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sâmbătă, 30 septembrie 2017

The EaselJS java script libraries.

The team development teel us:
A suite of modular libraries and tools which work together or independently to enable rich interactive content on open web technologies via HTML5.
  • EASELJS - working with the HTML5 Canvas;
  • TWEENJS - for tweening and animating HTML5 and JavaScript properties;
  • SOUNDJS -  work with audio on the web;
  • PRELOADJS - manage and co-ordinate the loading of assets and data;
These javascript libraries are used and used to create web content for all modern desktop and mobile browsers.
To include the EaselJS libraries in your project by linking to the CreateJS CDN it is necessary to link them with script tag :
src="https://code.createjs.com/easeljs-0.8.2.min.js"
The official site offers readers only some modest demo about the capabilities of these libraries for creating web content.

miercuri, 27 septembrie 2017

Blender 3D - Open Shading Language tutorial.

Today, I will show you how to use the Open Shading Language with Blender 3D version 2.79.
Use the Scripting area from Screen layout and Cycles for rendering.
Select from Render tab and check the option:Open Shading Language.
Add your object to test this tool.
For example you can use the default Cube.
Add a material to this object.
The Scripting area from Screen layout come with editor text.
Use Templates - > Open Shading Language -> Empty Shader and add this OSL script:
shader marble (color Col = .5, float freq = 1.0,  
           output color result = 0)  
{  
float sum = 0;  
float freq_value = freq;  

point pixel_shader = transform ("object", P);  
for (int i = 0; i < 6; i++)   
{  
    sum = sum + 1/freq_value * abs(.5 - noise( 4 * freq_value * pixel_shader)) ;  
    freq_value = 2 * freq_value;  
}  
result = Col * sum;  
}  
Save this script into your folder . Add a OSL script interface into Node Editor using : Add -> Script -> Script.
This will come with a open dialog icon to add your OSL script.
Link result to Color from your material Diffuse BSDF. All this steps I tell you is on the next image:

marți, 26 septembrie 2017

The Gimp version 2.9.6 devel .

Today I tested the new devel tool Gimp version 2.9.6 from official website .
For me this graphic tool was stable.
I used version 2.9.6 for windows OS.
I don't test scripts just some of basic features.
Come with a funny install application and a good message for users.
The interface is same but with a dark theme.
The shortcuts keys are the same ( I don't see many changes).
For development option is this GIMP output.
When the application is start show me some errors, so I send all infos to development team.
I used this tool in the past and is great , free , easy to use and with many options.
If you know the interpreting language called Scheme the will love to scripting your Gimp tools.

luni, 25 septembrie 2017

News: Blender 3D - version 2.79

The Blender 3D is an open source software with a great team.
They tell us about this new released version of Blender 3D:
These are the release notes for Blender 2.79, released September 12th, 2017.
  • Denoiser
  • PBR Shader
  • Shadow Catcher
  • Filmic Color Management
  • Faster AMD OpenCL
  • over 700 bugs fixed
  • so much more!
Some features can be found here.
You can also download this 3D software from here.

After you download it, you need to run the install executable for Windows.
If you use a Linux OS then you just run it with: ./blender.
You can the windows of this 3D software tool into the next image:
The next step is to set the Blender 3D from menu: File -> User Preferences ( or use keys Ctr - Alt - U ).
First step:
 - set your CPU or graphic card - GPU into System tab;
 - set your addons to see if works with this version;
 - test all this with a simple example but using all renders: ( Blender, Cycles and Blender Game); 

Some addons I used: ANT Landscape, animation-nodes, blam, blender-light-studio, mira-tools, uvsquares. 
You can find more about this addons blenderartists website.

joi, 21 septembrie 2017

News: Krita 3.3.0 – first release candidate.

This release come with some improvements and features:
  • support for the Windows 8 event API;
  • hardware-accelerated display functionality to optionally use Angle on Windows instead of native OpenGL;
  • some visual glitches when using hi-dpi screens are fixed
  • several new command line options;
  • the performance improvements and selections are fixed;
  • the system information dialog for bug reports is improved
You can read more about this release here.

marți, 19 septembrie 2017

Using processing.js to test ControlP5 .

The ControlP5 is a gui library written by Andreas Schlegel for the programming environment processing.
You can add this library open the processing IDE and under menu select Tools -> Add Tool ... . Use editbox to search the library named ControlP5 .
You can find many examples on official website.
Let's see how is look the Textarea GUI using processing IDE - official website example: