This website allows you to draw more effects in one image:
2D, 3D, game, games, online game, game development, game engine, programming, OpenGL, Open AI, math, graphics, design, graphic, graphics, game development, game engine, programming, web development, web art, web graphic, arts, tutorial, tutorials,
marți, 21 august 2018
duminică, 12 august 2018
Krita 4.1.1 : Comics Manager tool.
This tool can be activated from the menu: Settings - Dockers - Comics Manager.
This start into the docker a GUI that allow you to use this tool.
Select a empty folder and give the info for your project:
It's a tool helps you create and export comics in a defined format.
Select all you need and use wizard to the end.
This will make all folders and config files.
You can open the project with same Comics Manager and the JSON file from your project folder.
The wizard will let now to use the buttons that until now were inactive: Project Settings, Add Page, Export Comic and Copy Location.
This start into the docker a GUI that allow you to use this tool.
Select a empty folder and give the info for your project:
It's a tool helps you create and export comics in a defined format.
Select all you need and use wizard to the end.
This will make all folders and config files.
You can open the project with same Comics Manager and the JSON file from your project folder.
The wizard will let now to use the buttons that until now were inactive: Project Settings, Add Page, Export Comic and Copy Location.
sâmbătă, 11 august 2018
Shadertoy: New shader example : Old watch (IBL) .
This is a great example at shadertoy website.
The example come with this link to this article into first comment.
The example is simple but impressive.
What is interesting to see how some objects are created.
The example come with this link to this article into first comment.
The example is simple but impressive.
What is interesting to see how some objects are created.
float sdPlane( const vec3 p ) {
return p.y;
}
float sdTorus( const vec3 p, const vec2 t ) {
vec2 q = vec2(length(p.xz)-t.x,p.y);
return length(q)-t.y;
}
float sdTorusYZ( const vec3 p, const vec2 t ) {
vec2 q = vec2(length(p.yz)-t.x,p.x);
return length(q)-t.y;
}
float sdTorusYX( const vec3 p, const vec2 t ) {
vec2 q = vec2(length(p.yx)-t.x,p.z);
return length(q)-t.y;
}
...
joi, 9 august 2018
Find 735,802 icons / 2,458 iconsets .
This website can help you to find icons with extension like: .svg, .ico, .png and .icns
Most of this icons are free to use.
They tell us :
Most of this icons are free to use.
They tell us :
Search through 735,802 icons / 2,458 iconsets
marți, 7 august 2018
Rebelle 3 - the watercolor software .
The development team comes with this info about this software:
Rebelle is a unique digital painting solution for creating realistic art using watercolors, acrylics and any wet and dry media. Use of real-world color blending, wet diffusion and drying sets it apart from its competition.
Read more at official webpage about this software.
Rebelle is a unique digital painting solution for creating realistic art using watercolors, acrylics and any wet and dry media. Use of real-world color blending, wet diffusion and drying sets it apart from its competition.
- Real world simulation of paint diffusion ;
- Wet tools: Watercolor, Acrylic and Ink Pen ;
- Dry tools: Pencil, Pastel, Marker, Eraser ;
- Blend and Smudge tools ;
- Custom Brushes ;
- Wet, dry and blow the wet painting ;
- Tilt the canvas to get flow effects ;
- Pen pressure support ;
Read more at official webpage about this software.
Posted by
Cătălin George Feștilă
Labels:
2018,
2018 news,
design,
graphics,
news,
software,
watercolor
luni, 6 august 2018
Testing CopperCube with my android emulator.
Today , I tested the example make by CopperCube - version 6 named with android installation.
This example can be found when you start the CopperCube at Open Example App - First Person Shooter.
If you want to try another example, you may be asked to buy the license if you try post effects.
You can find my complete tutorial with the settings here.
The result works great and is a little slow for my android emulator.
See the result of this test can be see in the next screenshot:
This example can be found when you start the CopperCube at Open Example App - First Person Shooter.
If you want to try another example, you may be asked to buy the license if you try post effects.
You can find my complete tutorial with the settings here.
The result works great and is a little slow for my android emulator.
See the result of this test can be see in the next screenshot:
Posted by
Cătălin George Feștilă
Labels:
2018,
3D,
3d engine,
android,
CopperCube,
game engine,
game programming,
Mac OS,
tutorial,
tutorials,
WebGL,
Windows OS
marți, 31 iulie 2018
Using Coppercube game engine with android.
Today I will start this tutorial about Coppercube and android.
First you need to know the CopperCube is free but can also buy it, see this link.
For CopperCube, you need the Android 2.2 (Froyo / API Level 8) and Android 8.0 (O) SDK packages.
You need to install all of this SDK packages with the Android Studio - using SDK Manager.
You need to have install the JDK (Java SE Development Kit) - most users already have it in the operating system.
NOTE: The Android Studio SDK can be found at : c:\Users\username\AppData\Local\Android\Sdk and you need to create a keystore. Follow the next images to see the steps how to make all settings to test your android output:
First you need to know the CopperCube is free but can also buy it, see this link.
For CopperCube, you need the Android 2.2 (Froyo / API Level 8) and Android 8.0 (O) SDK packages.
You need to install all of this SDK packages with the Android Studio - using SDK Manager.
You need to have install the JDK (Java SE Development Kit) - most users already have it in the operating system.
NOTE: The Android Studio SDK can be found at : c:\Users\username\AppData\Local\Android\Sdk and you need to create a keystore. Follow the next images to see the steps how to make all settings to test your android output:
Posted by
Cătălin George Feștilă
Labels:
2018,
3D,
3d engine,
android,
CopperCube,
game engine,
game programming,
Mac OS,
tutorial,
tutorials,
WebGL,
Windows OS
luni, 30 iulie 2018
The gamefroot online HTML5 game engine.
This game engine use HTML5 and come with default templates , default sprites to test it.
You can follow the tutorials online and you can try a search on web for video tutorials.
This HTML5 engine use blocks for scripting area. Start with a account and test the tutorials.
You can used free with this option:
The official youtube channel come with many video tutorials, just take a look:
You can follow the tutorials online and you can try a search on web for video tutorials.
This HTML5 engine use blocks for scripting area. Start with a account and test the tutorials.
You can used free with this option:
- Publish to Gamefroot.com
- Educational Resources
- Export to IOS and Android
- Customer Support
- Classroom Management
The official youtube channel come with many video tutorials, just take a look:
Posted by
Cătălin George Feștilă
Labels:
2018,
game engine,
game programming,
html5,
tutorial,
tutorials
duminică, 15 iulie 2018
Microsoft Azure Batch and Blender 3D addon .
You can use Azure Microsoft account to render your Blender 3D files.
First you need a Azure account. Download the Blender addon for azure from here.
Unzip the addon and copy the content of Blender.Client into addon folder.
I try to use the install option from Blender 3D - User Preferences but not working.
You need to use pip3 tool with python from Blender 3D.
Download the pip3 tool from here into python Blender 3D folder and run this commands:
Login with your Azure account and create your batch service:
I try to use a free account with $200 credit but the Azure Microsoft come with this note:
You cannot use your Azure monetary commitment funds or subscription credits ...
First you need a Azure account. Download the Blender addon for azure from here.
Unzip the addon and copy the content of Blender.Client into addon folder.
I try to use the install option from Blender 3D - User Preferences but not working.
You need to use pip3 tool with python from Blender 3D.
Download the pip3 tool from here into python Blender 3D folder and run this commands:
C:\Program Files\Blender Foundation\Blender\2.79\python\bin>python.exe get-pip.py
...
Successfully installed pip-10.0.1 setuptools-40.0.0 wheel-0.31.1
C:\Program Files\Blender Foundation\Blender\2.79\python\bin>cd ..
C:\Program Files\Blender Foundation\Blender\2.79\python>cd Scripts
C:\Program Files\Blender Foundation\Blender\2.79\python\Scripts>
pip3.exe install credentials
pip3.exe install azure-batch-apps
This will install the python modules for the Blender addon for Azure Microsoft.Login with your Azure account and create your batch service:
I try to use a free account with $200 credit but the Azure Microsoft come with this note:
You cannot use your Azure monetary commitment funds or subscription credits ...
Posted by
Cătălin George Feștilă
Labels:
2018,
3D,
azure,
Blender 3D,
python,
render,
tutorial,
tutorials
vineri, 13 iulie 2018
Kraut - the procedurally tool .
Kraut is a program to procedurally generate plants, especially trees. Through a set of parameters you specify how a tree is supposed to grow. Various different, but similar trees can be generated from the same specification. Additionally there is a manual editing mode, which allows to easily paint branches by hand, such that very unique trees can be created.
They come with this features:
New Features in BETA 2
They come with this features:
New Features in BETA 2
- Flares along branches: deform the mesh to imitate strong roots or bulges.
- Billboard Leaves: Leaves that rotate towards the viewer to achive more densly looking trees with few polygons.
- Frond and Leaf color variation: More natural looking trees through easy to use color variation per leaf.
- Convert to DDS: All textures that are exported as TGA can now additionally be converted to DDS format.
- LeafCards: Top-Down mode to create leaf textures for billboards.
- Visual Tree Component Editor: Much improved UI for editing tree components and reusing them in other trees.
- Generally much cleaned up UI. Added progress bars for longer operations.
- Fixed broken FBX export. Improved smooth vertex normals.
- Several improvements to the tree generation. Branch width is now absolute, Trunk types can be spwaned with more control.
- Added Billboard and Impostor LOD types.
- Export to custom format, which supports all the features that are required to fully render a Kraut tree.
- Added program "Kraut Viewer" with full source, which demonstrates how to load and render a kraut tree.
miercuri, 11 iulie 2018
Krita 4.0.1 : Supported tablets.
I used a good graphic tablet from Huion and works great with Windows 7, 8, 8.1 and 10.
The new software from Huion let you to make settings and changes for your graphic tablet.
The Krita development team come with this web page for supported tablets.
They do not guarantee that all tablets are compatible.
For those who want to buy a graphics tablet, they should make sure they are compatible with the Krita software.
The new software from Huion let you to make settings and changes for your graphic tablet.
The Krita development team come with this web page for supported tablets.
They do not guarantee that all tablets are compatible.
For those who want to buy a graphics tablet, they should make sure they are compatible with the Krita software.
luni, 9 iulie 2018
The ThreeNodes tool .
The ThreeNodes.js tool is a good example to see how the three.js libs can be used.
Is a good tool to create and use it, see online tool:
Is a good tool to create and use it, see online tool:
duminică, 24 iunie 2018
The COLOR online tool.
This COLOR online tool help you to create, share, and apply color palettes to your UI, as well as measure the accessibility level of any color combination.
Select your color palette r create a custom one.
The next step is to export the output to Android , iOs or CodePen website.
Select your color palette r create a custom one.
The next step is to export the output to Android , iOs or CodePen website.
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