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sâmbătă, 20 ianuarie 2024

News : Sugardew Island - Teaser Trailer.

Sugardew Island is a simulation video game developed and published by rokaplay.
The rokaplay is a video game developer headquartered in Darmstadt, Germany.

miercuri, 17 ianuarie 2024

News : "Ballad of Chaos" Version Trailer丨Snowbreak: Containment Zone.

News : ... horror games from GameV.

Horror games are not very good for me from a health point of view.
The degree of involvement of the subject and the reaction of the subject matter.
Obviously, they can be a very good indicator for creators and artists who produce them.
Here is a youtube channel called gg that presents all kinds of such games.
From there I chose two videos to present as better made.
Dead MARS™ LOOKS ABSOLUTELY TERRIFYING | Ultra Realistic Graphics Gameplay [4K 60FPS HDR]
The Ring™ LOOKS ABSOLUTELY TERRIFYING | Ultra Realistic Graphics [4K 60FPS HDR] SUPERNORMAL

News : Lunar Lander Beyond - Cinematic Trailer | PS5 & PS4 Games.

Godot : Simulating 100K Boids with Compute Shaders in Godot - Part 1 from niceeffort1.

This confirms the Godot team's effort to implement new features and users are increasingly interested in the development area.
Check out this video tutorial from niceeffort1.

marți, 16 ianuarie 2024

GodotOS - The Godot Powered Operating System! from Gamefromscratch.

While a "fun" project, it's also an interesting learning opportunity for people looking to learn how to use the Godot game engine to create non-gaming applications. You can also write and contribute your own "GodotOS" powered apps to the operating system.

News : Planet Earth III – Official Minecraft Trailer.

News : Frostpunk 2 - Gameplay Trailer

luni, 15 ianuarie 2024

News : Shaderfrog online tool new updates.

This tool can help you edit online and you can see the differences of shader and glsl type source code and now it comes with news.
I also presented this tool last year in April, it is quite old as an online tool.
The author of this online tool tells us:
Hi, my name is Andy. Almost 8 years ago, I created a tool called Shaderfrog. Shaderfrog is a Three.js shader editor and ‟composer.” Shaderfrog lets you author shader GLSL in nodes, and then combine them together using a graph editor.
See this online screenshot: