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vineri, 10 decembrie 2021

The Matrix Awakens from Unreal Engine.

The Matrix Awakens: An Unreal Engine 5 Experience’ here!
To download this new UE5 tech demo on PlayStation 5 and Xbox Series X/S.

joi, 9 decembrie 2021

Finnaly C-IPC and more from Two Minute Papers.

Lately I've been looking to post something new in the field of graphics and games. You don't even have to look too hard, because now you can see a result of the new achievements. Here is a video that outperforms them all.
See this document on this webpage.

luni, 6 decembrie 2021

Monster Mash online tool for 3D.

The development team come for this online 3D tool with this intro:
Monster Mash is a new sketch-based modeling and animation tool that allows you to quickly sketch a character, inflate it into 3D, and promptly animate it. You can perform all interactions in the sketching plane. No 3D manipulation is required.
This tool come with three basic steps and modes of creation: Draw, Inflate, and Animate.
Just draw and use these steps.
You can find many tutorials on youtube, let's see one example:

duminică, 5 decembrie 2021

News : CopperCube 6.5 released.

CopperCube 6.5 was just released for Windows and Mac on 2 December 2021.
You can see all new changes on the official webpage.
You can see a good video from the Gamefromscratch youtube channel.

vineri, 3 decembrie 2021

News : Blender release version 3.0 .

Today, 3December 2021, Blender Foundation announces the release of Blender 3.0, to mark the beginning of a new era for open source 2D/3D content creation.
You can see all features reel showcase on the oficial youtube channel:

joi, 2 decembrie 2021

Simulating A Virtual World from Two Minute Papers.

This is a simulation of a virtual word build with The paper "Synthetic Silviculture: Multi-scale Modeling of Plant Ecosystems" is available here:

luni, 29 noiembrie 2021

The Captain from Epic Games.

Find your way home across the galaxy in this excellent comedy adventure game by our friends at Sysiac Games. Every encounter along the way has multiple endings. Collect new friends. Make new enemies! The decisions are all up to you. You are... The Captain!
See the official trailer from youtube channel:

joi, 25 noiembrie 2021

Resources and 3D models - 001.

You can find many resources on web, in this article I will share a link to this user named Crazy31139.
You can find many 3D models, like Robocup, Rambo, and characters from many games.

miercuri, 24 noiembrie 2021

CodePen: ... challenges every time.

This website comes with challenges all the time, see this week example:
THIS WEEK’S CHALLENGE,Book Text ...Your challenge: Give this book excerpt some tasteful text styles.
Here's what I managed to do for this week:

marți, 23 noiembrie 2021

CodePen: How can share sketchfab 3D models.

The Viewer API lets you build web apps on top of Sketchfab’s 3D viewer. With the API, you can control the viewer in JavaScript. It provides functions for starting, stopping the viewer, moving the camera, taking screenshots and more.

joi, 18 noiembrie 2021

Ubisoft: Elite Vigil Trailer.

Chul Kyung’s quiet lethality in the field allows him to rely on his Electronic Rendering Cloak (ERC-7) to remain undetected. The ERC-7 uses Diminished Reality technology to remove perceivable stimuli from its direct environment. Vigil carries a prototype in his backpack, which scans surrounding electronic devices and wipes his image from any cameras in view.

miercuri, 17 noiembrie 2021

Another new AI from Two Minute Papers.

Approximate Differentiable One-Pixel Point Rendering is a new differentiable neural rendering pipeline for scene refinement and novel view synthesis see the official page and the video from Two Minute Papers.

luni, 15 noiembrie 2021

Image Super-Resolution via Iterative Refinement from Two Minute Papers.

This is a unoffical implementation about Image Super-Resolution via Iterative Refinement(SR3) by Pytorch.
There are some implement details with paper description, which maybe different with actual SR3 structure due to details missing.
We used the ResNet block and channel concatenation style like vanilla DDPM.
We used the attention mechanism in low resolution feature(16×16) like vanilla DDPM.
We encoding the $\gamma$ as FilM strcutrue did in WaveGrad, and embedding it without affine transformation.
Read more on the GitHub project.