This tutorial show you how to make a simple gold material with Blender 3D - version 2.79 .
The base of this tutorial come from this
link.
Open a new scene and add your object. Select the render from
Blender Render to
Cycles Render from top of the Blender 3D software.
Create a new material click on
Use Nodes button from
Material tab.
The next step is to chose screen layout to
Compositing.
You will see a
Node Editor and set this to
Shader to edit your material.
In this window you can change the material object from default
Diffuse BSDF to new gold material.
Use
Shift A keys to search and add all you need to make the gold material.
This is the result of nodes for this material: