst 14.4 graphics drivers .
AMD has released the WHQL version of the Catalyst 14.4 graphics drivers with the support of the latest Radeon R9 295X2 and brings the full support of OpenGL 4.4.
The complete release notes are available here.
The complete release notes are available here.
luni, 21 aprilie 2014
Blender 3D - Dynamic Paint Waves
Today a make a video about Dynammic Paint Waves.
I use two planes and one cylinder.
First plane has one texture with some text. The next plane is black.
The cylinder make some waves ( using dynamic paint waves) this will show something from plane with texture. The black plane will be into the front of camera. The render image will be just one part of the texture plane.
After that the plane with texture - text will come into the front of camera with some rotation of the plane.
This will make one slide transition of the entire texture and will show us the text.
See the final video :
vineri, 18 aprilie 2014
About the fastest gaming GPU .
The world's fastest gaming GPU, TITAN Z powers spectacular demos of smoke, fire and unbelievable action in Unreal Engine 4 from Epic Games, at GTC 2014, in San Jose, Calif.
joi, 17 aprilie 2014
Blender 3D version 2.7 a .
Blender 2.70a is the latest stable release from the Blender Foundation.
To download it, please select your platform and location.
Blender 2.70a was released on April 11, 2014
The release logs for this release can be found here.
To download it, please select your platform and location.
Blender 2.70a was released on April 11, 2014
The release logs for this release can be found here.
duminică, 13 aprilie 2014
Puppet 2D - skeletal animation tool for Unity 3D.
Puppet 2D is a 2D skeletal animation tool for Unity 3D that allows you to quickly set-up your 2D character for animating.
With this tool you can create 2D skeletons, skin your characters to the bones, and create really easy to use controls that make animating 2D characters a breeze. With Puppet 2D you can quickly create bones to control your characters.
You can create easy to use controls like IK controls that will make it really simple and intuitive to pose your characters. Puppet 2D allows you to convert Unity sprites into polygon meshes that can be skinned to the bones for more subtle mesh deformation.
puppet2d promo from Jamie Niman on Vimeo.
With this tool you can create 2D skeletons, skin your characters to the bones, and create really easy to use controls that make animating 2D characters a breeze. With Puppet 2D you can quickly create bones to control your characters.
You can create easy to use controls like IK controls that will make it really simple and intuitive to pose your characters. Puppet 2D allows you to convert Unity sprites into polygon meshes that can be skinned to the bones for more subtle mesh deformation.
puppet2d promo from Jamie Niman on Vimeo.
Posted by
Cătălin George Feștilă
Labels:
2014,
2014 news,
2D,
3D,
animation,
graphics,
tips and tricks
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