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marți, 21 ianuarie 2025

News : UNIGINE Engine 2.19.1 Feature Highlights

Photorealistic real-time 3D engine for large virtual scenes with C++ and C# API. Optimized for pro simulators. Free for indies, 0% royalty. Also GPU benchmarks.

Old logical game SHENZHEN I/O, by Zachtronics

This is an old game from height years ago named SHENZHEN I/O by Zachtronics with a good design for digital lovers.

News : Carmen Sandiego | Game Profile | Unreal Engine

News : PRTG network monitor system.

This tool comes with features for network and a good design.
Monitor all the systems, devices, traffic, and applications in your IT infrastructure. Users can customize and extend the functionality of PRTG using the HTTP API or custom sensors.
... see my network access to provider:

News : tgpt artificial intelligence without API keys.

tgpt is a cross-platform command-line interface (CLI) tool that allows you to use AI chatbot in your Terminal without requiring API keys.
Currently available providers:
  • Blackbox AI (Blackbox model)
  • Duckduckgo (Supports several models)
  • Groq (Requires a free API Key. LLaMA2-70b & Mixtral-8x7b)
  • KoboldAI (koboldcpp/HF_SPACE_Tiefighter-13B)
  • Ollama (Supports many models)
  • OpenAI (All models, Requires API Key, supports custom endpoints)
  • Phind (Phind Model)
If Copilot doesn't help you much or other artificial intelligence solutions you can try this project called tgpt.
If the model needs a dedicated key then you can use with this tool
The GitHub project can be found on this repo.
You can install it on Windows with this PowerShell command:
PS D:\tgpt-main> powershell -Command "Start-Process powershell -ArgumentList '-NoProfile -ExecutionPolicy Bypass -File D:\tgpt-main\install-win.ps1' -Verb RunAs"
C:\>tgpt --help
Usage: tgpt [Flags] [Prompt]

Flags:
-s, --shell                                        Generate and Execute shell commands. (Experimental)
-c, --code                                         Generate Code. (Experimental)
-q, --quiet                                        Gives response back without loading animation
-w, --whole                                        Gives response back as a whole text
-img, --image                                      Generate images from text
--provider                                         Set Provider. Detailed information has been provided below. (Env: AI_PROVIDER)

Some additional options can be set. However not all options are supported by all providers. Not supported options will just be ignored.
--model                                            Set Model
--key                                              Set API Key
--url                                              Set OpenAI API endpoint url
--temperature                                      Set temperature
--top_p                                            Set top_p
--max_length                                       Set max response length
--log                                              Set filepath to log conversation to (For interactive modes)
--preprompt                                        Set preprompt
-y                                                 Execute shell command without confirmation

Options:
-v, --version                                      Print version
-h, --help                                         Print help message
-i, --interactive                                  Start normal interactive mode
-m, --multiline                                    Start multi-line interactive mode
-cl, --changelog                                   See changelog of versions

Providers:
The default provider is phind. The AI_PROVIDER environment variable can be used to specify a different provider.
Available providers to use: blackboxai, duckduckgo, groq, koboldai, ollama, openai and phind

Provider: blackboxai
Uses BlackBox model. Great for developers

Provider: duckduckgo
Available models: gpt-4o-mini (default), meta-llama/Meta-Llama-3.1-70B-Instruct-Turbo, mistralai/Mixtral-8x7B-Instruct-v0.1, claude-3-haiku-20240307

Provider: groq
Requires a free API Key. Supports LLaMA2-70b & Mixtral-8x7b

Provider: koboldai
Uses koboldcpp/HF_SPACE_Tiefighter-13B only, answers from novels

Provider: ollama
Needs to be run locally. Supports many models

Provider: openai
Needs API key to work and supports various models. Recognizes the OPENAI_API_KEY and OPENAI_MODEL environment variables. Supports custom urls with --url

Provider: phind
Uses Phind Model. Great for developers

Examples:
tgpt "What is internet?"
tgpt -m
tgpt -s "How to update my system?"
tgpt --provider duckduckgo "What is 1+1"
tgpt --provider openai --key "sk-xxxx" --model "gpt-3.5-turbo" "What is 1+1"
cat install.sh | tgpt "Explain the code"

duminică, 19 ianuarie 2025

News : Godot 4.4 Beta 1: What’s New? (Quick Summary)

... short intro about the Godot 4.4 Beta 1 by Letta Corporation.

News : WILL: Follow The Light by TomorrowHeadStudio.

Dive into a realistic, single-player, first-person journey through the harsh northern latitudes as you sail endless waters, searching for a way back to your loved ones. Will you follow the light?
Release Date: 2025 by TomorrowHeadStudio

News : What's new in Pixel Composer 1.18.7

The official youtube channel is MakhamDev.
Pixel Composer is a node-based, non-destructive image VFX editor created by Thai indie developer Tanasart Phuangtong (MakhamDev). It allows developers to procedurally build animated visual effects for pixel art. The software features a powerful graph and node system that supports various operations and automation.

sâmbătă, 18 ianuarie 2025

Godot : Using the Godot on browser.

Note: You can add your zipped project by using the drag-and-drop browser feature!
Then you can edit the project like any project, some export features can missing:

Shadertoy : ... shader SpaceX's 7th Starship test by XorDev .

"Starship" by @XorDev Inspired by the debris from SpaceX's 7th Starship test: https://x.com/elonmusk/status/1880040599761596689

joi, 16 ianuarie 2025

News : Clean, boring vectors? Not with Moho

News : Backrooms Level X - Announcement Trailer | PS5 Games

News : Why use UIDs in Godot?

Until Godot 4.0, the engine exclusively relied on file paths to refer to scenes, scripts and other resources. While this means references in scenes and scripts use human-readable paths, these paths will break if files are moved to a different location in the project (regardless of whether the move was done using the FileSystem dock or outside Godot). This is especially problematic for large projects where filesystem organization often changes regularly. ...
... another article about Godot game engine by Hugo Locurcio !