Failed executing external process for 'Bake Runtime' job.
... then go to Main Menu - Lightning - Settings and uncheck the Auto Generate checkbox.
See the screenshot shown below:

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using UnityEngine;
public abstract class PlayerBaseState
{
public abstract void EnterState(PlayerController_FSM player);
public abstract void Update(PlayerController_FSM player);
public abstract void OnCollisionEnter(PlayerController_FSM player);
}
Create a new C# script named PlayerIdleState.
The script needs to be changed into this source code:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerIdleState : PlayerBaseState
{
}
Select the PlayerIdleState and use these keys: Cmd or Ctrl and . (the point key) .using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerIdleState : PlayerBaseState
{
public override void EnterState(PlayerController_FSM player)
{
throw new System.NotImplementedException();
}
public override bool Equals(object obj)
{
return base.Equals(obj);
}
public override int GetHashCode()
{
return base.GetHashCode();
}
public override void OnCollisionEnter(PlayerController_FSM player)
{
throw new System.NotImplementedException();
}
public override string ToString()
{
return base.ToString();
}
public override void Update(PlayerController_FSM player)
{
throw new System.NotImplementedException();
}
}