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luni, 10 iunie 2019

News: Construct 3 updated 5 hours ago.

Construct 3 is the best software to create games. Over 60,000 users monthly make & sell thousands of games globally.
This game engine is not free.
Included features:
  • runs in your browser;
  • works offline;
  • auto updates;
Try it now on the official webpage.

sâmbătă, 8 iunie 2019

The shapeshifter online tool.

This tool named shapeshifter can be used online to create animated SVG and vector files.
The default tool can be found here.
The tool is not very easy to use but can easily understand if you know how to animate an SVG file.
The basic steps are importing SVG files and making changes to the parameter area.
Another web page with the beta tool can be found here.
This is more complex and lets you use more features.

luni, 3 iunie 2019

Blender 3D : How to create a pear model.

Today I will show you how to create a pear model.
The model shown on sketchfab.com is not shown properly.
The reason is the material shader created with Blender 3D version 2.8 and the export tool for this application.
Let's see these steps:
  • create a circle into a vertical plane;
  • use edit area and proportional editing to create the shape of the pear;
  • cut this shape on half;
  • use the screw modifier to create the model of the pear;
  • for colors and texture, you can use the web or use shaders;
  • I used shaders with noise and color ramp all mixed with mixed shader;

If you want to see my work then the original blend file can be found here.

vineri, 31 mai 2019

Blender 3D : How to create hanging plants.

Today I tested some skills with Blender 2.8 beta.
The model was exported like FBX file for upload to the sketchfab website.
The model is simple to build:

  • create a circle;
  • use the proportional editing to deform the circle into a leaf shape;
  • use the Ctr+F to fill the leaf with 6 and 2 parameters of Grid Fill;
  • use the extrude to create the tail of the leaf;
  • put the leaf into the center and blend it with proportional editing tool;
  • add a circle and create the stem and use Ctr+R to subdivide it;
  • add a Bezier curve to stem and use the modifier to multiply and blend it
  • for the array modifier to multiply the leaf using an Empty;
  • use the transformations to change the plant;